CycleBase: H Description: Jump to base Types: World ToLastEvent: SPACE Description: Jump to last radar event Types: World ToSelection: HOME Description: Jump to selection Types: World SelectAllUnits: Q Description: Select all combat units Types: World SelectUnitsByType: W Description: Select units by type Types: World Pause: PAUSE Description: Pause / Unpause Types: World Sell: Z Description: Sell mode Types: OrderGenerator Repair: C Description: Repair mode Types: OrderGenerator PlaceBeacon: B Description: Place beacon Types: OrderGenerator CycleStatusBars: COMMA Description: Cycle status bars display Types: World TogglePixelDouble: PERIOD Description: Toggle pixel doubling Types: World ToggleMute: M Description: Toggle audio mute Types: World, Menu TogglePlayerStanceColor: COMMA Ctrl Description: Toggle player stance colors Types: World TakeScreenshot: P Ctrl Description: Take screenshot Types: World, Menu AttackMove: A Description: Attack Move Types: Unit Stop: S Description: Stop Types: Unit Scatter: X Ctrl Description: Scatter Types: Unit Deploy: F Description: Deploy Types: Unit Guard: D Description: Guard Types: Unit StanceHoldFire: F Alt Description: Hold fire Types: Stance StanceReturnFire: D Alt Description: Return fire Types: Stance StanceDefend: S Alt Description: Defend Types: Stance StanceAttackAnything: A Alt Description: Attack anything Types: Stance StopMusic: AUDIOSTOP Description: Stop Types: Music PauseMusic: AUDIOPLAY Description: Pause or Resume Types: Music PrevMusic: AUDIOPREV Description: Previous Types: Music NextMusic: AUDIONEXT Description: Next Types: Music