#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { public class DirectConnectLogic : ChromeLogic { static readonly Action DoNothing = () => { }; [ObjectCreator.UseCtor] public DirectConnectLogic(Widget widget, Action onExit, Action openLobby, string directConnectHost, int directConnectPort) { var panel = widget; var ipField = panel.Get("IP"); var portField = panel.Get("PORT"); var last = Game.Settings.Player.LastServer.Split(':'); ipField.Text = last.Length > 1 ? last[0] : "localhost"; portField.Text = last.Length == 2 ? last[1] : "1234"; panel.Get("JOIN_BUTTON").OnClick = () => { var port = Exts.WithDefault(1234, () => Exts.ParseIntegerInvariant(portField.Text)); Game.Settings.Player.LastServer = "{0}:{1}".F(ipField.Text, port); Game.Settings.Save(); ConnectionLogic.Connect(ipField.Text, port, "", () => { Ui.CloseWindow(); openLobby(); }, DoNothing); }; panel.Get("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; if (directConnectHost != null) { // The connection window must be opened at the end of the tick for the widget hierarchy to // work out, but we also want to prevent the server browser from flashing visible for one tick. widget.Visible = false; Game.RunAfterTick(() => { ConnectionLogic.Connect(directConnectHost, directConnectPort, "", () => { Ui.CloseWindow(); openLobby(); }, DoNothing); widget.Visible = true; }); } } } }