Player: TechTree: ClassicProductionQueue@Building: Type: Building LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: BuildingReady BlockedAudio: NoRoom ClassicProductionQueue@Upgrade: Type: Upgrade LowPowerSlowdown: 3 QueuedAudio: Upgrading ReadyAudio: NewOptions BlockedAudio: NoRoom ClassicProductionQueue@Infantry: Type: Infantry LowPowerSlowdown: 2 BlockedAudio: NoRoom ClassicProductionQueue@Vehicle: Type: Vehicle LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom ClassicProductionQueue@Armor: Type: Armor LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom ClassicProductionQueue@Starport: Type: Starport BuildSpeed: .2 LowPowerSlowdown: 1 BlockedAudio: NoRoom QueuedAudio: OrderPlaced ReadyAudio: ClassicProductionQueue@Aircraft: Type: Aircraft LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom PlaceBuilding: SupportPowerManager: ScriptTriggers: MissionObjectives: ConquestVictoryConditions: PowerManager: AdviceInterval: 650 AllyRepair: PlayerResources: AdviceInterval: 650 ActorGroupProxy: DeveloperMode: BaseAttackNotifier: Shroud: FrozenActorLayer: HarvesterAttackNotifier: PlayerStatistics: PlaceBeacon: ProvidesTechPrerequisite@low: Name: Low Prerequisites: techlevel.low ProvidesTechPrerequisite@medium: Name: Medium Prerequisites: techlevel.low, techlevel.medium ProvidesTechPrerequisite@nosuper: Name: No Powers Prerequisites: techlevel.low, techlevel.medium, techlevel.high ProvidesTechPrerequisite@all: Name: Unrestricted Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons EnemyWatcher: HarvesterInsurance: