#region Copyright & License Information /* * Copyright 2007-2016 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Activities { public class Fly : Activity { readonly Aircraft plane; readonly Target target; readonly WDist maxRange; readonly WDist minRange; public Fly(Actor self, Target t) { plane = self.Trait(); target = t; } public Fly(Actor self, Target t, WDist minRange, WDist maxRange) : this(self, t) { this.maxRange = maxRange; this.minRange = minRange; } public static void FlyToward(Actor self, Aircraft plane, int desiredFacing, WDist desiredAltitude) { desiredAltitude = new WDist(plane.CenterPosition.Z) + desiredAltitude - self.World.Map.DistanceAboveTerrain(plane.CenterPosition); var move = plane.FlyStep(plane.Facing); var altitude = plane.CenterPosition.Z; plane.Facing = Util.TickFacing(plane.Facing, desiredFacing, plane.TurnSpeed); if (altitude != desiredAltitude.Length) { var delta = move.HorizontalLength * plane.Info.MaximumPitch.Tan() / 1024; var dz = (desiredAltitude.Length - altitude).Clamp(-delta, delta); move += new WVec(0, 0, dz); } plane.SetPosition(self, plane.CenterPosition + move); } public override Activity Tick(Actor self) { if (IsCanceled || !target.IsValidFor(self)) return NextActivity; // Inside the target annulus, so we're done var insideMaxRange = maxRange.Length > 0 && target.IsInRange(plane.CenterPosition, maxRange); var insideMinRange = minRange.Length > 0 && target.IsInRange(plane.CenterPosition, minRange); if (insideMaxRange && !insideMinRange) return NextActivity; // Close enough (ported from old code which checked length against sqrt(50) px) var d = target.CenterPosition - self.CenterPosition; if (d.HorizontalLengthSquared < 91022) return NextActivity; // Don't turn until we've reached the cruise altitude var desiredFacing = d.Yaw.Facing; var targetAltitude = plane.CenterPosition.Z + plane.Info.CruiseAltitude.Length - self.World.Map.DistanceAboveTerrain(plane.CenterPosition).Length; if (plane.CenterPosition.Z < targetAltitude) desiredFacing = plane.Facing; FlyToward(self, plane, desiredFacing, plane.Info.CruiseAltitude); return this; } public override IEnumerable GetTargets(Actor self) { yield return target; } } public class FlyAndContinueWithCirclesWhenIdle : Fly { public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t) : base(self, t) { } public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t, WDist minRange, WDist maxRange) : base(self, t, minRange, maxRange) { } public override Activity Tick(Actor self) { var activity = base.Tick(self); if (activity == null && !IsCanceled) { self.QueueActivity(new FlyCircle(self)); activity = NextActivity; } return activity; } } }