World: LuaScript: Scripts: nod07b.lua, nod07b-AI.lua MusicPlaylist: StartingMusic: justdoit VictoryMusic: nod_win1 MissionData: Briefing: The Brotherhood has located a huge field of Tiberium in the area.\n\nThe nearby village has laid claim to the field.\n\nEliminate the villagers, as to prevent any infection of our own workers.\n\nGDI forces are reported to be minimal, so elimination of them is of secondary importance. BriefingVideo: nod7a.vqa StartVideo: tankgo.vqa LossVideo: visor.vqa SmudgeLayer@CRATER: InitialSmudges: 9,12: cr1,0 Player: PlayerResources: DefaultCash: 4000 ^Bridge: DamageMultiplier@INVULNERABLE: Modifier: 0 CYCL: Buildable: Prerequisites: ~disabled NUK2: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled E2: Buildable: Prerequisites: ~pyle E5: Buildable: Prerequisites: ~disabled HARV: Harvester: SearchFromOrderRadius: 45 MTNK: Buildable: Prerequisites: ~weap HTNK: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled FTNK: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled HELI: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled SBAG: Buildable: Queue: Defence.GDI, Defence.Nod GTWR: Buildable: Queue: Defence.GDI HQ: AirstrikePower: Prerequisites: gdi SquadSize: 1