#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Scripting; namespace OpenRA.Mods.Common.Lint { public class CheckActors : ILintMapPass { public void Run(Action emitError, Action emitWarning, ModData modData, Map map) { var scriptBindings = Game.ModData.ObjectCreator.GetTypesImplementing() .Select(t => Utility.GetCustomAttributes(t, true)[0].Name) .ToHashSet(); foreach (var actor in map.ActorDefinitions) { var name = actor.Value.Value; if (!map.Rules.Actors.ContainsKey(name.ToLowerInvariant())) emitError($"Actor `{name}` is not defined by any rule."); if (scriptBindings.Contains(actor.Key)) emitError($"Named actor `{actor.Key}` conflicts with a script global of the same name. Consider renaming the actor."); } } } }