#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Network; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets.Logic { public class LobbyLogic { Widget lobby; Widget EditablePlayerTemplate, NonEditablePlayerTemplate, EmptySlotTemplate, EditableSpectatorTemplate, NonEditableSpectatorTemplate, NewSpectatorTemplate; ScrollPanelWidget chatPanel; Widget chatTemplate; ScrollPanelWidget Players; Dictionary CountryNames; string MapUid; Map Map; ColorPreviewManagerWidget colorPreview; readonly Action OnGameStart; readonly Action onExit; readonly OrderManager orderManager; public bool TeamGame; // Listen for connection failures void ConnectionStateChanged(OrderManager om) { if (om.Connection.ConnectionState == ConnectionState.NotConnected) { // Show connection failed dialog CloseWindow(); Action onConnect = () => { Game.OpenWindow("SERVER_LOBBY", new WidgetArgs() { { "onExit", onExit }, { "onStart", OnGameStart }, { "addBots", false } }); }; Action onRetry = () => { ConnectionLogic.Connect(om.Host, om.Port, onConnect, onExit); }; Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs() { { "orderManager", om }, { "onAbort", onExit }, { "onRetry", onRetry } }); } } void CloseWindow() { Game.LobbyInfoChanged -= UpdateCurrentMap; Game.LobbyInfoChanged -= UpdatePlayerList; Game.BeforeGameStart -= OnGameStart; Game.AddChatLine -= AddChatLine; Game.ConnectionStateChanged -= ConnectionStateChanged; Ui.CloseWindow(); } [ObjectCreator.UseCtor] internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull("SERVER_NAME"); if (name != null) name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; UpdateCurrentMap(); Players = lobby.Get("PLAYERS"); EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; var mapButton = lobby.Get("CHANGEMAP_BUTTON"); mapButton.OnClick = () => { var onSelect = new Action(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; mapButton.IsVisible = () => mapButton.Visible && Game.IsHost; var assignTeams = lobby.GetOrNull("ASSIGNTEAMS_DROPDOWNBUTTON"); if (assignTeams != null) { assignTeams.IsVisible = () => Game.IsHost; assignTeams.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Clients.Count(c => c.Slot != null) < 2 || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; assignTeams.OnMouseDown = _ => { var options = Enumerable.Range(1, orderManager.LobbyInfo.Clients.Count(c => c.Slot != null).Clamp(1, 8) - 1).Select(d => new DropDownOption { Title = (d == 1 ? "All vs Host" : "{0} Teams".F(d)), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }); Func setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get("LABEL").GetText = () => option.Title; return item; }; assignTeams.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var disconnectButton = lobby.Get("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; var addBotsButton = lobby.Get("ADD_BOTS"); addBotsButton.IsVisible = () => Game.IsHost; addBotsButton.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots); addBotsButton.OnClick = () => { var aiModes = Rules.Info["player"].Traits.WithInterface().Select(t => t.Name); foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = aiModes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key,0,bot))); } }; var allowCheats = lobby.Get("ALLOWCHEATS_CHECKBOX"); allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); var crates = lobby.GetOrNull("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; // maybe disable the checkbox if a map forcefully removes CrateDrop? crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var fragileAlliance = lobby.GetOrNull("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); }; var difficulty = lobby.GetOrNull("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any(); difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get("LABEL").GetText = () => option.Title; return item; }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var startGameButton = lobby.Get("START_GAME_BUTTON"); startGameButton.IsVisible = () => Game.IsHost; startGameButton.IsDisabled = () => gameStarting || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; bool teamChat = false; var chatLabel = lobby.Get("LABEL_CHATTYPE"); var chatTextField = lobby.Get("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return true; }; chatPanel = lobby.Get("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); // Add a bot on the first lobbyinfo update if (addBots) Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.Where(c => c.IsAdmin).FirstOrDefault(); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); }); } void AddChatLine(Color c, string from, string text) { var template = chatTemplate.Clone(); var nameLabel = template.Get("NAME"); var timeLabel = template.Get("TIME"); var textLabel = template.Get("TEXT"); var name = from + ":"; var font = Game.Renderer.Fonts[nameLabel.Font]; var nameSize = font.Measure(from); var time = DateTime.Now; timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute); nameLabel.GetColor = () => c; nameLabel.GetText = () => name; nameLabel.Bounds.Width = nameSize.X; textLabel.Bounds.X += nameSize.X; textLabel.Bounds.Width -= nameSize.X; // Hack around our hacky wordwrap behavior: need to resize the widget to fit the text text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font); textLabel.GetText = () => text; var dh = font.Measure(text).Y - textLabel.Bounds.Height; if (dh > 0) { textLabel.Bounds.Height += dh; template.Bounds.Height += dh; } chatPanel.AddChild(template); chatPanel.ScrollToBottom(); Sound.PlayNotification(null, "Sounds", "ChatLine", null); } void UpdateCurrentMap() { if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return; MapUid = orderManager.LobbyInfo.GlobalSettings.Map; if (!Game.modData.AvailableMaps.ContainsKey (MapUid)) if (Game.Settings.Game.AllowDownloading) { Game.DownloadMap (MapUid); Game.Debug("A new map has been downloaded..."); } else throw new InvalidOperationException("Server's new map doesn't exist on your system and Downloading turned off"); Map = new Map(Game.modData.AvailableMaps[MapUid].Path); } void UpdatePlayerList() { var idx = 0; TeamGame = false; foreach (var kv in orderManager.LobbyInfo.Slots) { var key = kv.Key; var slot = kv.Value; var client = orderManager.LobbyInfo.ClientInSlot(key); Widget template = null; // get template for possible reuse if (idx < Players.Children.Count) template = Players.Children[idx]; // Empty slot if (client == null) { if (template == null || template.Id != EmptySlotTemplate.Id) template = EmptySlotTemplate.Clone(); if (Game.IsHost) LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager); else LobbyUtils.SetupSlotWidget(template, slot, client); var join = template.Get("JOIN"); join.IsVisible = () => !slot.Closed; join.IsDisabled = () => orderManager.LocalClient.IsReady; join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key)); } // Editable player in slot else if ((client.Index == orderManager.LocalClient.Index) || (client.Bot != null && Game.IsHost)) { if (template == null || template.Id != EditablePlayerTemplate.Id) template = EditablePlayerTemplate.Clone(); LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null); if (client.Bot != null) LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager); else LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager); LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, colorPreview); LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, CountryNames); LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, Map.GetSpawnPoints().Length); LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager); if (slot.LockTeam || client.Team > 0) TeamGame = true; } else { // Non-editable player in slot if (template == null || template.Id != NonEditablePlayerTemplate.Id) template = NonEditablePlayerTemplate.Clone(); LobbyUtils.SetupClientWidget(template, slot, client, orderManager, client.Bot == null); LobbyUtils.SetupNameWidget(template, slot, client); LobbyUtils.SetupKickWidget(template, slot, client, orderManager, lobby); LobbyUtils.SetupColorWidget(template, slot, client); LobbyUtils.SetupFactionWidget(template, slot, client, CountryNames); LobbyUtils.SetupTeamWidget(template, slot, client); LobbyUtils.SetupReadyWidget(template, slot, client); } template.IsVisible = () => true; if (idx >= Players.Children.Count) Players.AddChild(template); else if (Players.Children[idx].Id != template.Id) Players.ReplaceChild(Players.Children[idx], template); idx++; } // Add spectators foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null)) { Widget template = null; var c = client; // get template for possible reuse if (idx < Players.Children.Count) template = Players.Children[idx]; // Editable spectator if (c.Index == orderManager.LocalClient.Index) { if (template == null || template.Id != EditableSpectatorTemplate.Id) template = EditableSpectatorTemplate.Clone(); LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager); } // Non-editable spectator else { if (template == null || template.Id != NonEditableSpectatorTemplate.Id) template = NonEditableSpectatorTemplate.Clone(); LobbyUtils.SetupNameWidget(template, null, client); LobbyUtils.SetupKickWidget(template, null, client, orderManager, lobby); } LobbyUtils.SetupClientWidget(template, null, c, orderManager, true); template.IsVisible = () => true; if (idx >= Players.Children.Count) Players.AddChild(template); else if (Players.Children[idx].Id != template.Id) Players.ReplaceChild(Players.Children[idx], template); idx++; } // Spectate button if (orderManager.LocalClient.Slot != null) { Widget spec = null; if (idx < Players.Children.Count) spec = Players.Children[idx]; if (spec == null || spec.Id != NewSpectatorTemplate.Id) spec = NewSpectatorTemplate.Clone(); var btn = spec.Get("SPECTATE"); btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate")); btn.IsDisabled = () => orderManager.LocalClient.IsReady; spec.IsVisible = () => true; if (idx >= Players.Children.Count) Players.AddChild(spec); else if (Players.Children[idx].Id != spec.Id) Players.ReplaceChild(Players.Children[idx], spec); idx++; } while (Players.Children.Count > idx) Players.RemoveChild(Players.Children[idx]); } class DropDownOption { public string Title; public Func IsSelected; public Action OnClick; } } }