Container@PLAYER_WIDGETS: Logic: LoadIngameChatLogic Children: Container@CHAT_ROOT: LogicKeyListener@DEPTHPREVIEW_KEYHANDLER: Logic: DepthPreviewHotkeysLogic ToggleDepthPreviewKey: ToggleDepthPreview IncreaseDepthPreviewContrastKey: IncreaseDepthPreviewContrast DecreaseDepthPreviewContrastKey: DecreaseDepthPreviewContrast IncreaseDepthPreviewOffsetKey: IncreaseDepthPreviewOffset DecreaseDepthPreviewOffsetKey: DecreaseDepthPreviewOffset LogicKeyListener@PLAYER_KEYHANDLER: Logic: RemoveFromControlGroupHotkeyLogic RemoveFromControlGroupKey: RemoveFromControlGroup ControlGroups@CONTROLGROUPS: SelectGroupKeyPrefix: ControlGroupSelect CreateGroupKeyPrefix: ControlGroupCreate AddToGroupKeyPrefix: ControlGroupAddTo CombineWithGroupKeyPrefix: ControlGroupCombineWith JumpToGroupKeyPrefix: ControlGroupJumpTo LogicTicker@SIDEBAR_TICKER: Container@SUPPORT_POWERS: Logic: SupportPowerBinLogic X: 10 Y: 10 Children: SupportPowers@SUPPORT_PALETTE: IconSize: 64, 48 IconSpriteOffset: -1, -1 TooltipContainer: TOOLTIP_CONTAINER ReadyText: READY HoldText: ON HOLD ClockPalette: iconclock HotkeyPrefix: SupportPower HotkeyCount: 6 Image@COMMAND_BAR_BACKGROUND: Logic: AddFactionSuffixLogic X: 5 Y: WINDOW_BOTTOM - HEIGHT - 5 Width: 449 Height: 51 ImageCollection: sidebar ImageName: background-commandbar ClickThrough: False Container@COMMAND_BAR: Logic: CommandBarLogic HighlightOnButtonPress: True X: 19 Y: WINDOW_BOTTOM - HEIGHT - 20 Width: 275 Height: 26 Children: LogicKeyListener@MODIFIER_OVERRIDES: Button@ATTACK_MOVE: Width: 35 Height: 32 VisualHeight: 0 Background: Key: AttackMove DisableKeySound: true TooltipText: Attack Move TooltipDesc: Selected units will move to the desired location\nand attack any enemies they encounter en route.\n\nHold {(Ctrl)} while targeting to order an Assault Move\nthat attacks any units or structures encountered en route.\n\nLeft-click icon then right-click on target location. TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: attack-move Button@FORCE_MOVE: X: 35 Width: 35 Height: 32 VisualHeight: 0 Background: DisableKeySound: true TooltipText: Force Move TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Deployed units will undeploy and move to the target location\n - Helicopters will land at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units. TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: force-move Button@FORCE_ATTACK: X: 70 Width: 35 Height: 32 VisualHeight: 0 Background: DisableKeySound: true TooltipText: Force Attack TooltipDesc: Selected units will attack the targeted unit or location\n - Default activity for the target is suppressed\n - Allows targeting of own or ally forces\n - Long-range artillery units will always target the\n location, ignoring units and buildings\n\nLeft-click icon then right-click on target.\nHold {(Ctrl)} to activate temporarily while commanding units. TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: force-attack Button@GUARD: X: 105 Width: 35 Height: 32 VisualHeight: 0 Background: Key: Guard DisableKeySound: true TooltipText: Guard TooltipDesc: Selected units will follow the targeted unit.\n\nLeft-click icon then right-click on target unit. TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: guard Button@DEPLOY: X: 140 Width: 35 Height: 32 VisualHeight: 0 Background: Key: Deploy DisableKeyRepeat: true DisableKeySound: true TooltipText: Deploy TooltipDesc: Selected units will perform their default deploy activity\n - MCVs will unpack into a Construction Yard\n - Construction Yards will re-pack into a MCV\n - Transports will unload their passengers\n - Tick Tanks, Artillery, Juggernauts,\n and Mobile Sensor arrays will deploy\n - Aircraft will return to base\n\nActs immediately on selected units. TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: deploy Button@SCATTER: X: 175 Width: 35 Height: 32 VisualHeight: 0 Background: Key: Scatter DisableKeyRepeat: true DisableKeySound: true TooltipText: Scatter TooltipDesc: Selected units will stop their current activity\nand move to a nearby location.\n\nActs immediately on selected units. TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: scatter Button@STOP: X: 210 Width: 35 Height: 32 VisualHeight: 0 Background: Key: Stop DisableKeyRepeat: true DisableKeySound: true TooltipText: Stop TooltipDesc: Selected units will stop their current activity.\nSelected buildings will reset their rally point.\n\nActs immediately on selected targets. TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: stop Button@QUEUE_ORDERS: X: 245 Width: 35 Height: 32 VisualHeight: 0 Background: DisableKeySound: true TooltipText: Waypoint Mode TooltipDesc: Use Waypoint Mode to give multiple linking commands\nto the selected units. Units will execute the commands\nimmediately upon receiving them.\n\nLeft-click icon then give commands in the game world.\nHold {(Shift)} to activate temporarily while commanding units. TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP Children: Image@ICON: Logic: AddFactionSuffixLogic X: 5 Y: 3 ImageCollection: command-icons ImageName: queue-orders Container@STANCE_BAR: Logic: StanceSelectorLogic X: 306 Y: WINDOW_BOTTOM - HEIGHT - 20 Width: 138 Height: 26 Children: Button@STANCE_ATTACKANYTHING: Width: 28 Height: 32 VisualHeight: 0 Background: Key: StanceAttackAnything DisableKeyRepeat: true DisableKeySound: true TooltipText: Attack Anything Stance TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will pursue attackers across the battlefield TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 4 Y: 5 ImageCollection: stance-icons ImageName: attack-anything Button@STANCE_DEFEND: X: 28 Width: 28 Height: 32 VisualHeight: 0 Background: Key: StanceDefend DisableKeyRepeat: true DisableKeySound: true TooltipText: Defend Stance TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units on sight\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 4 Y: 5 ImageCollection: stance-icons ImageName: defend Button@STANCE_RETURNFIRE: X: 56 Width: 28 Height: 32 VisualHeight: 0 Background: Key: StanceReturnFire DisableKeyRepeat: true DisableKeySound: true TooltipText: Return Fire Stance TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 4 Y: 5 ImageCollection: stance-icons ImageName: return-fire Button@STANCE_HOLDFIRE: X: 84 Width: 28 Height: 32 VisualHeight: 0 Background: Key: StanceHoldFire DisableKeyRepeat: true DisableKeySound: true TooltipText: Hold Fire Stance TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or pursue enemies TooltipContainer: TOOLTIP_CONTAINER Children: Image@ICON: Logic: AddFactionSuffixLogic X: 4 Y: 5 ImageCollection: stance-icons ImageName: hold-fire Container@MUTE_INDICATOR: Logic: MuteIndicatorLogic X: WINDOW_RIGHT - WIDTH - 245 Y: 5 Width: 200 Height: 25 Children: Image@ICON: X: PARENT_RIGHT - WIDTH Y: 1 Width: 24 Height: 24 ImageCollection: sidebar-bits ImageName: indicator-muted Label@LABEL: Width: PARENT_RIGHT - 30 Height: 25 Align: Right Text: Audio Muted Contrast: true Image@SIDEBAR_BACKGROUND_TOP: Logic: AddFactionSuffixLogic X: WINDOW_RIGHT - 235 Y: 0 Width: 235 Height: 260 ImageCollection: sidebar ImageName: background-top ClickThrough: false Children: Container@TOP_BUTTONS: Logic: MenuButtonsChromeLogic X: 0 Y: 21 Children: Button@REPAIR_BUTTON: Logic: RepairOrderButtonLogic, AddFactionSuffixLogic X: 43 Width: 30 Height: 31 Background: sidebar-button Key: Repair TooltipText: Repair TooltipContainer: TOOLTIP_CONTAINER VisualHeight: 0 Children: Image@ICON: Logic: AddFactionSuffixLogic X: 0 Y: 0 ImageCollection: order-icons Button@SELL_BUTTON: Logic: SellOrderButtonLogic, AddFactionSuffixLogic X: 73 Width: 30 Height: 31 Background: sidebar-button Key: Sell TooltipText: Sell TooltipContainer: TOOLTIP_CONTAINER VisualHeight: 0 Children: Image@ICON: Logic: AddFactionSuffixLogic X: 0 Y: 0 ImageCollection: order-icons Button@BEACON_BUTTON: Logic: BeaconOrderButtonLogic, AddFactionSuffixLogic X: 103 Width: 30 Height: 31 Background: sidebar-button Key: PlaceBeacon TooltipText: Place Beacon TooltipContainer: TOOLTIP_CONTAINER VisualHeight: 0 Children: Image@ICON: Logic: AddFactionSuffixLogic X: 0 Y: 0 ImageCollection: order-icons Button@POWER_BUTTON: Logic: PowerdownOrderButtonLogic, AddFactionSuffixLogic X: 133 Width: 30 Height: 31 Background: sidebar-button Key: PowerDown TooltipText: Power Down TooltipContainer: TOOLTIP_CONTAINER VisualHeight: 0 Children: Image@ICON: Logic: AddFactionSuffixLogic X: 0 Y: 0 ImageCollection: order-icons MenuButton@OPTIONS_BUTTON: Logic: AddFactionSuffixLogic Key: escape X: 193 Width: 30 Height: 31 Background: sidebar-button TooltipText: Options TooltipContainer: TOOLTIP_CONTAINER DisableWorldSounds: true VisualHeight: 0 Children: Image@ICON: Logic: AddFactionSuffixLogic X: 0 Y: 0 ImageCollection: order-icons ImageName: options Container@RADAR: Logic: IngameRadarDisplayLogic Children: LogicTicker@RADAR_TICKER: Image@INSIGNIA: Logic: AddFactionSuffixLogic X: 37 Y: 85 ImageCollection: radar ImageName: insignia ColorBlock@RADAR_FADETOBLACK: X: 16 Y: 64 Width: 206 Height: 161 Radar@RADAR_MINIMAP: WorldInteractionController: INTERACTION_CONTROLLER X: 16 Y: 64 Width: 206 Height: 161 SoundUp: RadarUp SoundDown: RadarDown VideoPlayer@PLAYER: X: 16 Y: 64 Width: 206 Height: 161 Skippable: false Label@GAME_TIMER: Logic: GameTimerLogic X: 10 Y: 1 Width: PARENT_RIGHT Height: 22 Align: Center Font: TinyBold LabelWithTooltip@CASH: Logic: IngameCashCounterLogic X: 31 Y: 0 Width: 50 Height: 22 Font: Bold TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: SIMPLE_TOOLTIP Children: Image@CASH_ICON: X: 0 - 17 Y: 3 ImageCollection: cash-icons ImageName: cash-normal LabelWithTooltip@POWER: Logic: IngamePowerCounterLogic X: PARENT_RIGHT - WIDTH - 30 Y: 0 Width: 50 Height: 22 Align: Right Font: Bold TooltipContainer: TOOLTIP_CONTAINER TooltipTemplate: SIMPLE_TOOLTIP Children: Image@POWER_ICON: X: PARENT_RIGHT + 0 Y: 3 ImageCollection: power-icons ImageName: power-normal Container@SIDEBAR_PRODUCTION: Logic: ClassicProductionLogic X: WINDOW_RIGHT - 235 Y: 260 Width: 235 Height: 250 Children: Container@PALETTE_BACKGROUND: Children: Image@ROW_TEMPLATE: Logic: AddFactionSuffixLogic Width: 235 Height: 52 ClickThrough: false ImageCollection: sidebar ImageName: background-iconrow Image@BOTTOM_CAP: Logic: AddFactionSuffixLogic Width: 235 Height: 26 ClickThrough: false ImageCollection: sidebar ImageName: background-bottom LogicTicker@PRODUCTION_TICKER: ProductionPalette@PRODUCTION_PALETTE: X: 24 Y: 1 TooltipContainer: TOOLTIP_CONTAINER ReadyText: READY HoldText: ON HOLD ClockPalette: iconclock NotBuildableAnimation: darken NotBuildablePalette: chromewithshadow IconSize: 64, 48 IconMargin: 3, 4 IconSpriteOffset: 0, 0 MinimumRows: 4 MaximumRows: 6 HotkeyPrefix: Production HotkeyCount: 24 SelectProductionBuildingHotkey: SelectProductionBuilding Container@PRODUCTION_TYPES: X: 0 Y: 0 - 32 Width: 235 Height: 311 Children: ProductionTypeButton@BUILDING: Logic: AddFactionSuffixLogic X: 41 Y: 1 Width: 30 Height: 31 VisualHeight: 0 Background: sidebar-button TooltipText: Buildings TooltipContainer: TOOLTIP_CONTAINER ProductionGroup: Building Key: ProductionTypeBuilding Children: Image@ICON: X: 7 Y: 7 ImageCollection: production-icons ProductionTypeButton@DEFENSE: Logic: AddFactionSuffixLogic X: 72 Y: 1 Width: 30 Height: 31 VisualHeight: 0 Background: sidebar-button TooltipText: Support TooltipContainer: TOOLTIP_CONTAINER ProductionGroup: Defense Key: ProductionTypeDefense Children: Image@ICON: X: 7 Y: 7 ImageCollection: production-icons ProductionTypeButton@INFANTRY: Logic: AddFactionSuffixLogic X: 103 Y: 1 Width: 30 Height: 31 VisualHeight: 0 Background: sidebar-button TooltipText: Infantry TooltipContainer: TOOLTIP_CONTAINER ProductionGroup: Infantry Key: ProductionTypeInfantry Children: Image@ICON: X: 6 Y: 7 ImageCollection: production-icons ProductionTypeButton@VEHICLE: Logic: AddFactionSuffixLogic X: 134 Y: 1 Width: 30 Height: 31 VisualHeight: 0 Background: sidebar-button TooltipText: Vehicles TooltipContainer: TOOLTIP_CONTAINER ProductionGroup: Vehicle Key: ProductionTypeVehicle Children: Image@ICON: X: 7 Y: 7 ImageCollection: production-icons ProductionTypeButton@AIRCRAFT: Logic: AddFactionSuffixLogic X: 165 Y: 1 Width: 30 Height: 31 VisualHeight: 0 Background: sidebar-button TooltipText: Aircraft TooltipContainer: TOOLTIP_CONTAINER ProductionGroup: Air Key: ProductionTypeAircraft Children: Image@ICON: X: 7 Y: 7 ImageCollection: production-icons Button@SCROLL_UP_BUTTON: Logic: AddFactionSuffixLogic X: 74 Y: PARENT_BOTTOM + 36 Width: 34 Height: 27 VisualHeight: 0 Background: scrollup-buttons TooltipText: Scroll up TooltipContainer: TOOLTIP_CONTAINER Button@SCROLL_DOWN_BUTTON: Logic: AddFactionSuffixLogic X: 141 Y: PARENT_BOTTOM + 36 Width: 34 Height: 27 VisualHeight: 0 Background: scrolldown-buttons TooltipText: Scroll down TooltipContainer: TOOLTIP_CONTAINER Container@HPF_ROOT: Logic: LoadIngameHierarchicalPathFinderOverlayLogic X: WINDOW_RIGHT - WIDTH - 245 Y: 40 Width: 175