World: CrateSpawner: Maximum: 3 SpawnInterval: 125 WaterChance: 100 CrateActors: unitcrate InitialSpawnDelay: 0 CheckboxVisible: False -SpawnStartingUnits: -MapStartingLocations: MapBuildRadius: AllyBuildRadiusCheckboxVisible: False BuildRadiusCheckboxVisible: False MapOptions: ShortGameCheckboxVisible: False ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False TechLevelDropdownLocked: True TechLevelDropdownVisible: False TechLevel: unrestricted UNITCRATE: Inherits: ^Crate GiveUnitCrateAction@pt: SelectionShares: 7 Units: pt GiveUnitCrateAction@dd: SelectionShares: 6 Units: dd GiveUnitCrateAction@ca: SelectionShares: 4 Units: ca GiveUnitCrateAction@ss: SelectionShares: 6 Units: ss GiveUnitCrateAction@msub: SelectionShares: 4 Units: msub Crate: TerrainTypes: Water LST: Tooltip: Name: actor-lst-name Health: HP: 100000 Mobile: Speed: 170 Armament@PRIMARY: Weapon: M60mg Armament@SECONDARY: Name: secondary Weapon: M60mg AttackFrontal: FacingTolerance: 0 WithMuzzleOverlay: MustBeDestroyed: RequiredForShortGame: true Player: Shroud: FogCheckboxLocked: True FogCheckboxEnabled: False FogCheckboxVisible: False ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: True ExploredMapCheckboxVisible: False PlayerResources: DefaultCashDropdownLocked: True DefaultCashDropdownVisible: False DefaultCash: 5000 LobbyPrerequisiteCheckbox@GLOBALBOUNTY: Enabled: False Locked: True Visible: False LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: Visible: False LobbyPrerequisiteCheckbox@REUSABLEENGINEERS: Visible: False