UnitExplode: Warhead@1Dam: SpreadDamage Spread: 426 Damage: 500 InfDeath: 2 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Warhead@2Eff: CreateEffect Explosion: large_twlt ImpactSound: expnew09.aud UnitExplodeSmall: Warhead@1Dam: SpreadDamage Spread: 426 Damage: 40 InfDeath: 2 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Warhead@2Eff: CreateEffect Explosion: medium_brnl ImpactSound: expnew13.aud Minigun: ROF: 21 Range: 4c0 Report: INFGUN3.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 12 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff Grenade: ROF: 60 Range: 4c512 Projectile: Bullet Speed: 85 High: yes Shadow: true Angle: 62 Inaccuracy: 554 Image: DISCUS Warhead@1Dam: SpreadDamage Spread: 171 Damage: 40 InfDeath: 3 ProneModifier: 70 Versus: None: 100% Wood: 85% Light: 70% Heavy: 35% Concrete: 28% Warhead@2Eff: CreateEffect Explosion: large_grey_explosion ImpactSound: expnew13.aud Bazooka: ROF: 60 Range: 6c0 Report: RKETINF1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 25 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud MultiCluster: ROF: 80 Range: 6c0 Report: MISL1.AUD ValidTargets: Ground Palette: ra Projectile: Missile Speed: 170 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 65 InfDeath: 3 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: large_explosion ImpactSound: expnew09.aud Heal: ROF: 80 Range: 2c849 Report: HEALER1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -50 InfDeath: 1 ProneModifier: 100 Versus: Wood: 0% Light: 0% Heavy: 0% Concrete: 0% Sniper: ROF: 60 Range: 6c768 Report: SILENCER.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 150 InfDeath: 1 ProneModifier: 100 Versus: None: 100% Wood: 0% Light: 0% Heavy: 0% Concrete: 0% M1Carbine: ROF: 20 Range: 4c0 Report: INFGUN3.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 15 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff LtRail: ROF: 60 Range: 6c0 Report: BIGGGUN1.AUD Projectile: LaserZap Speed: 1c682 BeamWidth: 1 BeamDuration: 10 Color: 200,0,128,255 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 150 InfDeath: 2 ProneModifier: 100 Versus: None: 100% Wood: 130% Light: 150% Heavy: 110% Concrete: 5% CyCannon: ROF: 50 Range: 7c0 Report: SCRIN5B.AUD ValidTargets: Ground Projectile: Bullet Speed: 192 High: yes Shadow: true Image: TORPEDO Warhead@1Dam: SpreadDamage Spread: 256 Damage: 120 InfDeath: 6 ProneModifier: 100 Versus: None: 100% Wood: 65% Light: 75% Heavy: 50% Concrete: 40% Warhead@2Eff: CreateEffect Explosion: large_bang ImpactSound: expnew12.aud Vulcan3: ROF: 30 Burst: 3 Range: 4c0 Report: CYGUN1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 10 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff Vulcan2: ROF: 50 Burst: 3 Range: 6c0 Report: TSGUN4.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 50 InfDeath: 1 ProneModifier: 70 Versus: None: 100% Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff Vulcan: ROF: 60 Range: 4c0 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 20 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff FiendShard: ROF: 30 Burst: 3 Range: 5c0 Report: FIEND2.AUD Palette: greentiberium Projectile: Bullet Speed: 213 Image: CRYSTAL4 Inaccuracy: 512 Shadow: true Angle: 88 Warhead@1Dam: SpreadDamage Damage: 35 InfDeath: 1 ProneModifier: 100 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% JumpCannon: ROF: 40 Burst: 2 Range: 5c0 Report: JUMPJET1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 15 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff HoverMissile: ROF: 68 Burst: 2 Range: 8c0 Report: HOVRMIS1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud 120mmx: ROF: 80 Range: 6c768 Report: 120MMF.AUD Burst: 2 BurstDelay: 5 Palette: ra Projectile: Bullet Speed: 682 Image: 120mm Shadow: true Angle: 62 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 50 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: medium_clsn ImpactSound: expnew14.aud MammothTusk: ROF: 80 Range: 6c0 Report: MISL1.AUD ValidTargets: Air Burst: 2 Palette: ra Projectile: Missile Arm: 0 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 10 Speed: 170 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 171 Damage: 40 InfDeath: 3 ProneModifier: 70 Versus: None: 100% Wood: 85% Light: 70% Heavy: 35% Concrete: 28% Warhead@2Eff: CreateEffect Explosion: medium_bang ImpactSound: expnew12.aud Repair: ROF: 80 Range: 1c819 Report: REPAIR11.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -50 InfDeath: 1 ProneModifier: 100 Versus: None: 0% Wood: 0% Light: 100% Heavy: 100% Concrete: 0% SlimeAttack: ROF: 80 Burst: 3 Range: 5c0 Report: VICER1.AUD Projectile: Bullet Speed: 426 Warhead@1Dam: SpreadDamage Damage: 100 InfDeath: 2 ProneModifier: 100 Versus: Wood: 25% Light: 30% Heavy: 10% Concrete: 10% SuicideBomb: ROF: 1 Range: 0c512 Report: HUNTER2.AUD Warhead@1Dam: SpreadDamage Spread: 256 Damage: 11000 InfDeath: 5 Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Warhead@2Res: DestroyResource 120mm: ROF: 80 Range: 6c768 Report: 120MMF.AUD Projectile: Bullet Speed: 1c512 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 70 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: large_clsn ImpactSound: expnew14.aud MechRailgun: ROF: 60 Range: 8c0 Burst: 2 BurstDelay: 10 Report: RAILUSE5.AUD Projectile: LaserZap Color: 200,0,255,255 BeamWidth: 3 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 200 InfDeath: 5 ProneModifier: 100 Versus: None: 200% Wood: 175% Light: 160% Heavy: 100% Concrete: 25% AssaultCannon: ROF: 50 Range: 5c0 Report: TSGUN4.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff BikeMissile: ROF: 60 Burst: 2 BurstDelay: 60 Range: 5c0 Report: MISL1.AUD ValidTargets: Ground Palette: ra Projectile: Missile Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 Speed: 213 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 256 Damage: 40 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud RaiderCannon: ROF: 55 Range: 4c0 Burst: 2 BurstDelay: 55 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff FireballLauncher: ROF: 50 Range: 4c256 Report: FLAMTNK1.AUD Projectile: Bullet Speed: 64 Image: FLAMEALL Inacuracy: 384 Burst: 5 BurstDelay: 5 Warhead@1Dam: SpreadDamage Spread: 341 Damage: 25 InfDeath: 5 ProneModifier: 100 Versus: None: 600% Wood: 148% Light: 59% Heavy: 6% Concrete: 2% SonicZap: ROF: 120 Range: 6c0 Charges: yes Report: SONIC4.AUD Projectile: LaserZap Color: 200,0,255,255 BeamWidth: 12 BeamDuration: 50 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 100 InfDeath: 5 Versus: Heavy: 80% Concrete: 60% Dragon: ROF: 50 Range: 6c0 Burst: 2 Report: MISL1.AUD ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 213 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 30 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud 90mm: ROF: 50 Range: 6c768 Report: 120MMF.AUD Palette: ra Projectile: Bullet Speed: 682 Image: 120mm Shadow: true Angle: 62 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 36 InfDeath: 2 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: medium_clsn ImpactSound: expnew14.aud 155mm: ROF: 110 Range: 18c0 Report: 120MMF.AUD Palette: ra Projectile: Bullet Speed: 170 Image: 120mm Angle: 165 Shadow: true High: yes MinRange: 5c0 Warhead@1Dam: SpreadDamage Spread: 298 Damage: 150 InfDeath: 3 ProneModifier: 100 Versus: None: 100% Wood: 85% Light: 68% Heavy: 35% Concrete: 35% Warhead@2Eff: CreateEffect Explosion: large_explosion ImpactSound: expnew09.aud Hellfire: ROF: 50 Range: 6c0 Report: ORCAMIS1.AUD Burst: 2 ValidTargets: Ground, Air Palette: ra Projectile: Missile Speed: 256 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 8 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 85 Damage: 30 InfDeath: 2 Versus: None: 30% Wood: 65% Light: 150% Heavy: 100% Concrete: 30% Warhead@2Eff: CreateEffect Explosion: small_bang ImpactSound: expnew12.aud Bomb: ROF: 10 Range: 5c0 Palette: player Projectile: Bullet Speed: 170 Image: canister Shadow: true Warhead@1Dam: SpreadDamage Spread: 298 Damage: 160 InfDeath: 3 ProneModifier: 100 Versus: None: 200% Wood: 90% Light: 75% Heavy: 32% Concrete: 100% Warhead@2Eff: CreateEffect Explosion: large_explosion ImpactSound: expnew09.aud Proton: ROF: 3 Range: 5c0 Report: SCRIN5B.AUD Burst: 2 ValidTargets: Ground, Air Projectile: Missile Speed: 256 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: TORPEDO ROT: 1 RangeLimit: 35 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 20 InfDeath: 3 Versus: None: 25% Wood: 65% Light: 75% Heavy: 100% Concrete: 60% Warhead@2Eff: CreateEffect Explosion: small_bang ImpactSound: expnew12.aud HarpyClaw: ROF: 36 Range: 5c0 Report: CYGUN1.AUD Projectile: Bullet Speed: 1c682 ValidTargets: Ground, Air Warhead@1Dam: SpreadDamage Spread: 128 Damage: 60 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff Pistola: ROF: 20 Range: 3c0 Report: GUN18.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 2 InfDeath: 1 ProneModifier: 70 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piff Tiberium: ROF: 16 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 2 InfDeath: 6 PreventProne: yes TiberiumHeal: ROF: 16 Warhead@1Dam: SpreadDamage Spread: 42 Damage: -2 InfDeath: 6 PreventProne: yes IonCannon: ValidTargets: Ground, Air Warhead@1Dam_impact: SpreadDamage Spread: 1c0 Damage: 1000 InfDeath: 5 ProneModifier: 100 Warhead@2Eff_impact: CreateEffect Explosion: ring1 Warhead@3Dam_area: PerCellDamage Size: 2,1 Damage: 250 InfDeath: 5 Delay: 3 Warhead@4Dam_area: SpreadDamage Damage: 250 InfDeath: 5 Delay: 3 Warhead@5Smu_area: LeaveSmudge SmudgeType: Scorch Size: 2,1 Delay: 3 VulcanTower: ROF: 26 Range: 6c0 Report: CHAINGN1.AUD Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 18 InfDeath: 1 Versus: Wood: 60% Light: 40% Heavy: 25% Concrete: 10% Warhead@2Eff: CreateEffect Explosion: piffpiff RPGTower: ROF: 80 Range: 8c0 Report: GLNCH4.AUD Palette: player Projectile: Bullet Speed: 384 High: yes Shadow: true Angle: 62 Image: canister Warhead@1Dam: SpreadDamage Spread: 128 Damage: 110 InfDeath: 2 ProneModifier: 70 Versus: None: 30% Wood: 75% Light: 90% Heavy: 100% Concrete: 70% Warhead@2Eff: CreateEffect Explosion: large_clsn ImpactSound: expnew14.aud SAMTower: ROF: 55 Range: 15c0 Report: SAMSHOT1.AUD ValidTargets: Air Palette: ra Projectile: Missile Speed: 298 Arm: 2 High: yes Shadow: true Inaccuracy: 128 Image: DRAGON ROT: 5 RangeLimit: 60 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 33 InfDeath: 2 Warhead@2Eff: CreateEffect Explosion: small_clsn ImpactSound: expnew12.aud ObeliskLaser: ROF: 120 Range: 10c512 Charges: true Report: OBELRAY1.AUD Projectile: LaserZap BeamWidth: 4 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 250 InfDeath: 5 ProneModifier: 60 Warhead@2Smu: LeaveSmudge SmudgeType: Scorch TurretLaser: ROF: 40 Range: 5c512 Report: LASTUR1.AUD Projectile: LaserZap BeamWidth: 2 BeamDuration: 5 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 30 InfDeath: 5 ProneModifier: 60 Warhead@2Smu: LeaveSmudge SmudgeType: Scorch TiberiumExplosion: Warhead@1Dam: SpreadDamage Spread: 9 Damage: 10 InfDeath: 3 Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Warhead@2Res: CreateResource AddsResourceType: Tiberium Size: 1,1 Warhead@3Eff: CreateEffect Explosion: large_explosion ImpactSound: expnew09.aud