## Buttons button-cancel = Cancel button-retry = Retry button-back = Back button-continue = Continue button-quit = Quit ## Server Orders notification-custom-rules = This map contains custom rules. Game experience may change. notification-map-bots-disabled = Bots have been disabled on this map. notification-two-humans-required = This server requires at least two human players to start a match. notification-unknown-server-command = Unknown server command: { $command } notification-admin-start-game = Only the host can start the game. notification-no-start-until-required-slots-full = Unable to start the game until required slots are full. notification-no-start-without-players = Unable to start the game with no players. notification-insufficient-enabled-spawn-points = Unable to start the game until more spawn points are enabled. notification-malformed-command = Malformed { $command } command notification-state-unchanged-ready = Cannot change state when marked as ready. notification-invalid-faction-selected = Invalid faction selected: { $faction } notification-supported-factions = Supported values: { $factions } notification-state-unchanged-game-started = Cannot change state when game started. ({ $command }) notification-requires-host = Only the host can do that. notification-invalid-bot-slot = Can't add bots to a slot with another client. notification-invalid-bot-type = Invalid bot type. notification-admin-change-map = Only the host can change the map. notification-lobby-disconnected = { $player } has left. notification-player-disconnected = { $player } has disconnected. notification-team-player-disconnected = { $player } (Team { $team }) has disconnected. notification-observer-disconnected = { $player } (Spectator) has disconnected. notification-unknown-map = Map was not found on server. notification-searching-map = Searching for map on the Resource Center... notification-admin-change-configuration = Only the host can change the configuration. notification-changed-map = { $player } changed the map to { $map } notification-option-changed = { $player } changed { $name } to { $value }. notification-you-were-kicked = You have been kicked from the server. notification-kicked = { $admin } kicked { $player } from the server. notification-temp-ban = { $admin } temporarily banned { $player } from the server. notification-admin-transfer-admin = Only admins can transfer admin to another player. notification-admin-move-spectators = Only the host can move players to spectators. notification-empty-slot = No-one in that slot. notification-move-spectators = { $admin } moved { $player } to spectators. notification-nick-changed = { $player } is now known as { $name }. notification-player-dropped = A player has been dropped after timing out. notification-connection-problems = { $player } is experiencing connection problems. notification-timeout-dropped = { $player } has been dropped after timing out. notification-timeout-dropped-in = { $timeout -> [one] { $player } will be dropped in { $timeout } second. *[other] { $player } will be dropped in { $timeout } seconds. } notification-error-game-started = The game has already started. notification-requires-password = Server requires a password. notification-incorrect-password = Incorrect password. notification-incompatible-mod = Server is running an incompatible mod. notification-incompatible-version = Server is running an incompatible version. notification-incompatible-protocol = Server is running an incompatible protocol. notification-you-were-banned = You have been banned from the server. notification-you-were-temp-banned = You have been temporarily banned from the server. notification-game-full = The game is full. notification-joined = { $player } has joined the game. notification-new-admin = { $player } is now the admin. notification-option-locked = { $option } cannot be changed. notification-invalid-configuration-command = Invalid configuration command. notification-admin-option = Only the host can set that option. notification-error-number-teams = Number of teams could not be parsed: { $raw } notification-admin-kick = Only the host can kick players. notification-kick-self = The host is not allowed to kick themselves. notification-kick-none = No-one in that slot. notification-no-kick-game-started = Only spectators and defeated players can be kicked after the game has started. notification-admin-clear-spawn = Only admins can clear spawn points. notification-spawn-occupied = You cannot occupy the same spawn point as another player. notification-spawn-locked = The spawn point is locked to another player slot. notification-admin-lobby-info = Only the host can set lobby info. notification-invalid-lobby-info = Invalid lobby info sent. notification-player-color-terrain = Color was adjusted to be less similar to the terrain. notification-player-color-player = Color was adjusted to be less similar to another player. notification-invalid-player-color = Unable to determine a valid player color. A random color has been selected. notification-invalid-error-code = Failed to parse error message. notification-master-server-connected = Master server communication established. notification-master-server-error = "Master server communication failed." notification-game-offline = Game has not been advertised online. notification-no-port-forward = Server port is not accessible from the internet. notification-blacklisted-server-name = Server name contains a blacklisted word. notification-requires-authentication = Server requires players to have an OpenRA forum account. notification-no-permission-to-join = You do not have permission to join this server. notification-slot-closed = Your slot was closed by the host. ## Server notification-game-started = Game started ## PlayerMessageTracker notification-chat-temp-disabled = { $remaining -> [one] Chat is disabled. Please try again in { $remaining } second. *[other] Chat is disabled. Please try again in { $remaining } seconds. } ## ActorEditLogic label-duplicate-actor-id = Duplicate Actor ID label-actor-id = Enter an Actor ID label-actor-owner = Owner ## ActorSelectorLogic label-actor-type = Type: { $actorType } ## CommonSelectorLogic options-common-selector = .search-results = Search Results .all = All .multiple = Multiple .none = None ## SaveMapLogic label-unpacked-map = unpacked dialog-save-map-failed = .title = Failed to save map .prompt = See debug.log for details. .confirm = OK dialog-overwrite-map-failed = .title = Warning .prompt = By saving you will overwrite an already existing map. .confirm = Save dialog-overwrite-map-outside-edit = .title = Warning .prompt = The map has been edited from outside the editor. By saving you may overwrite progress .confirm = Save notification-save-current-map = Saved current map. ## GameInfoLogic menu-game-info = .objectives = Objectives .briefing = Briefing .options = Options .debug = Debug .chat = Chat ## GameInfoObjectivesLogic, GameInfoStatsLogic label-mission-in-progress = In progress label-mission-accomplished = Accomplished label-mission-failed = Failed ## GameInfoStatsLogic label-client-state-disconnected = Gone label-mute-player = Mute this player label-unmute-player = Unmute this player dialog-kick = .title = Kick { $player }? .prompt = They will not be able to rejoin this game. .confirm = Kick ## GameTimerLogic label-paused = Paused label-max-speed = Max Speed label-replay-speed = { $percentage }% Speed label-replay-complete = { $percentage }% complete ## LobbyLogic, InGameChatLogic label-chat-disabled = Chat Disabled label-chat-availability = { $seconds -> [one] Chat available in { $seconds } second... *[other] Chat available in { $seconds } seconds... } ## IngameMenuLogic menu-ingame = .leave = Leave .abort = Abort Mission .restart = Restart .surrender = Surrender .load-game = Load Game .save-game = Save Game .music = Music .settings = Settings .return-to-map = Return to map .resume = Resume .save-map = Save Map .exit-map = Exit Map Editor dialog-leave-mission = .title = Leave Mission .prompt = Leave this game and return to the menu? .confirm = Leave .cancel = Stay dialog-restart-mission = .title = Restart .prompt = Are you sure you want to restart? .confirm = Restart .cancel = Stay dialog-surrender = .title = Surrender .prompt = Are you sure you want to surrender? .confirm = Surrender .cancel = Stay dialog-error-max-player = .title = Error: Max player count exceeded .prompt = There are too many players defined ({ $players }/{ $max }). .confirm = Back dialog-exit-map-editor = .title = Exit Map Editor .prompt-unsaved = Exit and lose all unsaved changes? .prompt-deleted = The map may have been deleted outside the editor. .confirm-anyway = Exit anyway .confirm = Exit ## IngamePowerBarLogic ## IngamePowerCounterLogic label-power-usage = Power Usage: { $usage }/{ $capacity } label-infinite-power = Infinite ## IngameSiloBarLogic ## IngameCashCounterLogic label-silo-usage = Silo Usage: { $usage }/{ $capacity } ## ObserverShroudSelectorLogic options-shroud-selector = .all-players = All Players .disable-shroud = Disable Shroud .other = Other ## ObserverStatsLogic options-observer-stats = .none = Information: None .basic = Basic .economy = Economy .production = Production .support-powers = Support Powers .combat = Combat .army = Army .earnings-graph = Earnings (graph) .army-graph = Army (graph) ## WorldTooltipLogic label-unrevealed-terrain = Unrevealed Terrain ## DownloadPackageLogic label-downloading = Downloading { $title } label-fetching-mirror-list = Fetching list of mirrors... label-downloading-from = Downloading from { $host } { $received } { $suffix } label-downloading-from-progress = Downloading from { $host } { $received } / { $total } { $suffix } ({ $progress }%) label-unknown-host = unknown host label-verifying-archive = Verifying archive... label-archive-validation-failed = Archive validation failed label-extracting-archive = Extracting... label-extracting-archive-entry = Extracting { $entry } label-archive-extraction-failed = Archive extraction failed label-mirror-selection-failed = Online mirror is not available. Please install from an original disc. ## InstallFromSourceLogic label-detecting-sources = Detecting drives label-checking-sources = Checking Sources label-searching-source-for = Searching for { $title } label-content-package-installation = Select which content packages you want to install: label-game-sources = Game Sources label-digital-installs = Digital Installs label-game-content-not-found = Game Content Not Found label-alternative-content-sources = Please insert or install one of the following content sources: label-installing-content = Installing Content label-copying-filename = Copying { $filename } label-copying-filename-progress = Copying { $filename } ({ $progress }%) label-installation-failed = Installation Failed label-check-install-log = Refer to install.log in the logs directory for details. label-extracting-filename = Extracting { $filename } label-extracting-filename-progress = Extracting { $filename } ({ $progress }%) ## ModContentLogic button-manual-install = Manual Install ## KickClientLogic dialog-kick-client = .prompt = Kick { $player }? ## KickSpectatorsLogic dialog-kick-spectators = .prompt = { $count -> [one] Are you sure you want to kick one spectator? *[other] Are you sure you want to kick { $count } spectators? } ## LobbyLogic options-slot-admin = .add-bots = Add .remove-bots = Remove .configure-bots = Configure Bots .teams-count = { $count } Teams .humans-vs-bots = Humans vs Bots .free-for-all = Free for all .configure-teams = Configure Teams ## LobbyLogic, InGameChatLogic button-general-chat = All button-team-chat = Team ## LobbyOptionsLogic label-not-available = Not Available ## LobbyUtils options-lobby-slot = .slot = Slot .open = Open .closed = Closed .bots = Bots .bots-disabled = Bots Disabled ## MapPreviewLogic label-connecting = Connecting... label-downloading-map = Downloading { $size } kB label-downloading-map-progress = Downloading { $size } kB ({ $progress }%) button-retry-install = Retry Install button-retry-search = Retry Search ## also MapChooserLogic label-created-by = Created by { $author } ## SpawnSelectorTooltipLogic label-disabled-spawn = Disabled spawn label-available-spawn = Available spawn ## DisplaySettingsLogic options-camera = .close = Close .medium = Medium .far = Far .furthest = Furthest options-display-mode = .windowed = Windowed .legacy-fullscreen = Fullscreen (Legacy) .fullscreen = Fullscreen label-video-display-index = Display { $number } options-status-bars = .standard = Standard .show-on-damage = Show On Damage .always-show = Always Show options-target-lines = .automatic = Automatic .manual = Manual .disabled = Disabled ## HotkeysSettingsLogic label-original-notice = The default is "{ $key }" label-duplicate-notice = This is already used for "{ $key }" in the { $context } context ## InputSettingsLogic options-mouse-scroll-type = .disabled = Disabled .standard = Standard .inverted = Inverted .joystick = Joystick ## InputSettingsLogic, IntroductionPromptLogic options-control-scheme = .classic = Classic .modern = Modern options-zoom-modifier = .alt = Alt .ctrl = Ctrl .meta = Meta .shift = Shift .none = None ## SettingsLogic dialog-settings-save = .title = Restart Required .prompt = Some changes will not be applied until the game is restarted. .cancel = Continue dialog-settings-restart = .title = Restart Now? .prompt = Some changes will not be applied until the game is restarted. Restart now? .confirm = Restart Now .cancel = Restart Later dialog-settings-reset = .title = Reset { $panel } .prompt = Are you sure you want to reset all settings in this panel? .confirm = Reset .cancel = Cancel ## AssetBrowserLogic label-all-packages = All Packages label-length-in-seconds = { $length } sec ## ConnectionLogic label-connecting-to-endpoint = Connecting to { $endpoint }... label-could-not-connect-to-target = Could not connect to { $target } label-unknown-error = Unknown error label-password-required = Password Required label-connection-failed = Connection Failed notification-mod-switch-failed = Failed to switch mod. ## GameSaveBrowserLogic dialog-rename-save = .title = Rename Save .prompt = Enter a new file name: .confirm = Rename dialog-delete-save = .title = Delete selected game save? .prompt = Delete '{ $save }' .confirm = Delete dialog-delete-all-saves = .title = Delete all game saves? .prompt = { $count -> [one] Delete { $count } save. *[other] Delete { $count } saves. } .confirm = Delete All notification-save-deletion-failed = Failed to delete save file '{ $savePath }'. See the logs for details. dialog-overwrite-save = .title = Overwrite saved game? .prompt = Overwrite { $file }? .confirm = Overwrite ## MainMenuLogic label-loading-news = Loading news label-news-retrieval-failed = Failed to retrieve news: { $message } label-news-parsing-failed = Failed to parse news: { $message } label-author-datetime = by { $author } at { $datetime } ## MapChooserLogic label-all-maps = All Maps label-no-matches = No matches label-player-count = { $players -> [one] { $players } Player *[other] { $players } Players } label-map-size-huge = (Huge) label-map-size-large = (Large) label-map-size-medium = (Medium) label-map-size-small = (Small) notification-map-deletion-failed = Failed to delete map '{ $map }'. See the debug.log file for details. dialog-delete-map = .title = Delete map .prompt = Delete the map '{ $title }'? .confirm = Delete dialog-delete-all-maps = .title = Delete maps .prompt = Delete all maps on this page? .confirm = Delete options-order-maps = .player-count = Players .title = Title .date = Date .size = Size ## MissionBrowserLogic dialog-no-video = .title = Video not installed .prompt = The game videos can be installed from the "Manage Content" menu in the mod chooser. .cancel = Back dialog-cant-play-video = .title = Unable to play video .prompt = Something went wrong during video playback. .cancel = Back ## MusicPlayerLogic label-sound-muted = Audio has been muted in settings. label-no-song-playing = No song playing ## MuteHotkeyLogic label-audio-muted = Audio muted. label-audio-unmuted = Audio unmuted. ## PlayerProfileLogic label-loading-player-profile = Loading player profile... label-loading-player-profile-failed = Failed to load player profile. ## ProductionTooltipLogic label-requires = Requires { $prequisites } ## ReplayBrowserLogic label-duration = Duration: { $time } options-replay-type = .singleplayer = Singleplayer .multiplayer = Multiplayer options-winstate = .victory = Victory .defeat = Defeat options-replay-date = .today = Today .last-week = Last 7 days .last-fortnight = Last 14 days .last-month = Last 30 days options-replay-duration = .very-short = Under 5 min .short = Short (10 min) .medium = Medium (30 min) .long = Long (60+ min) dialog-rename-replay = .title = Rename Replay .prompt = Enter a new file name: .confirm = Rename dialog-delete-replay = .title = Delete selected replay? .prompt = Delete replay { $replay }? .confirm = Delete dialog-delete-all-replays = .title = Delete all selected replays? .prompt = { $count -> [one] Delete { $count } replay. *[other] Delete { $count } replays. } .confirm = Delete All notification-replay-deletion-failed = Failed to delete replay file '{ $file }'. See the debug.log file for details. ## ReplayUtils -incompatible-replay-recorded = It was recorded with dialog-incompatible-replay = .title = Incompatible Replay .prompt = Replay metadata could not be read. .confirm = OK .prompt-unknown-version = { -incompatible-replay-recorded } an unknown version. .prompt-unknown-mod = { -incompatible-replay-recorded } an unknown mod. .prompt-unavailable-mod = { -incompatible-replay-recorded } an unavailable mod: { $mod }. .prompt-incompatible-version = { -incompatible-replay-recorded } an incompatible version: { $version }. .prompt-unavailable-map = { -incompatible-replay-recorded } an unavailable map: { $map }. ## ServerCreationLogic label-internet-server-nat-A = Internet Server (UPnP/NAT-PMP label-internet-server-nat-B-enabled = Enabled label-internet-server-nat-B-not-supported = Not Supported label-internet-server-nat-B-disabled = Disabled label-internet-server-nat-C = ): label-local-server = Local Server: dialog-server-creation-failed = .prompt = Could not listen on port { $port } .prompt-port-used = Check if the port is already being used. .prompt-error = Error is: "{ $message }" ({ $code }) .title = Server Creation Failed .cancel = Back ## ServerListLogic label-players-online-count = { $players -> [one] { $players } Player Online *[other] { $players } Players Online } label-search-status-failed = Failed to query server list. label-search-status-no-games = No games found. Try changing filters. label-no-server-selected = No Server Selected label-map-status-searching = Searching... label-map-classification-unknown = Unknown Map label-players-count = { $players -> [0] No Players [one] One Player *[other] { $players } Players } label-bots-count = { $bots -> [0] No Bots [one] One Bot *[other] { $bots } Bots } ## ServerListLogic, ReplayBrowserLogic, ObserverShroudSelectorLogic label-players = Players ## ServerListLogic, GameInfoStatsLogic label-spectators = Spectators label-spectators-count = { $spectators -> [0] No Spectators [one] One Spectator *[other] { $spectators } Spectators } ## ServerlistLogic, GameInfoStatsLogic, ObserverShroudSelectorLogic, SpawnSelectorTooltipLogic, ReplayBrowserLogic label-team-name = Team { $team } label-no-team = No Team label-playing = Playing label-waiting = Waiting label-other-players-count = { $players -> [one] One other player *[other] { $players } other players } label-in-progress-for = { $minutes -> [0] In progress for less than a minute. [one] In progress for { $minutes } minute. *[other] In progress for { $minutes } minutes. } label-password-protected = Password protected label-waiting-for-players = Waiting for players label-server-shutting-down = Server shutting down label-unknown-server-state = Unknown server state ## Game notification-saved-screenshot = Saved screenshot { $filename } ## ChatCommands notification-invalid-command = { $name } is not a valid command. ## DebugVisualizationCommands description-combat-geometry = toggles combat geometry overlay. description-render-geometry = toggles render geometry overlay. description-screen-map-overlay = toggles screen map overlay. description-depth-buffer = toggles depth buffer overlay. description-actor-tags-overlay = toggles actor tags overlay. ## DevCommands notification-cheats-disabled = Cheats are disabled. notification-invalid-cash-amount = Invalid amount of cash. description-toggle-visibility = toggles visibility checks and minimap. description-give-cash = gives the default or specified amount of money. description-give-cash-all = gives the default or specified amount of money to all players and ai. description-instant-building = toggles instant building. description-build-anywhere = toggles the ability to build anywhere. description-unlimited-power = toggles infinite power. description-enable-tech = toggles the ability to build everything. description-fast-charge = toggles almost instant support power charging. description-dev-cheat-all = toggles all cheats and gives you some cash for your trouble. description-dev-crash = crashes the game. description-levelup-actor = adds a specified number of levels to the selected actors. description-player-experience = adds a specified amount of player experience to the owner(s) of selected actors. description-power-outage = causes owner(s) of selected actors to have a 5 second power outage. description-kill-selected-actors = kills selected actors. description-dispose-selected-actors = disposes selected actors. ## HelpCommands notification-available-commands = Here are the available commands: description-no-description = no description available. description-help-description = provides useful info about various commands ## PlayerCommands description-pause-description = pause or unpause the game description-surrender-description = self-destruct everything and lose the game ## DeveloperMode notification-cheat-used = Cheat used: { $cheat } by { $player }{ $suffix } ## CustomTerrainDebugOverlay description-custom-terrain-debug-overlay = toggles the custom terrain debug overlay. ## CellTriggerOverlay description-cell-triggers-overlay = toggles the script triggers overlay. ## ExitsDebugOverlay description-exits-overlay = Displays exits for factories. ## HierarchicalPathFinderOverlay description-hpf-debug-overlay = toggles the hierarchical pathfinder overlay. ## PathFinderOverlay description-path-debug-overlay = toggles a visualization of path searching. ## TerrainGeometryOverlay description-terrain-geometry-overlay = toggles the terrain geometry overlay. ## MapOptions, MissionBrowserLogic options-game-speed = .slowest = Slowest .slower = Slower .normal = Normal .fast = Fast .faster = Faster .fastest = Fastest ## TimeLimitManager options-time-limit = .no-limit = No limit .options = { $minutes -> [one] { $minutes } minute *[other] { $minutes } minutes } notification-time-limit-expired = Time limit has expired. ## EditorActorBrush notification-added-actor = Added { $name } ({ $id }) ## EditorCopyPasteBrush notification-copied-tiles = { $amount -> [one] Copied one tile *[other] Copied { $amount } tiles } ## EditorDefaultBrush notification-removed-actor = Removed { $name } ({ $id }) notification-removed-resource = Removed { $type } ## EditorResourceBrush notification-added-resource = { $amount -> [one] Added one cell of { $type } *[other] Added { $amount } cells of { $type } } ## EditorTileBrush notification-added-tile = Added tile { $id } notification-filled-tile = Filled with tile { $id } ## EditorActionManager notification-opened = Opened ## ActorEditLogic notification-edited-actor = Edited { $name } ({ $id })