World: LuaScript: Scripts: scu35ea.lua, scu35ea-AI.lua MissionData: Briefing: The Allies have stolen a new armor plating from us. With it, they can make structures nearly invulnerable. Their processing plant must be destroyed.\n\nFor this critical mission, we are allowing you access to Soldier Volkov. Use him and his cybernetic dog to sabotage the Allied control center, allowing our units in the southeast access to the alloy facility.\n\nThe mission is a success when Volkov destroys the control center, and our units destroy the alloy facility.\n WinVideo: grvestne.vqa LossVideo: sovcemet.vqa ScriptLobbyDropdown@difficulty: ID: difficulty Label: Difficulty Values: easy: Easy normal: Normal hard: Hard Default: easy Player: LobbyPrerequisiteCheckbox@GLOBALBOUNTY: Enabled: False Locked: True MSLO: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled Health: HP: 25000 Armor: Type: Heavy 2TNK: Buildable: Prerequisites: ~vehicles.allies, ~techlevel.medium CA: Buildable: Prerequisites: ~syrd, ~techlevel.high C2: Inherits@2: ^ArmedCivilian C3: Inherits@2: ^ArmedCivilian C4: Inherits@2: ^ArmedCivilian C5: Inherits@2: ^ArmedCivilian C6: Inherits@2: ^ArmedCivilian C8: Inherits@2: ^ArmedCivilian C9: Inherits@2: ^ArmedCivilian C10: Inherits@2: ^ArmedCivilian V01: SpawnActorOnDeath: Actor: healcrate HOSP: Tooltip: GenericName: Hospital GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false -TooltipDescription@ally: -TooltipDescription@other: SpawnActorOnDeath: Actor: healcrate ^Vehicle: -Demolishable: ^Mine: Tooltip: ShowOwnerRow: false AFAC: Inherits: BIO Buildable: Prerequisites: ~disabled Health: HP: 400000 Tooltip: Name: Alloy Facility GenericName: Alloy Facility GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false Capturable: Types: ~disabled -EngineerRepairable: -GpsDot: RenderSprites: Image: BIO CCEN: Inherits: ATEK Buildable: Prerequisites: ~disabled Tooltip: Name: Control Center GenericName: Control Center GenericVisibility: Enemy, Ally, Neutral GenericStancePrefix: false Capturable: Types: ~disabled -EngineerRepairable: GpsPower: Prerequisites: ~disabled Power: Amount: 200 RenderSprites: Image: ATEK HGUN: Inherits: GUN Buildable: Prerequisites: ~disabled Valued: Cost: 2800 Tooltip: Name: Heavy Turret Prototype Health: HP: 350000 Armor: Type: Heavy RevealsShroud: Range: 8c0 Armament: Weapon: HeavyTurretGun RenderSprites: Image: GUN ZKOI: Inherits: DOG Buildable: Prerequisites: ~disabled Valued: Cost: 2000 Tooltip: Name: Chitzkoi GenericName: Cyborg Dog Health: HP: 100000 -Crushable: RevealsShroud: Range: 7c0 Armament: Weapon: CydogJaw RenderSprites: Image: DOG VOLK: Inherits: GNRL Buildable: Prerequisites: ~disabled Valued: Cost: 3000 Tooltip: Name: Volkov Health: HP: 250000 Armor: Type: Heavy -Crushable: RevealsShroud: Range: 10c0 Demolition: Mobile: Voice: Action AttackFrontal: Voice: Action AttackMove: Voice: Action Passenger: Voice: Action Guard: Voice: Action Voiced: VoiceSet: GenericVoice Armament: Weapon: VolkovWeapon DetectCloaked: CloakTypes: Cloak, Thief RenderSprites: Image: GNRL powerproxy.pararifles: Inherits: powerproxy.paratroopers ParatroopersPower: DropItems: E1,E1,E1,E1,E1