Selectable: False MapFormat: 6 RequiresMod: cnc Title: Sudanese Prison Break (b) Description: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it. Author: Westwood Studios Tileset: DESERT MapSize: 64,64 Bounds: 13,16,42,34 UseAsShellmap: False Type: Campaign Options: Crates: False Fog: False Shroud: True AllyBuildRadius: False FragileAlliances: False StartingCash: 4000 ConfigurableStartingUnits: False Players: PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: gdi Allies: GDI Enemies: Nod PlayerReference@GDI: Name: GDI Race: gdi ColorRamp: 31,222,183 Allies: GDI Enemies: Nod PlayerReference@Nod: Name: Nod Playable: True AllowBots: False Required: True LockRace: True Race: nod LockColor: True ColorRamp: 3,255,127 LockSpawn: True LockTeam: True Allies: Nod Enemies: GDI PlayerReference@Creeps: Name: Creeps NonCombatant: True Race: Random Enemies: Nod,GDI Actors: Actor117: e1 Location: 41,21 Owner: GDI Health: 1 Facing: 192 SubCell: 0 Actor118: e1 Location: 48,21 Owner: GDI Health: 1 Facing: 192 SubCell: 4 Actor119: e2 Location: 27,25 Owner: GDI Health: 1 Facing: 128 SubCell: 0 Actor120: e2 Location: 36,30 Owner: GDI Health: 1 Facing: 64 SubCell: 4 Actor121: e2 Location: 41,39 Owner: GDI Health: 1 Facing: 64 SubCell: 1 Actor122: e2 Location: 42,49 Owner: GDI Health: 1 Facing: 32 SubCell: 0 Actor123: e2 Location: 43,26 Owner: GDI Health: 1 Facing: 128 SubCell: 1 Actor111: e1 Location: 34,31 Owner: GDI Health: 1 Facing: 96 SubCell: 4 Actor106: e1 Location: 40,22 Owner: GDI Health: 1 Facing: 128 SubCell: 2 Actor107: e1 Location: 40,21 Owner: GDI Health: 1 Facing: 0 SubCell: 0 Actor108: e1 Location: 36,33 Owner: GDI Health: 1 Facing: 0 SubCell: 0 Actor109: e1 Location: 34,24 Owner: GDI Health: 1 Facing: 96 SubCell: 3 Actor86: e1 Location: 51,21 Owner: GDI Health: 1 Facing: 160 SubCell: 0 Actor87: e1 Location: 16,39 Owner: GDI Health: 1 Facing: 0 SubCell: 0 Actor88: e1 Location: 20,28 Owner: GDI Health: 1 Facing: 128 SubCell: 2 Actor89: e1 Location: 19,21 Owner: GDI Health: 1 Facing: 128 SubCell: 1 Actor90: e1 Location: 30,43 Owner: GDI Health: 1 Facing: 96 SubCell: 1 Actor91: e1 Location: 30,43 Owner: GDI Health: 1 Facing: 96 SubCell: 4 Actor92: e1 Location: 34,32 Owner: GDI Health: 1 Facing: 128 SubCell: 4 Actor93: e1 Location: 23,35 Owner: GDI Health: 1 Facing: 0 SubCell: 0 Actor94: e1 Location: 17,32 Owner: GDI Health: 1 Facing: 128 SubCell: 1 Actor95: e1 Location: 24,43 Owner: GDI Health: 1 Facing: 96 SubCell: 0 Actor96: e1 Location: 15,37 Owner: GDI Health: 1 Facing: 64 SubCell: 1 Actor97: e1 Location: 24,30 Owner: GDI Health: 1 Facing: 64 SubCell: 3 Actor98: e1 Location: 35,27 Owner: GDI Health: 1 Facing: 0 SubCell: 2 Actor82: e1 Location: 25,43 Owner: GDI Health: 1 Facing: 96 SubCell: 0 Actor0: sbag Location: 30,22 Owner: Neutral Actor1: sbag Location: 29,22 Owner: Neutral Actor2: sbag Location: 28,22 Owner: Neutral Actor3: sbag Location: 30,21 Owner: Neutral Actor4: sbag Location: 17,21 Owner: Neutral Actor5: sbag Location: 16,21 Owner: Neutral Actor6: sbag Location: 14,21 Owner: Neutral Actor7: sbag Location: 13,21 Owner: Neutral Actor8: sbag Location: 30,20 Owner: Neutral Actor9: sbag Location: 17,20 Owner: Neutral Actor10: sbag Location: 13,20 Owner: Neutral Actor11: sbag Location: 30,19 Owner: Neutral Actor12: sbag Location: 17,19 Owner: Neutral Actor13: sbag Location: 13,19 Owner: Neutral Actor14: sbag Location: 30,18 Owner: Neutral Actor15: sbag Location: 17,18 Owner: Neutral Actor16: sbag Location: 13,18 Owner: Neutral Actor17: sbag Location: 30,17 Owner: Neutral Actor18: sbag Location: 17,17 Owner: Neutral Actor19: sbag Location: 13,17 Owner: Neutral Actor20: sbag Location: 30,16 Owner: Neutral Actor21: sbag Location: 29,16 Owner: Neutral Actor22: sbag Location: 28,16 Owner: Neutral Actor23: sbag Location: 27,16 Owner: Neutral Actor24: sbag Location: 26,16 Owner: Neutral Actor25: sbag Location: 25,16 Owner: Neutral Actor26: sbag Location: 24,16 Owner: Neutral Actor27: sbag Location: 23,16 Owner: Neutral Actor28: sbag Location: 22,16 Owner: Neutral Actor29: sbag Location: 21,16 Owner: Neutral Actor30: sbag Location: 20,16 Owner: Neutral Actor31: sbag Location: 19,16 Owner: Neutral Actor32: sbag Location: 18,16 Owner: Neutral Actor33: sbag Location: 17,16 Owner: Neutral Actor34: sbag Location: 16,16 Owner: Neutral Actor35: sbag Location: 15,16 Owner: Neutral Actor36: sbag Location: 14,16 Owner: Neutral Actor37: sbag Location: 13,16 Owner: Neutral Actor38: t08 Location: 35,39 Owner: Neutral Actor39: t18 Location: 33,38 Owner: Neutral Actor40: t08 Location: 39,27 Owner: Neutral Actor41: t08 Location: 47,24 Owner: Neutral Actor42: t18 Location: 45,24 Owner: Neutral Actor43: t08 Location: 35,33 Owner: Neutral Actor44: t08 Location: 39,36 Owner: Neutral Actor45: t08 Location: 39,21 Owner: Neutral Actor46: t08 Location: 42,21 Owner: Neutral Actor47: t08 Location: 27,31 Owner: Neutral Actor48: t08 Location: 15,39 Owner: Neutral Actor49: t18 Location: 15,42 Owner: Neutral Actor50: t18 Location: 13,37 Owner: Neutral Actor51: silo Location: 23,17 Owner: GDI Health: 1 Facing: 0 Actor52: silo Location: 18,17 Owner: GDI Health: 1 Facing: 0 Actor53: pyle Location: 23,19 Owner: GDI Health: 1 Facing: 0 Actor54: nuke Location: 25,17 Owner: GDI Health: 1 Facing: 0 Actor55: fact Location: 27,17 Owner: GDI Health: 1 Facing: 0 Actor56: gtwr Location: 18,23 Owner: GDI Health: 1 Facing: 0 Actor57: v20 Location: 13,38 Owner: Neutral Health: 1 Facing: 0 Actor58: v21 Location: 13,40 Owner: Neutral Health: 1 Facing: 0 Actor59: v22 Location: 18,40 Owner: Neutral Health: 1 Facing: 0 Actor60: v24 Location: 15,37 Owner: Neutral Health: 1 Facing: 0 Actor61: v25 Location: 17,41 Owner: Neutral Health: 1 Facing: 0 Actor62: v19 Location: 28,41 Owner: Neutral Health: 1 Facing: 0 Actor63: proc Location: 20,17 Owner: GDI Health: 1 Facing: 0 TechCenter: miss Location: 14,17 Owner: GDI Health: 1 Facing: 0 Actor65: v19 Location: 29,41 Owner: Neutral Health: 1 Facing: 0 Actor67: v19 Location: 30,42 Owner: Neutral Health: 1 Facing: 0 Actor68: v19 Location: 29,42 Owner: Neutral Health: 1 Facing: 0 McvEntry: waypoint Location: 54,38 Owner: Neutral McvDeploy: waypoint Location: 52,36 Owner: Neutral Actor72: jeep Location: 28,21 Owner: GDI Health: 1 Facing: 128 Actor73: jeep Location: 35,30 Owner: GDI Health: 1 Facing: 96 Actor74: jeep Location: 32,36 Owner: GDI Health: 1 Facing: 96 Actor75: jeep Location: 29,21 Owner: GDI Health: 1 Facing: 128 NodEntry: waypoint Location: 54,40 Owner: Neutral NodRallypoint: waypoint Location: 50,42 Owner: Neutral Actor77: jeep Location: 47,21 Owner: GDI Health: 1 Facing: 160 Actor101: c1 Location: 16,36 Owner: Neutral Health: 1 Facing: 192 SubCell: 4 Actor102: c3 Location: 17,40 Owner: Neutral Health: 1 Facing: 224 SubCell: 2 Actor103: c5 Location: 16,40 Owner: Neutral Health: 1 Facing: 224 SubCell: 1 Actor104: c6 Location: 14,36 Owner: Neutral Health: 0.5976563 Facing: 0 SubCell: 4 Actor105: c7 Location: 18,38 Owner: Neutral Health: 1 Facing: 224 SubCell: 4 PlayerBase: waypoint Location: 50,39 Owner: Neutral WP9: waypoint Location: 48,32 Owner: Neutral WP8: waypoint Location: 41,23 Owner: Neutral WP7: waypoint Location: 44,30 Owner: Neutral WP6: waypoint Location: 41,38 Owner: Neutral WP5: waypoint Location: 30,36 Owner: Neutral WP4: waypoint Location: 48,47 Owner: Neutral WP3: waypoint Location: 31,47 Owner: Neutral WP2: waypoint Location: 24,44 Owner: Neutral WP1: waypoint Location: 25,32 Owner: Neutral WP0: waypoint Location: 24,22 Owner: Neutral CellTrigA: waypoint Location: 43,28 Owner: Neutral CellTrigB: waypoint Location: 37,49 Owner: Neutral GDIBarracksSpawn: waypoint Location: 23,20 Owner: Neutral Smudges: Rules: Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: nod03b.lua ObjectivesPanel: PanelName: MISSION_OBJECTIVES ^Vehicle: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Tank: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Helicopter: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Infantry: MustBeDestroyed: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Plane: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Ship: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Building: Tooltip: GenericVisibility: Enemy ShowOwnerRow: false ^Wall: Tooltip: ShowOwnerRow: false ^Husk: Tooltip: GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false ShowOwnerRow: false HARV: -MustBeDestroyed: NUK2: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled HQ: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MISS: Tooltip: Name: Prison Capturable: CaptureThreshold: 1 HQ.NOAIRSTRIKE: RequiresPower: CanPowerDown: Inherits: ^Building Valued: Cost: 1000 Tooltip: Name: Communications Center Description: Provides an overview of the battlefield.\n Requires power to operate. ProvidesCustomPrerequisite: Prerequisite: anyhq Buildable: BuildPaletteOrder: 70 Prerequisites: proc Queue: Building.GDI, Building.Nod Building: Footprint: x_ xx Dimensions: 2,2 Health: HP: 750 RevealsShroud: Range: 10c0 Bib: ProvidesRadar: RenderDetectionCircle: DetectCloaked: Range: 8 RenderBuilding: Image: hq Power: Amount: -40 Sequences: VoxelSequences: Weapons: Voices: Notifications: Translations: