#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("This actor can be captured by a unit with Captures: trait.")] public class CapturableInfo : ConditionalTraitInfo, Requires { [FieldLoader.Require] [Desc("CaptureTypes (from the Captures trait) that are able to capture this.")] public readonly BitSet Types = default(BitSet); [Desc("What diplomatic stances can be captured by this actor.")] public readonly Stance ValidStances = Stance.Neutral | Stance.Enemy; public readonly bool CancelActivity = false; public override object Create(ActorInitializer init) { return new Capturable(init.Self, this); } public bool CanBeTargetedBy(Actor captor, Player owner) { var c = captor.Info.TraitInfoOrDefault(); if (c == null) return false; var stance = owner.Stances[captor.Owner]; if (!ValidStances.HasStance(stance)) return false; if (!c.CaptureTypes.Overlaps(Types)) return false; return true; } } public class Capturable : ConditionalTrait, INotifyCapture { readonly CaptureManager captureManager; public Capturable(Actor self, CapturableInfo info) : base(info) { captureManager = self.Trait(); } public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner) { if (Info.CancelActivity) { var stop = new Order("Stop", self, false); foreach (var t in self.TraitsImplementing()) t.ResolveOrder(self, stop); } } public bool CanBeTargetedBy(Actor captor, Player owner) { if (IsTraitDisabled) return false; return Info.CanBeTargetedBy(captor, owner); } protected override void TraitEnabled(Actor self) { captureManager.RefreshCapturable(self); } protected override void TraitDisabled(Actor self) { captureManager.RefreshCapturable(self); } } }