#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class RenameOnDeath : UpdateRule { public override string Name => "Rename Explodes to FireWarheadOnDeath and ThrowsShrapnel to FireProjectilesOnDeath."; public override string Description => " The Explodes trait was renamed to FireWarheadsOnDeath." + " The ThrowsShrapnel trait was renamed to FireProjectilesOnDeath."; public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode) { actorNode.RenameChildrenMatching("Explodes", "FireWarheadsOnDeath"); actorNode.RenameChildrenMatching("ThrowsShrapnel", "FireProjectilesOnDeath"); yield break; } } }