#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.Mods.RA.Activities; using OpenRA.Traits; namespace OpenRA.Mods.RA { class AutoHealInfo : TraitInfo { } class AutoHeal : ITick { void AttackTarget(Actor self, Actor target) { var attack = self.Trait(); if (target != null) attack.ResolveOrder(self, new Order("Attack", self, target)); else if (self.GetCurrentActivity() is Attack) self.CancelActivity(); } bool NeedsNewTarget(Actor self) { var attack = self.Trait(); var range = attack.GetMaximumRange(); if (!attack.target.IsValid) return true; // he's dead. if ((attack.target.CenterLocation - self.Location).LengthSquared > range * range + 2) return true; // wandered off faster than we could follow if (attack.target.IsActor && attack.target.Actor.GetDamageState() == DamageState.Undamaged) return true; // fully healed return false; } public void Tick(Actor self) { var attack = self.Trait(); var range = attack.GetMaximumRange(); if (NeedsNewTarget(self)) AttackTarget(self, ChooseTarget(self, range)); } Actor ChooseTarget(Actor self, float range) { var inRange = self.World.FindUnitsInCircle(self.CenterLocation, Game.CellSize * range); var attack = self.Trait(); return inRange .Where(a => a != self && self.Owner.Stances[a.Owner] == Stance.Ally) .Where(a => !a.IsDead()) .Where(a => a.HasTrait() && a.GetDamageState() > DamageState.Undamaged) .Where(a => attack.HasAnyValidWeapons(Target.FromActor(a))) .OrderBy(a => (a.Location - self.Location).LengthSquared) .FirstOrDefault(); } } }