#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { class SpawnActorPowerDefaultEffect : UpdateRule { public override string Name => "Set SpawnActorPower EffectSequence to it's previous default value."; public override string Description => "The 'EffectSequence' of 'SpawnActorPower' is unset by default."; public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { foreach (var spawnActorPower in actorNode.ChildrenMatching("SpawnActorPower")) { var effectNode = spawnActorPower.LastChildMatching("EffectSequence"); if (effectNode == null) spawnActorPower.AddNode("EffectSequence", "idle"); } yield break; } } }