namespace OpenRa.Game.GameRules { class UserSettings { // Debug settings public readonly bool UnitDebug = false; public readonly bool BuildingDebug = false; public readonly bool PathDebug = false; // Window settings public readonly int Width = 0; public readonly int Height = 0; public readonly bool Fullscreen = false; // Internal game settings public readonly int Timestep = 40; public readonly int SheetSize = 512; // External game settings public readonly bool UseAftermath = false; public readonly string NetworkHost = ""; public readonly int NetworkPort = 0; public readonly string Map = "scm12ea.ini"; public readonly int Player = 1; public readonly string Replay = ""; // Gameplay options public readonly bool RepairRequiresConyard = true; } }