#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using OpenRA.FileFormats; using OpenRA.Mods.Common.Widgets.Logic; using OpenRA.Widgets; namespace OpenRA.Mods.Common.LoadScreens { public class BlankLoadScreen : ILoadScreen { public LaunchArguments Launch; protected ModData ModData { get; private set; } bool initialized; public virtual void Init(ModData modData, Dictionary info) { ModData = modData; } public virtual void Display() { if (Game.Renderer == null || initialized) return; // Draw a black screen Game.Renderer.BeginUI(); Game.Renderer.EndFrame(new NullInputHandler()); // PERF: draw the screen only once initialized = true; } public virtual void StartGame(Arguments args) { Launch = new LaunchArguments(args); Ui.ResetAll(); Game.Settings.Save(); if (!string.IsNullOrEmpty(Launch.Benchmark)) { Console.WriteLine($"Saving benchmark data into {Path.Combine(Platform.SupportDir, "Logs")}"); Game.BenchmarkMode(Launch.Benchmark); } // Join a server directly var connect = Launch.GetConnectEndPoint(); if (connect != null) { Game.LoadShellMap(); Game.RemoteDirectConnect(connect); return; } // Start a map directly if (!string.IsNullOrEmpty(Launch.Map)) { Game.LoadMap(Launch.Map); return; } // Load a replay directly if (!string.IsNullOrEmpty(Launch.Replay)) { ReplayMetadata replayMeta = null; try { replayMeta = ReplayMetadata.Read(Launch.Replay); } catch { } if (ReplayUtils.PromptConfirmReplayCompatibility(replayMeta, Game.ModData, Game.LoadShellMap)) Game.JoinReplay(Launch.Replay); if (replayMeta != null) { var mod = replayMeta.GameInfo.Mod; if (mod != null && mod != Game.ModData.Manifest.Id && Game.Mods.ContainsKey(mod)) Game.InitializeMod(mod, args); } return; } Game.LoadShellMap(); Game.Settings.Save(); } protected virtual void Dispose(bool disposing) { } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } public virtual bool BeforeLoad() { var graphicSettings = Game.Settings.Graphics; // Reset the UI scaling if the user has configured a UI scale that pushes us below the minimum allowed effective resolution var minResolution = ModData.Manifest.Get().MinEffectiveResolution; var resolution = Game.Renderer.Resolution; if ((resolution.Width < minResolution.Width || resolution.Height < minResolution.Height) && Game.Settings.Graphics.UIScale > 1.0f) { graphicSettings.UIScale = 1.0f; Game.Renderer.SetUIScale(1.0f); } // Saved settings may have been invalidated by a hardware change graphicSettings.VideoDisplay = Game.Renderer.CurrentDisplay; if (graphicSettings.GLProfile != GLProfile.Automatic && graphicSettings.GLProfile != Game.Renderer.GLProfile) graphicSettings.GLProfile = GLProfile.Automatic; // If a ModContent section is defined then we need to make sure that the // required content is installed or switch to the defined content installer. if (!ModData.Manifest.Contains()) return true; var content = ModData.Manifest.Get(); var contentInstalled = content.Packages .Where(p => p.Value.Required) .All(p => p.Value.TestFiles.All(f => File.Exists(Platform.ResolvePath(f)))); if (contentInstalled) return true; Game.InitializeMod(content.ContentInstallerMod, new Arguments(new[] { "Content.Mod=" + ModData.Manifest.Id })); return false; } } }