Selectable: False MapFormat: 6 RequiresMod: cnc Title: Storm the Beachhead Description: Use the units provided to protect the Mobile Construction Vehicle. (MCV)\n\nYou should then deploy the MCV by double clicking on it.\n\nThen you can begin to build up a base. Start with a Power Plant.\n\nFinally, search out and destroy all enemy Nod units in the surrounding area. Author: Westwood Studios Tileset: TEMPERAT MapSize: 64,64 Bounds: 35,39,27,23 UseAsShellmap: False Type: Campaign Options: Crates: False Fog: False Shroud: True AllyBuildRadius: False FragileAlliances: False StartingCash: 5000 ConfigurableStartingUnits: False Players: PlayerReference@Nod: Name: Nod Race: nod ColorRamp: 3,255,127 Allies: Nod Enemies: GDI,Creeps PlayerReference@GDI: Name: GDI Playable: True AllowBots: False Required: True LockRace: True Race: gdi LockColor: True ColorRamp: 31,222,183 LockSpawn: True LockTeam: True Allies: GDI Enemies: Nod,Creeps PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: gdi PlayerReference@Creeps: Name: Creeps NonCombatant: True Race: Random Enemies: Nod,GDI Actors: Actor0: sbag Location: 48,55 Owner: Neutral Actor1: sbag Location: 47,55 Owner: Neutral Actor2: sbag Location: 49,54 Owner: Neutral Actor3: sbag Location: 48,54 Owner: Neutral Actor4: sbag Location: 60,37 Owner: Neutral Actor5: sbag Location: 59,37 Owner: Neutral Actor6: sbag Location: 58,37 Owner: Neutral Actor7: sbag Location: 57,37 Owner: Neutral Actor8: sbag Location: 53,37 Owner: Neutral Actor9: sbag Location: 52,37 Owner: Neutral Actor10: sbag Location: 51,37 Owner: Neutral Actor11: sbag Location: 50,37 Owner: Neutral Actor12: sbag Location: 49,37 Owner: Neutral Actor13: sbag Location: 48,37 Owner: Neutral Actor14: sbag Location: 47,37 Owner: Neutral Actor15: sbag Location: 45,37 Owner: Neutral Actor16: sbag Location: 44,37 Owner: Neutral Actor17: sbag Location: 43,37 Owner: Neutral Actor18: sbag Location: 42,37 Owner: Neutral Actor19: sbag Location: 60,36 Owner: Neutral Actor20: sbag Location: 47,36 Owner: Neutral Actor21: sbag Location: 42,36 Owner: Neutral Actor22: sbag Location: 60,35 Owner: Neutral Actor23: sbag Location: 60,34 Owner: Neutral Actor24: sbag Location: 47,34 Owner: Neutral Actor25: sbag Location: 60,33 Owner: Neutral Actor26: sbag Location: 47,33 Owner: Neutral Actor27: sbag Location: 60,32 Owner: Neutral Actor28: sbag Location: 47,32 Owner: Neutral Actor29: sbag Location: 60,31 Owner: Neutral Actor30: sbag Location: 59,31 Owner: Neutral Actor31: sbag Location: 58,31 Owner: Neutral Actor32: sbag Location: 57,31 Owner: Neutral Actor33: sbag Location: 56,31 Owner: Neutral Actor34: sbag Location: 55,31 Owner: Neutral Actor35: sbag Location: 54,31 Owner: Neutral Actor36: sbag Location: 52,31 Owner: Neutral Actor37: sbag Location: 51,31 Owner: Neutral Actor38: sbag Location: 50,31 Owner: Neutral Actor39: sbag Location: 49,31 Owner: Neutral Actor40: sbag Location: 48,31 Owner: Neutral Actor41: sbag Location: 47,31 Owner: Neutral Actor42: tc01 Location: 59,39 Owner: Neutral Actor43: tc05 Location: 31,47 Owner: Neutral Actor44: tc02 Location: 31,44 Owner: Neutral Actor45: tc02 Location: 33,31 Owner: Neutral Actor46: t01 Location: 32,31 Owner: Neutral Actor47: tc02 Location: 55,44 Owner: Neutral Actor48: tc02 Location: 31,37 Owner: Neutral Actor49: tc04 Location: 37,34 Owner: Neutral Actor50: tc05 Location: 31,34 Owner: Neutral Actor51: t05 Location: 46,31 Owner: Neutral Actor52: t06 Location: 43,35 Owner: Neutral Actor53: t06 Location: 40,37 Owner: Neutral Actor54: t07 Location: 41,36 Owner: Neutral Actor55: t07 Location: 59,35 Owner: Neutral Actor56: t07 Location: 48,31 Owner: Neutral Actor57: t16 Location: 49,32 Owner: Neutral Actor58: t17 Location: 49,31 Owner: Neutral Actor59: tc01 Location: 58,31 Owner: Neutral Actor60: tc01 Location: 60,37 Owner: Neutral Actor61: tc02 Location: 48,39 Owner: Neutral Actor62: t01 Location: 48,37 Owner: Neutral Actor63: t06 Location: 41,52 Owner: Neutral Actor64: t06 Location: 40,54 Owner: Neutral Actor65: tc01 Location: 46,50 Owner: Neutral Actor66: tc01 Location: 42,41 Owner: Neutral Actor67: tc05 Location: 45,40 Owner: Neutral Actor68: tc04 Location: 42,43 Owner: Neutral Actor69: tc02 Location: 44,47 Owner: Neutral Actor70: t02 Location: 45,44 Owner: Neutral Actor71: t01 Location: 44,46 Owner: Neutral Actor72: t07 Location: 44,44 Owner: Neutral Actor73: t01 Location: 47,46 Owner: Neutral Actor74: t16 Location: 45,50 Owner: Neutral Actor75: tc02 Location: 48,47 Owner: Neutral Actor76: t01 Location: 49,48 Owner: Neutral Actor77: t01 Location: 56,45 Owner: Neutral Actor78: tc05 Location: 56,41 Owner: Neutral Actor79: tc04 Location: 58,45 Owner: Neutral Actor80: t16 Location: 57,45 Owner: Neutral Actor81: t01 Location: 39,51 Owner: Neutral Actor82: t02 Location: 39,48 Owner: Neutral Actor83: gun Location: 46,55 Owner: Nod Health: 0.5 Facing: 160 Actor84: gun Location: 41,55 Owner: Nod Health: 0.5 Facing: 160 Actor85: gun Location: 49,55 Owner: Nod Health: 0.1875 Facing: 160 mcv: mcv Location: 56,53 Owner: GDI Health: 1 Facing: 0 Gunboat: boat Location: 53,59 Owner: GDI Health: 1 Facing: 64 Actor88: e1 Location: 56,55 Owner: GDI Health: 1 Facing: 0 SubCell: 2 Actor89: e1 Location: 56,55 Owner: GDI Health: 1 Facing: 0 SubCell: 4 Actor90: e1 Location: 56,55 Owner: GDI Health: 1 Facing: 0 SubCell: 3 Actor91: e1 Location: 56,55 Owner: GDI Health: 1 Facing: 0 SubCell: 1 Actor92: e1 Location: 57,45 Owner: Nod Health: 1 Facing: 160 SubCell: 2 Actor93: e1 Location: 56,41 Owner: Nod Health: 1 Facing: 192 SubCell: 2 Actor94: e1 Location: 48,41 Owner: Nod Health: 1 Facing: 96 SubCell: 3 Actor95: e1 Location: 59,45 Owner: Nod Health: 1 Facing: 160 SubCell: 1 Actor96: e1 Location: 46,50 Owner: Nod Health: 1 Facing: 96 SubCell: 3 Actor97: e1 Location: 48,47 Owner: Nod Health: 1 Facing: 96 SubCell: 1 Actor98: e1 Location: 38,43 Owner: Nod Health: 1 Facing: 128 SubCell: 4 Actor99: e1 Location: 38,43 Owner: Nod Health: 1 Facing: 128 SubCell: 1 Actor100: e1 Location: 48,41 Owner: Nod Health: 1 Facing: 96 SubCell: 2 Actor101: e1 Location: 41,39 Owner: Nod Health: 1 Facing: 96 SubCell: 4 spawn27: waypoint Location: 51,47 Owner: Neutral nod0: waypoint Location: 36,39 Owner: Neutral nod1: waypoint Location: 37,46 Owner: Neutral nod2: waypoint Location: 38,55 Owner: Neutral nod3: waypoint Location: 52,52 Owner: Neutral gunboatRight: waypoint Location: 61,59 Owner: Neutral gunboatLeft: waypoint Location: 35,59 Owner: Neutral lstStart: waypoint Location: 54,61 Owner: Neutral lstEnd: waypoint Location: 54,56 Owner: Neutral Smudges: Rules: World: -SpawnMPUnits: -MPStartLocations: -CrateSpawner: PlayMusicOnMapLoad: Music: aoi Loop: false LuaScript: Scripts: gdi01.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true ^Vehicle: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Helicopter: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Infantry: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false HARV: -MustBeDestroyed: PROC: Buildable: Prerequisites: ~disabled SILO: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled HQ: Buildable: Prerequisites: ~disabled NUK2: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled MustBeDestroyed: GTWR: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled E2: Buildable: Prerequisites: ~disabled E3: Buildable: Prerequisites: ~disabled E6: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled BOAT: Health: HP: 1500 AutoTarget: InitialStance: AttackAnything RejectsOrders: Except: Attack OLDLST: Inherits: LST -WithRoof: -Selectable: RejectsOrders: Sequences: oldlst: idle: lst Start: 0 Facings: 1 unload: lst Start: 0 Facings: 1 VoxelSequences: Weapons: BoatMissile: Warhead: SpreadDamage Versus: Heavy: 50 Damage: 50 Voices: Notifications: Translations: