#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Damage taken by this actor is multiplied based on upgrade level.", "Decrease to increase actor's apparent strength.", "Use 0 to make actor invulnerable.")] public class DamageMultiplierInfo : UpgradeMultiplierTraitInfo, ITraitInfo { public object Create(ActorInitializer init) { return new DamageMultiplier(this, init.Self.Info.Name); } } public class DamageMultiplier : UpgradeMultiplierTrait, IDamageModifier { public DamageMultiplier(DamageMultiplierInfo info, string actorType) : base(info, "DamageMultiplier", actorType) { } public int GetDamageModifier(Actor attacker, IWarhead warhead) { return GetModifier(); } } }