ABAN01: Inherits: ^CivBuilding Tooltip: Name: WS Logging Company Building: Footprint: xx xx xx xx xx xx Dimensions: 2, 6 Armor: Type: wood Health: HP: 600 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN02: Inherits: ^CivBuilding Tooltip: Name: Panullo Hacienda Building: Footprint: xxxxx xxxxx xxxxx Dimensions: 5, 3 Armor: Type: heavy Health: HP: 600 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN03: Inherits: ^CivBuilding Tooltip: Name: Abandoned Factory Building: Footprint: xx xx xx xx xx Dimensions: 2, 5 Armor: Type: wood Health: HP: 500 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN04: Inherits: ^CivBuilding Tooltip: Name: City Hall Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: heavy Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN05: Inherits: ^CivBuilding Tooltip: Name: Hunting Lodge Building: Footprint: xxx xxx Dimensions: 3, 2 Armor: Type: wood Health: HP: 500 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN06: Inherits: ^CivBuilding Tooltip: Name: Local Inn & Lodging Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 500 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN07: Inherits: ^CivBuilding Tooltip: Name: Church Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 350 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN08: Inherits: ^CivBuilding Tooltip: Name: Abandoned Wharehouse Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 500 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN09: Inherits: ^CivBuilding Tooltip: Name: Tall's Residence Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 350 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN10: Inherits: ^CivBuilding Tooltip: Name: Denzil's Last Chance Motel Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 500 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN11: Inherits: ^CivBuilding Tooltip: Name: Miele Manor Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN12: Inherits: ^CivBuilding Tooltip: Name: Kettler's Place Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN13: Inherits: ^CivBuilding Tooltip: Name: Long's Home Building: Footprint: x Dimensions: 1, 1 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN14: Inherits: ^CivBuilding Tooltip: Name: Local Store Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 300 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN15: Inherits: ^CivBuilding Tooltip: Name: Adam's House Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN16: Inherits: ^CivBuilding Tooltip: Name: Gas Station Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN17: Inherits: ^CivBuilding Tooltip: Name: Gas Pumps Building: Footprint: x Dimensions: 1, 1 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT ABAN18: Inherits: ^CivBuilding Tooltip: Name: Gas Station Sign Building: Footprint: x Dimensions: 1, 1 Armor: Type: wood Health: HP: 400 EditorTilesetFilter: ExcludeTilesets: TEMPERAT AMMOCRAT: Inherits: ^CivBuilding Tooltip: Name: Ammo Crates Building: Footprint: x Dimensions: 1, 1 Armor: Type: none Health: HP: 1 BBOARD01: Inherits: ^CivBuilding Tooltip: Name: Eat at Rade's Roadhouse Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD02: Inherits: ^CivBuilding Tooltip: Name: Drink YEO-CA Cola! Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD03: Inherits: ^CivBuilding Tooltip: Name: Hamburgers $.99 Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD04: Inherits: ^CivBuilding Tooltip: Name: Visit Scenic Las Vegas Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD05: Inherits: ^CivBuilding Tooltip: Name: Rooms $29 a nite Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD06: Inherits: ^CivBuilding Tooltip: Name: Kaspm's Tiberium Warhouse Building: Footprint: x x Dimensions: 1, 2 Armor: Type: heavy Health: HP: 400 BBOARD07: Inherits: ^CivBuilding Tooltip: Name: Alkaline's Battery Superstore Building: Footprint: x x Dimensions: 1, 2 Armor: Type: heavy Health: HP: 400 BBOARD08: Inherits: ^CivBuilding Tooltip: Name: Alex-gators petshop just ahead! Building: Footprint: x x Dimensions: 1, 2 Armor: Type: heavy Health: HP: 400 BBOARD09: Inherits: ^CivBuilding Tooltip: Name: TacticX games rock! Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD10: Inherits: ^CivBuilding Tooltip: Name: WW Surf and Turf hits the spot! Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD11: Inherits: ^CivBuilding Tooltip: Name: Only 11 miles to Zydeko's cafe! Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD12: Inherits: ^CivBuilding Tooltip: Name: No escape from Archer's Asylum! Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD13: Inherits: ^CivBuilding Tooltip: Name: Stop in at Hewitt's hair salon Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 400 BBOARD14: Inherits: ^CivBuilding Tooltip: Name: Billy Bob's Harvester school Building: Footprint: xx Dimensions: 2, 1 Armor: Type: heavy Health: HP: 400 BBOARD15: Inherits: ^CivBuilding Tooltip: Name: Pannullo's hacienda es bueno Building: Footprint: xx Dimensions: 2, 1 Armor: Type: heavy Health: HP: 400 BBOARD16: Inherits: ^CivBuilding Tooltip: Name: Join GDI: We save lives. Building: Footprint: xx Dimensions: 2, 1 Armor: Type: heavy Health: HP: 400 CA0001: Inherits: ^CivBuilding Tooltip: Name: Rade's Roadhouse Building: Footprint: xxx xxx xxx Dimensions: 3, 3 Armor: Type: heavy Health: HP: 400 CA0002: Inherits: ^CivBuilding Tooltip: Name: Sandberg and Son's Building: Footprint: xxx xxx xxx Dimensions: 3, 3 Armor: Type: heavy Health: HP: 400 CA0003: Inherits: ^CivBuilding Tooltip: Name: Temp Housing Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: light Health: HP: 300 CA0004: Inherits: ^CivBuilding Tooltip: Name: Waystation Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: light Health: HP: 300 CA0005: Inherits: ^CivBuilding Tooltip: Name: Ferbie's 4 Sale Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 300 CA0006: Inherits: ^CivBuilding Tooltip: Name: Deluxe Accomodations Building: Footprint: x x Dimensions: 1, 2 Armor: Type: heavy Health: HP: 300 CA0007: Inherits: ^CivBuilding Tooltip: Name: Field Generator Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 400 CA0008: Inherits: ^CivBuilding Tooltip: Name: Subterranean Dwelling Building: Footprint: xx xx xx Dimensions: 2, 3 Armor: Type: heavy Health: HP: 400 CA0009: Inherits: ^CivBuilding Tooltip: Name: Subterranean Dwelling Building: Footprint: xx xx xx Dimensions: 2, 3 Armor: Type: heavy Health: HP: 400 CA0010: Inherits: ^CivBuilding Tooltip: Name: Leary Traveller Inn Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 300 CA0011: Inherits: ^CivBuilding Tooltip: Name: Water Tank Building: Footprint: x x Dimensions: 1, 2 Armor: Type: heavy Health: HP: 200 CA0012: Inherits: ^CivBuilding Tooltip: Name: Greenhouse Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 100 CA0013: Inherits: ^CivBuilding Tooltip: Name: Water Purifier Building: Footprint: xx Dimensions: 2, 1 Armor: Type: heavy Health: HP: 300 CA0014: Inherits: ^CivBuilding Tooltip: Name: Observation Tower Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 300 CA0015: Inherits: ^CivBuilding Tooltip: Name: Port-A-Shack Building: Footprint: x Dimensions: 1, 1 Armor: Type: light Health: HP: 300 CA0016: Inherits: ^CivBuilding Tooltip: Name: Port-A-Shack Deluxe Building: Footprint: x Dimensions: 1, 1 Armor: Type: light Health: HP: 300 CA0017: Inherits: ^CivBuilding Tooltip: Name: Energy Transformer Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 300 CA0018: Inherits: ^CivBuilding Tooltip: Name: Solar Panel Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 200 CA0019: Inherits: ^CivBuilding Tooltip: Name: Solar Panel Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 200 CA0020: Inherits: ^CivBuilding Tooltip: Name: Solar Panel Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 200 CA0021: Inherits: ^CivBuilding Tooltip: Name: Solar Panel Building: Footprint: x x Dimensions: 1, 2 Armor: Type: light Health: HP: 200 CAARAY: Inherits: ^CivBuilding Tooltip: Name: Civilian Array Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: concrete Health: HP: 400 RenderBuilding: Palette: player CAARMR: Inherits: ^CivBuilding Tooltip: Name: Civilian Armory Building: Footprint: xxxx xxxx xxxx xxxx Dimensions: 4, 4 Armor: Type: concrete Health: HP: 800 RenderBuilding: Palette: player CABHUT: Inherits: ^CivBuilding Tooltip: Name: Bridge repair hut Building: Adjacent: 0 Footprint: x Dimensions: 1, 1 Health: HP: 2000 RenderBuilding: Palette: player CACRSH01: Inherits: ^CivBuilding Tooltip: Name: Crash 1 Building: Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 400 CACRSH02: Inherits: ^CivBuilding Tooltip: Name: Crash 2 Building: Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 400 CACRSH03: Inherits: ^CivBuilding Tooltip: Name: Crash 3 Building: Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 400 CACRSH04: Inherits: ^CivBuilding Tooltip: Name: Crash 4 Building: Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 400 CACRSH05: Inherits: ^CivBuilding Tooltip: Name: Crash 5 Building: Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 400 CAHOSP: Inherits: ^CivBuilding Tooltip: Name: Civilian Hospital Building: Footprint: xxx xxx xxx xxx Dimensions: 3, 4 Armor: Type: concrete Health: HP: 800 RenderBuilding: Palette: player CAPYR01: Inherits: ^CivBuilding Tooltip: Name: Pyramid Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: concrete Health: HP: 400 CAPYR02: Inherits: ^CivBuilding Tooltip: Name: Pyramid Building: Footprint: xxxx xxxx xxxx xxxx Dimensions: 4, 4 Armor: Type: concrete Health: HP: 400 CAPYR03: Inherits: ^CivBuilding Tooltip: Name: Pyramid Building: Footprint: xxxx xxxx xxxx xxxx Dimensions: 4, 4 Armor: Type: concrete Health: HP: 400 CITY01: Inherits: ^CivBuilding Tooltip: Name: Connelly Court Apts. Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: wood Health: HP: 400 CITY02: Inherits: ^CivBuilding Tooltip: Name: Lightner's Luxury Suites Building: Footprint: xx xx xx Dimensions: 2, 3 Armor: Type: heavy Health: HP: 700 CITY03: Inherits: ^CivBuilding Tooltip: Name: Office Building Building: Footprint: xxx xxx Dimensions: 3, 2 Armor: Type: heavy Health: HP: 500 CITY04: Inherits: ^CivBuilding Tooltip: Name: Westwood Stock Exchange Building: Footprint: xxx xxx Dimensions: 3, 2 Armor: Type: heavy Health: HP: 600 CITY05: Inherits: ^CivBuilding Tooltip: Name: Daily Sun Times Building: Footprint: xxx xxx Dimensions: 3, 2 Armor: Type: heavy Health: HP: 600 CITY06: Inherits: ^CivBuilding Tooltip: Name: YEO-CA Cola Corp. Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: concrete Health: HP: 500 CITY07: Inherits: ^CivBuilding Tooltip: Name: Urban Housing Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: wood Health: HP: 400 CITY08: Inherits: ^CivBuilding Tooltip: Name: Yee's Discount Liquor Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 300 CITY09: Inherits: ^CivBuilding Tooltip: Name: Abandoned Warehouse Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 400 CITY10: Inherits: ^CivBuilding Tooltip: Name: Urban Storefront Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 300 CITY11: Inherits: ^CivBuilding Tooltip: Name: Ambrose Lounge Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 500 CITY12: Inherits: ^CivBuilding Tooltip: Name: Bostic Tower Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: concrete Health: HP: 600 CITY13: Inherits: ^CivBuilding Tooltip: Name: Hewitt Hair Salon Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 500 CITY14: Inherits: ^CivBuilding Tooltip: Name: Business Offices Building: Footprint: x Dimensions: 1, 1 Armor: Type: heavy Health: HP: 600 CITY15: Inherits: ^CivBuilding Tooltip: Name: 2nd National Bank Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: heavy Health: HP: 500 CITY16: Inherits: ^CivBuilding Tooltip: Name: Highrise Hotel Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: wood Health: HP: 500 CITY17: Inherits: ^CivBuilding Tooltip: Name: The Projects Building: Footprint: xxxx xxxx xxxx Dimensions: 4, 3 Armor: Type: wood Health: HP: 300 CITY18: Inherits: ^CivBuilding Tooltip: Name: Archer Asylum Building: Footprint: xxx xxx xxx xxx xxx Dimensions: 3, 5 Armor: Type: concrete Health: HP: 600 CITY19: Inherits: ^CivBuilding Tooltip: Name: Fill'er Up-Pump'N'Go Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: wood Health: HP: 500 CITY20: Inherits: ^CivBuilding Tooltip: Name: Gas Pump Building: Footprint: x Dimensions: 1, 1 Armor: Type: wood Health: HP: 250 CITY21: Inherits: ^CivBuilding Tooltip: Name: Gas Station Sign Building: Footprint: x Dimensions: 1, 1 Armor: Type: none Health: HP: 100 CITY22: Inherits: ^CivBuilding Tooltip: Name: Church Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: none Health: HP: 100 CTDAM: Inherits: ^CivBuilding Tooltip: Name: Dam Description: Provides power for other structures Building: Footprint: xx xx xx xx xx Dimensions: 2, 5 Power: Amount: 200 Armor: Type: heavy Health: HP: 1000 ProvidesCustomPrerequisite: Prerequisite: anypower CTVEGA: Inherits: ^CivBuilding Tooltip: Name: Vega's Pyramid Building: Footprint: xxxx xxxx xxxx xxxx Dimensions: 4, 4 Armor: Type: none Health: HP: 100 GAGREEN: Inherits: ^CivBuilding Tooltip: Name: Green Building Building: Adjacent: 3 Footprint: x Dimensions: 1, 1 Armor: Type: concrete Health: HP: 150 GAKODK: Inherits: ^CivBuilding Tooltip: Name: GDI Kodiak Building: Footprint: xxxx xxxx Dimensions: 4, 2 Armor: Type: heavy Health: HP: 1500 RenderBuilding: Palette: player GAOLDCC1: Inherits: ^CivBuilding Tooltip: Name: Old Construction Yard Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GAOLDCC2: Inherits: ^CivBuilding Tooltip: Name: Old Temple Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GAOLDCC3: Inherits: ^CivBuilding Tooltip: Name: Old Weapons Factory Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GAOLDCC4: Inherits: ^CivBuilding Tooltip: Name: Old Refinery Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GAOLDCC5: Inherits: ^CivBuilding Tooltip: Name: Old Advanced Power Plant Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GAOLDCC6: Inherits: ^CivBuilding Tooltip: Name: Old Silos Building: Footprint: xx xx Dimensions: 2, 2 Armor: Type: heavy Health: HP: 400 RenderBuilding: Palette: player GASPOT: Inherits: ^CivBuilding Tooltip: Name: Light Tower Building: Footprint: x Dimensions: 1, 1 Power: Amount: -10 Armor: Type: wood Health: HP: 400 RenderBuilding: Palette: player NAMNTK: Inherits: ^CivBuilding Tooltip: Name: NOD Montauk Building: Footprint: x x x Dimensions: 1, 3 Armor: Type: heavy Health: HP: 1500 RenderBuilding: Palette: player NTPYRA: Inherits: ^CivBuilding Tooltip: Name: Nod Pyramid Building: Footprint: xxxx xxxx xxxx xxxx Dimensions: 4, 4 Power: Amount: -40 Armor: Type: heavy Health: HP: 1500 RenderBuilding: Palette: player UFO: Inherits: ^CivBuilding Building: Dimensions: 6, 4 Footprint: xxxxxx xxxxxx xxxxxx xxxxxx RenderBuilding: Palette: terrain Selectable: Bounds: 144, 72, 0, 0 Tooltip: Name: Scrin Ship Health: HP: 1000 Armor: Type: Heavy