#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Windows.Forms; using OpenRA.FileFormats; using OpenRA.FileFormats.Graphics; using OpenRA.GameRules; using OpenRA.Graphics; using OpenRA.Network; using OpenRA.Server; using OpenRA.Support; using OpenRA.Traits; using OpenRA.Widgets; using Timer = OpenRA.Support.Timer; using XRandom = OpenRA.Thirdparty.Random; namespace OpenRA { public static class Game { public static readonly int CellSize = 24; public static World world; public static Viewport viewport; internal static UserSettings Settings; internal static OrderManager orderManager; public static bool skipMakeAnims = true; public static XRandom CosmeticRandom = new XRandom(); // not synced public static Renderer Renderer; static int2 clientSize; static string mapName; public static Session LobbyInfo = new Session(); static bool packageChangePending; static bool mapChangePending; static Pair[] ModAssemblies; static void LoadModPackages() { FileSystem.UnmountAll(); Timer.Time("reset: {0}"); foreach (var dir in Manifest.Folders) FileSystem.Mount(dir); foreach (var pkg in Manifest.Packages) FileSystem.Mount(pkg); Timer.Time("mount temporary packages: {0}"); } public static void LoadModAssemblies(Manifest m) { // All the core namespaces var asms = typeof(Game).Assembly.GetNamespaces() .Select(c => Pair.New(typeof(Game).Assembly, c)) .ToList(); // Namespaces from each mod assembly foreach (var a in m.Assemblies) { var asm = Assembly.LoadFile(Path.GetFullPath(a)); asms.AddRange(asm.GetNamespaces().Select(ns => Pair.New(asm, ns))); } ModAssemblies = asms.ToArray(); } public static Action MissingTypeAction = s => { throw new InvalidOperationException("Cannot locate type: {0}".F(s)); }; public static T CreateObject(string classname) { foreach (var mod in ModAssemblies) { var fullTypeName = mod.Second + "." + classname; var obj = mod.First.CreateInstance(fullTypeName); if (obj != null) return (T)obj; } MissingTypeAction(classname); return default(T); } public static Dictionary AvailableMaps; // TODO: Do this nicer static Dictionary FindMaps(string[] mods) { var paths = new[] { "maps/" }.Concat(mods.Select(m => "mods/" + m + "/maps/")) .Where(p => Directory.Exists(p)) .SelectMany(p => Directory.GetDirectories(p)).ToList(); return paths.Select(p => new MapStub(new Folder(p))).ToDictionary(m => m.Uid); } static void ChangeMods() { Timer.Time("----ChangeMods"); Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); Timer.Time("manifest: {0}"); LoadModAssemblies(Manifest); SheetBuilder.Initialize(); LoadModPackages(); Timer.Time("load assemblies, packages: {0}"); packageChangePending = false; } public static Manifest Manifest; static void LoadMap(string mapName) { Timer.Time("----LoadMap"); SheetBuilder.Initialize(); Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); Timer.Time("manifest: {0}"); if (!Game.AvailableMaps.ContainsKey(mapName)) throw new InvalidDataException("Cannot find map with Uid {0}".F(mapName)); var map = new Map(Game.AvailableMaps[mapName].Package); viewport = new Viewport(clientSize, map.TopLeft, map.BottomRight, Renderer); world = null; // trying to access the old world will NRE, rather than silently doing it wrong. ChromeProvider.Initialize(Manifest.Chrome); Timer.Time("viewport, ChromeProvider: {0}"); world = new World(Manifest, map); Timer.Time("world: {0}"); SequenceProvider.Initialize(Manifest.Sequences); Timer.Time("ChromeProv, SeqProv: {0}"); Timer.Time("----end LoadMap"); Debug("Map change {0} -> {1}".F(Game.mapName, mapName)); } public static void MoveViewport(int2 loc) { viewport.Center(loc); } internal static string CurrentHost = ""; internal static int CurrentPort = 0; internal static void JoinServer(string host, int port) { if (orderManager != null) orderManager.Dispose(); CurrentHost = host; CurrentPort = port; lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged(); orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename()); } static string ChooseReplayFilename() { return DateTime.UtcNow.ToString("OpenRA-yyyy-MM-ddThhmmssZ.rep"); } static void JoinLocal() { lastConnectionState = ConnectionState.PreConnecting; ConnectionStateChanged(); if (orderManager != null) orderManager.Dispose(); orderManager = new OrderManager(new EchoConnection()); } static int lastTime = Environment.TickCount; static void ResetTimer() { lastTime = Environment.TickCount; } internal static int RenderFrame = 0; internal static int LocalTick = 0; const int NetTickScale = 3; // 120ms net tick for 40ms local tick static Queue> syncReports = new Queue>(); const int numSyncReports = 5; internal static void UpdateSyncReport() { if (!Settings.RecordSyncReports) return; while (syncReports.Count >= numSyncReports) syncReports.Dequeue(); syncReports.Enqueue(Pair.New(orderManager.FrameNumber, GenerateSyncReport())); } static string GenerateSyncReport() { var sb = new StringBuilder(); sb.AppendLine("Actors:"); foreach (var a in world.Actors) sb.AppendLine("\t {0} {1} {2} ({3})".F( a.ActorID, a.Info.Name, (a.Owner == null) ? "null" : a.Owner.InternalName, Sync.CalculateSyncHash(a))); sb.AppendLine("Tick Actors:"); foreach (var a in world.Queries.WithTraitMultiple()) { var sync = Sync.CalculateSyncHash(a.Trait); if (sync != 0) sb.AppendLine("\t {0} {1} {2} {3} ({4})".F( a.Actor.ActorID, a.Actor.Info.Name, (a.Actor.Owner == null) ? "null" : a.Actor.Owner.InternalName, a.Trait.GetType().Name, sync)); } return sb.ToString(); } internal static void DumpSyncReport(int frame) { var f = syncReports.FirstOrDefault(a => a.First == frame); if (f == default(Pair)) { Log.Write("sync", "No sync report available!"); return; } Log.Write("sync", "Sync for net frame {0} -------------", f.First); Log.Write("sync", "{0}", f.Second); } public static event Action ConnectionStateChanged = () => { }; static ConnectionState lastConnectionState = ConnectionState.PreConnecting; static void Tick() { if (packageChangePending) { // TODO: Only do this on mod change Timer.Time("----begin maplist"); AvailableMaps = FindMaps(LobbyInfo.GlobalSettings.Mods); Timer.Time("maplist: {0}"); ChangeMods(); return; } if (mapChangePending) { mapName = LobbyInfo.GlobalSettings.Map; mapChangePending = false; return; } if (orderManager.Connection.ConnectionState != lastConnectionState) { lastConnectionState = orderManager.Connection.ConnectionState; ConnectionStateChanged(); } int t = Environment.TickCount; int dt = t - lastTime; if (dt >= Settings.Timestep) { using (new PerfSample("tick_time")) { lastTime += Settings.Timestep; Widget.DoTick(world); orderManager.TickImmediate(world); var isNetTick = LocalTick % NetTickScale == 0; if (!isNetTick || orderManager.IsReadyForNextFrame) { ++LocalTick; if (isNetTick) orderManager.Tick(world); world.OrderGenerator.Tick(world); world.Selection.Tick(world); world.Tick(); PerfHistory.Tick(); } else if (orderManager.FrameNumber == 0) lastTime = Environment.TickCount; } } using (new PerfSample("render")) { ++RenderFrame; viewport.DrawRegions(world); Sound.SetListenerPosition(viewport.Location + .5f * new float2(viewport.Width, viewport.Height)); } PerfHistory.items["render"].Tick(); PerfHistory.items["batches"].Tick(); PerfHistory.items["text"].Tick(); PerfHistory.items["cursor"].Tick(); MasterServerQuery.Tick(); } internal static event Action LobbyInfoChanged = () => { }; internal static void SyncLobbyInfo(string data) { var oldLobbyInfo = LobbyInfo; var session = new Session(); session.GlobalSettings.Mods = Settings.InitialMods; var ys = MiniYaml.FromString(data); foreach (var y in ys) { if (y.Key == "GlobalSettings") { FieldLoader.Load(session.GlobalSettings, y.Value); continue; } int index; if (!int.TryParse(y.Key, out index)) continue; // not a player. var client = new Session.Client(); FieldLoader.Load(client, y.Value); session.Clients.Add(client); } LobbyInfo = session; if (!world.GameHasStarted) world.SharedRandom = new OpenRA.Thirdparty.Random(LobbyInfo.GlobalSettings.RandomSeed); if (orderManager.Connection.ConnectionState == ConnectionState.Connected) world.SetLocalPlayer(orderManager.Connection.LocalClientId); if (orderManager.FramesAhead != LobbyInfo.GlobalSettings.OrderLatency && !orderManager.GameStarted) { orderManager.FramesAhead = LobbyInfo.GlobalSettings.OrderLatency; Debug("Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency)); } if (mapName != LobbyInfo.GlobalSettings.Map) mapChangePending = true; if (string.Join(",", oldLobbyInfo.GlobalSettings.Mods) != string.Join(",", LobbyInfo.GlobalSettings.Mods)) { Debug("Mods list changed, reloading: {0}".F(string.Join(",", LobbyInfo.GlobalSettings.Mods))); packageChangePending = true; } LobbyInfoChanged(); } public static void IssueOrder(Order o) { orderManager.IssueOrder(o); } /* avoid exposing the OM to mod code */ static void LoadShellMap(string map) { LoadMap(map); world.Queries = new World.AllQueries(world); foreach (var gs in world.WorldActor.TraitsImplementing()) gs.GameStarted(world); orderManager.StartGame(); } public static event Action OnGameStart = () => { }; internal static void StartGame() { LoadMap(LobbyInfo.GlobalSettings.Map); if (orderManager.GameStarted) return; Widget.SelectedWidget = null; world.Queries = new World.AllQueries(world); foreach (var gs in world.WorldActor.TraitsImplementing()) gs.GameStarted(world); viewport.GoToStartLocation(world.LocalPlayer); orderManager.StartGame(); OnGameStart(); } public static Stance ChooseInitialStance(Player p, Player q) { if (p == q) return Stance.Ally; // Hack: All map players are neutral wrt everyone else if (p.Index < 0 || q.Index < 0) return Stance.Neutral; var pc = GetClientForPlayer(p); var qc = GetClientForPlayer(q); return pc.Team != 0 && pc.Team == qc.Team ? Stance.Ally : Stance.Enemy; } static Session.Client GetClientForPlayer(Player p) { return LobbyInfo.Clients.Single(c => c.Index == p.Index); } public static void DispatchMouseInput(MouseInputEvent ev, MouseEventArgs e, Modifiers modifierKeys) { int sync = world.SyncHash(); var initialWorld = world; var mi = new MouseInput { Button = (MouseButton)(int)e.Button, Event = ev, Location = new int2(e.Location), Modifiers = modifierKeys, }; Widget.HandleInput(world, mi); if (sync != world.SyncHash() && world == initialWorld) throw new InvalidOperationException("Desync in DispatchMouseInput"); } internal static bool IsHost { get { return orderManager.Connection.LocalClientId == 0; } } internal static Session.Client LocalClient { get { return LobbyInfo.Clients.FirstOrDefault(c => c.Index == orderManager.Connection.LocalClientId); } } public static void HandleKeyEvent(KeyInput e) { int sync = world.SyncHash(); if (Widget.HandleKeyPress(e)) return; if (sync != Game.world.SyncHash()) throw new InvalidOperationException("Desync in OnKeyPress"); } static Modifiers modifiers; public static Modifiers GetModifierKeys() { return modifiers; } public static void HandleModifierKeys(Modifiers mods) { modifiers = mods; } static Size GetResolution(Settings settings, WindowMode windowmode) { var desktopResolution = Screen.PrimaryScreen.Bounds.Size; var customSize = (windowmode == WindowMode.Windowed) ? Settings.WindowedSize : Settings.FullscreenSize; if (customSize.X > 0 && customSize.Y > 0) { desktopResolution.Width = customSize.X; desktopResolution.Height = customSize.Y; } return new Size( desktopResolution.Width, desktopResolution.Height); } internal static void Initialize(Settings settings) { AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar + "OpenRA"; SupportDir = settings.GetValue("SupportDir", defaultSupport); Settings = new UserSettings(settings); Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar; Log.AddChannel("perf", "perf.log", false, false); Log.AddChannel("debug", "debug.log", false, false); Log.AddChannel("sync", "syncreport.log", true, true); LobbyInfo.GlobalSettings.Mods = Settings.InitialMods; Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); // Load the default mod to access required files LoadModPackages(); Renderer.SheetSize = Settings.SheetSize; var resolution = GetResolution(settings, Game.Settings.WindowMode); Renderer = new Renderer(resolution, Game.Settings.WindowMode); resolution = Renderer.Resolution; clientSize = new int2(resolution); Sound.Initialize(); PerfHistory.items["render"].hasNormalTick = false; PerfHistory.items["batches"].hasNormalTick = false; PerfHistory.items["text"].hasNormalTick = false; PerfHistory.items["cursor"].hasNormalTick = false; AvailableMaps = FindMaps(LobbyInfo.GlobalSettings.Mods); ChangeMods(); if (Settings.Replay != null) orderManager = new OrderManager(new ReplayConnection(Settings.Replay)); else JoinLocal(); LoadShellMap(Manifest.ShellmapUid); ResetTimer(); } static bool quit; internal static void Run() { while (!quit) { Tick(); Application.DoEvents(); } } public static void Exit() { quit = true; } public static Action AddChatLine = (c,n,s) => {}; public static void Debug(string s) { AddChatLine(Color.White, "Debug", s); } public static void Disconnect() { orderManager.Dispose(); var shellmap = Manifest.ShellmapUid; LobbyInfo = new Session(); LobbyInfo.GlobalSettings.Mods = Settings.InitialMods; JoinLocal(); LoadShellMap(shellmap); Widget.RootWidget.CloseWindow(); Widget.RootWidget.OpenWindow("MAINMENU_BG"); } static string baseSupportDir = null; public static string SupportDir { set { var dir = value; // Expand paths relative to the personal directory if (dir.ElementAt(0) == '~') dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); baseSupportDir = dir + Path.DirectorySeparatorChar; } get {return baseSupportDir;} } internal static int GetGameId() { try { string s = File.ReadAllText(SupportDir + "currentgameid"); return int.Parse(s); } catch (Exception) { return 0; } } internal static void SetGameId(int id) { var file = File.CreateText(SupportDir + "currentgameid"); file.Write(id); file.Flush(); file.Close(); } public static void InitializeEngineWithMods(string[] mods) { AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; Manifest = new Manifest(mods); LoadModAssemblies(Manifest); FileSystem.UnmountAll(); foreach (var folder in Manifest.Folders) FileSystem.Mount(folder); foreach (var pkg in Manifest.Packages) FileSystem.Mount(pkg); Rules.LoadRules(Manifest, new Map()); } } }