Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true Shroud: FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashDropdownLocked: True World: -CrateSpawner: -SpawnMPUnits: -MPStartLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES ActorSpawnManager: Minimum: 1 Maximum: 1 MapCreeps: CheckboxLocked: True CheckboxEnabled: True MapBuildRadius: AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False MapOptions: TechLevelDropdownLocked: True ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False