## Player options-tech-level = .low = Low .medium = Medium .no-powers = No Powers .unrestricted = Unrestricted checkbox-redeployable-mcvs = .label = Redeployable MCVs .description = Allow undeploying Construction Yard notification-insufficient-funds = Insufficient funds. notification-new-construction-options = New construction options. notification-cannot-deploy-here = Cannot deploy here. notification-low-power = Low power. notification-base-under-attack = Base under attack. notification-ally-under-attack = Our ally is under attack. notification-harvester-under-attack = Harvester under attack. notification-silos-needed = Silos needed. ## World options-starting-units = .mcv-only = MCV Only .light = Light .medium = Medium .heavy = Heavy dropdown-map-creeps = .label = Creep Actors .description = Hostile forces spawn on the battlefield resource-veins = Veins resource-tiberium = Tiberium faction-random = .name = Any .description = Random Faction A random faction will be chosen when the game starts faction-gdi = .name = GDI .description = Global Defense Initiative The GDI is an international military branch of the United Nations tasked with keeping world peace. Commanding the combined forces of the world's most powerful nations, they possess an unmatched arsenal of high-tech weaponry. faction-nod = .name = Nod .description = Brotherhood of Nod The Brotherhood is a religious cult centered around their leader Kane and the alien substance Tiberium. They utilize stealth technology and guerilla tactics to defeat those who oppose them. ## Structures notification-construction-complete = Construction complete. notification-unit-ready = Unit ready. notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress. notification-repairing = Repairing. notification-unit-repaired = Unit repaired. notification-unit-sold = Unit sold. notification-ion-cannon-ready = Ion cannon ready. notification-select-target = Select target. notification-cluster-missile-ready = Cluster missile ready. notification-missile-launch-detected = Missile launch detected. notification-emp-cannon-ready = EMP cannon ready. ## Defaults notification-unit-lost = Unit lost. notification-unit-promoted = Unit promoted. notification-primary-building-selected = Primary building selected. ## Infantry notification-building-infiltrated = Building infiltrated. notification-building-captured = Building captured. notification-bridge-repaired = Bridge repaired. ## aircraft.yaml actor-dpod-name = Drop Pod actor-dpod2-name = Drop Pod actor-dshp-name = Dropship actor-orca = .name = Orca Fighter .description = Fast assault gunship with dual missile launchers. Strong vs Buildings, Vehicles Weak vs Infantry, Aircraft actor-orcab = .name = Orca Bomber .description = Heavy bomber. Strong vs Buildings, Vehicles Weak vs Infantry, Aircraft actor-orcatran-name = Orca Transport actor-trnsport = .name = Carryall .description = VTOL aircraft capable of lifting and transporting vehicles. Unarmed actor-scrin = .name = Banshee Fighter .description = Advanced fighter-bomber craft with twin plasma cannons. Strong vs Buildings, Vehicles Weak vs Infantry, Aircraft actor-apache = .name = Harpy .description = Anti-personnel support gunship armed with dual chain guns. Strong vs Infantry, Light armor, Aircraft Weak vs Vehicles actor-hunter-name = Hunter-Seeker Droid ## bridges.yaml actor-cabhut-name = Bridge repair hut meta-lowbridgeramp-name = Bridge actor-lobrdg-d-name = Dead Bridge actor-lobrdg-r-name = Bridge Ramp meta-elevatedbridgeplaceholder-name = Bridge ## civilian-infantry.yaml actor-weedguy-name = Chem Spray Infantry actor-umagon-name = Umagon actor-chamspy-disguisetooltip-name = Chameleon Spy actor-mutant-name = Mutant actor-mwmn-name = Mutant Soldier actor-mutant3-name = Mutant Sergeant actor-tratos-name = Tratos actor-oxanna-name = Oxanna actor-slav-name = Slavick ## civilian-structures.yaml actor-aban01-name = WS Logging Company actor-aban02-name = Panullo Hacienda actor-aban03-name = Abandoned Factory actor-aban04-name = City Hall actor-aban05-name = Hunting Lodge actor-aban06-name = Local Inn & Lodging actor-aban07-name = Church actor-aban08-name = Abandoned Warehouse actor-aban09-name = Tall's Residence actor-aban10-name = Denzil's Last Chance Motel actor-aban11-name = Miele Manor actor-aban12-name = Kettler's Place actor-aban13-name = Long's Home actor-aban14-name = Local Store actor-aban15-name = Adam's House actor-aban16-name = Gas Station actor-aban17-name = Gas Pumps actor-aban18-name = Gas Station Sign actor-ammocrat-name = Ammo Crates actor-bboard01-name = Eat at Rade's Roadhouse actor-bboard02-name = Drink YEO-CA Cola! actor-bboard03-name = Hamburgers $.99 actor-bboard04-name = Visit Scenic Las Vegas actor-bboard05-name = Rooms $29 a nite actor-bboard06-name = Kaspm's Tiberium Warhouse actor-bboard07-name = Alkaline's Battery Superstore actor-bboard08-name = Alex-gators petshop just ahead! actor-bboard09-name = TacticX games rock! actor-bboard10-name = WW Surf and Turf hits the spot! actor-bboard11-name = Only 11 miles to Zydeko's cafe! actor-bboard12-name = No escape from Archer's Asylum! actor-bboard13-name = Stop in at Hewitt's hair salon actor-bboard14-name = Billy Bob's Harvester school actor-bboard15-name = Pannullo's hacienda es bueno actor-bboard16-name = Join GDI: We save lives. actor-ca0001-name = Rade's Roadhouse actor-ca0002-name = Sandberg and Son's actor-ca0003-name = Temp Housing actor-ca0004-name = Waystation actor-ca0005-name = Ferbie's 4 Sale actor-ca0006-name = Deluxe Accomodations actor-ca0007-name = Field Generator actor-ca0008-name = Subterranean Dwelling actor-ca0009-name = Subterranean Dwelling actor-ca0010-name = Leary Traveller Inn actor-ca0011-name = Water Tank actor-ca0012-name = Greenhouse actor-ca0013-name = Water Purifier actor-ca0014-name = Observation Tower actor-ca0015-name = Port-A-Shack actor-ca0016-name = Port-A-Shack Deluxe actor-ca0017-name = Energy Transformer actor-ca0018-name = Solar Panel actor-ca0019-name = Solar Panel actor-ca0020-name = Solar Panel actor-ca0021-name = Solar Panel actor-caaray-name = Civilian Array actor-caarmr-name = Civilian Armory actor-cacrsh01-name = Crash Site actor-capyr01-name = Pyramid actor-capyr02-name = Pyramid actor-capyr03-name = Pyramid actor-city01-name = Connelly Court Apts. actor-city02-name = Lightner's Luxury Suites actor-city03-name = Office Building actor-city04-name = Westwood Stock Exchange actor-city05-name = Daily Sun Times actor-city06-name = YEO-CA Cola Corp. actor-city07-name = Urban Housing actor-city08-name = Yee's Discount Liquor actor-city09-name = Abandoned Warehouse actor-city10-name = Urban Storefront actor-city11-name = Ambrose Lounge actor-city12-name = Bostic Tower actor-city13-name = Hewitt Hair Salon actor-city14-name = Business Offices actor-city15-name = 2nd National Bank actor-city16-name = Highrise Hotel actor-city17-name = The Projects actor-city18-name = Archer Asylum actor-city19-name = Fill'er Up-Pump'N'Go actor-city20-name = Gas Pump actor-city21-name = Gas Station Sign actor-city22-name = Church actor-ctdam-name = Hydroelectric Dam actor-ctvega-name = Vega's Pyramid actor-gakodk-name = GDI Kodiak actor-gaoldcc1-name = Old Construction Yard actor-gaoldcc2-name = Old Temple actor-gaoldcc3-name = Old Weapons Factory actor-gaoldcc4-name = Old Refinery actor-gaoldcc5-name = Old Advanced Power Plant actor-gaoldcc6-name = Old Silos actor-gasand = .description = Stops infantry and light vehicles. Can be crushed by tanks. .name = Sandbags actor-gaspot-name = Light Tower actor-galite-name = Light Post actor-ingalite-name = (Invisible Light Post) actor-neglamp-name = (Invisible Negative Light Post) actor-redlamp-name = Red Light Post actor-negred-name = Negative Red Light Post actor-grenlamp-name = Green Light Post actor-bluelamp-name = Blue Light Post actor-yelwlamp-name = Yellow Light Post actor-inyelwlamp-name = (Invisible Yellow Light Post) actor-purplamp-name = Purple Light Post actor-inpurplamp-name = (Invisible Purple Light Post) actor-inoranlamp-name = (Invisible Orange Light Post) actor-ingrnlmp-name = (Invisible Green Light Post) actor-inredlmp-name = (Invisible Red Light Post) actor-inblulmp-name = (Invisible Blue Light Post) actor-gaicbm-name = Deployed ICBM actor-namntk-name = NOD Montauk actor-ntpyra-name = Nod Pyramid actor-ufo-name = Scrin Ship ## civilian-vehicles.yaml actor-4tnk-name = Mammoth Tank meta-truck-name = Truck actor-icbm-name = Ballistic Missile Launcher actor-bus-name = School Bus actor-pick-name = Pickup actor-car-name = Automobile actor-wini-name = Recreational Vehicle actor-locomotive-name = Train Locomotive actor-traincar-name = Passenger Car actor-cargocar-name = Cargo Car ## critters.yaml actor-doggie-name = Tiberian Fiend actor-visc-sml-name = Baby Visceroid actor-visc-lrg-name = Adult Visceroid actor-jfish-name = Tiberium Floater ## defaults.yaml meta-crate-name = Crate meta-civilianinfantry-name = Civilian meta-aircrafthusk-generic-name = Destroyed Aircraft meta-blossomtree-name = Blossom Tree meta-tree-name = Tree meta-rock-name = Rock meta-box-name = Box meta-drum-name = Drum meta-palette-name = Palette meta-railway-name = Railway meta-gate-description = Automated barrier that opens for allied units. ## gdi-infantry.yaml actor-e2 = .description = Infantry armed with special explosive discs. Strong vs Buildings, Infantry Weak vs Vehicles, Aircraft .name = Disc Thrower actor-medic = .name = Medic .description = Heals nearby infantry. Unarmed actor-jumpjet = .name = Jumpjet Infantry .description = Airborne soldier. Strong vs Infantry, Aircraft Weak vs Vehicles actor-jumpjet-husk-name = Jumpjet Infantry actor-ghost = .name = Ghost Stalker .description = Elite commando infantry, armed with a railgun and C4. Strong vs Infantry, Buildings Weak vs Vehicles, Aircraft Special Ability: Destroy Building with C4 Maximum 1 can be trained. ## gdi-structures.yaml actor-gapowr = .description = Provides power for other structures. .name = GDI Power Plant actor-gapowr-socket-name = GDI Power Plant socket actor-gapowrup = .name = Power Turbine .description = Provides extra power generation. actor-gapile = .description = Produces infantry. .name = GDI Barracks actor-gaweap = .name = GDI War Factory .description = Produces vehicles. actor-gahpad = .name = Helipad .description = Produces, rearms and repairs helicopters. actor-gadept = .name = Service Depot .description = Repairs or sells vehicles and aircraft. actor-garadr = .description = Provides an overview of the battlefield. Can detect cloaked units. Requires power to operate. .name = GDI Radar actor-gatech = .description = Provides access to advanced GDI technologies. .name = GDI Tech Center actor-gaplug = .name = GDI Upgrade Center .description = Can be upgraded for additional technology. .ioncannonpower-name = Ion Cannon .ioncannonpower-description = Initiate an Ion Cannon strike. Applies instant damage to a small area. .droppodspower-name = Drop Pods .droppodspower-description = Drop Pod reinforcements. Small team of elite soldiers orbital drops to target location. .produceactorpower-name = Hunter Seeker .produceactorpower-description = Releases a drone that will acquire and destroy an enemy target. actor-gafire = .name = Firestrom Generator .description = Building that grants access to Firestrom device. actor-gaplug-socket-ioncannon-name = GDI Upgrade Center socket actor-gaplug-socket-hunterseeker-name = GDI Upgrade Center socket actor-gaplug2 = .name = Seeker Control .description = Enables use of the hunter-seeker droid. actor-gaplug3 = .name = Ion Cannon Uplink .description = Enables use of the Ion Cannon. actor-gaplug4 = .name = Drop Pod Node .description = Enables use of the Drop Pod Reinforcements. ## gdi-support.yaml actor-gawall = .description = Stops infantry and blocks enemy fire. Can NOT be crushed by tanks. .name = Concrete Wall actor-gagate-a-name = GDI Gate actor-gagate-b-name = GDI Gate actor-gactwr = .name = Component Tower .description = Modular tower for base defenses. actor-gactwr-socket-name = Component Tower (unupgraded) actor-gavulc = .name = Vulcan Tower .description = Basic base defense. Does not require power to operate. Strong vs Infantry, Light armor Weak vs Aircraft actor-garock = .name = RPG Upgrade .description = GDI Advanced base defense. Does not require power to operate. Strong vs Armored ground units Weak vs Aircraft actor-gacsam = .name = SAM Upgrade .description = GDI Anti-Air base defense. Does not require power to operate. Strong vs Aircraft Weak vs Ground units ## gdi-vehicles.yaml actor-apc = .name = Amphibious APC .description = Armored infantry transport. Can move on water. Unarmed actor-hvr = .name = Hover MLRS .description = Hovering vehicle armed with long range missiles. Strong vs Vehicles, Aircraft Weak vs Infantry actor-smech = .name = Wolverine .description = Anti-personnel walker. Strong vs Infantry, Light armor Weak vs Vehicles, Aircraft actor-mmch = .name = Titan .description = General purpose mechanized walker. Strong vs Vehicles Weak vs Infantry, Aircraft actor-hmec = .name = Mammoth Mk. II .description = Slow heavy walker. Armed with dual railguns and rocket launchers. Strong vs Infantry, Vehicles, Aircraft and Buildings Weak vs Nothing Maximum 1 can be built. actor-sonic = .name = Disruptor .description = Armored high-tech vehicle with long range and sonic armament. Strong vs Infantry, Vehicles, Buildings Weak vs Aircraft actor-jugg = .name = Juggernaut .deployed-name = Juggernaut (deployed) .description = Mobile Artillery Mech. Needs to deploy in order to shoot. Strong vs Ground units Weak vs Aircraft actor-mobilemp = .description = Fires a pulse blast which disables all mechanical units in the area. .name = Mobile EMP Cannon ## husks.yaml actor-dshp-husk-name = Dropship actor-orca-husk-name = Orca Fighter actor-orcab-husk-name = Orca Bomber actor-orcatran-husk-name = Orca Transport actor-trnsport-husk-name = Carryall actor-scrin-husk-name = Banshee Fighter actor-apache-husk-name = Harpy ## misc.yaml actor-mpspawn-name = (multiplayer player starting point) actor-waypoint-name = (waypoint for scripted behavior) actor-camera-name = (reveals area to owner) ## nod-infantry.yaml actor-e3 = .description = Anti-tank infantry. Strong vs Vehicles, Aircraft, Buildings Weak vs Infantry .name = Rocket Infantry actor-cyborg = .name = Cyborg Infantry .description = Cybernetic infantry unit. Strong vs Infantry, Light armor Weak vs Vehicles, Aircraft actor-cyc2 = .name = Cyborg Commando .description = Elite cybernetic infantry unit. Strong vs Infantry, Vehicles, Buildings Weak vs Aircraft Maximum 1 can be trained. actor-mhijack = .description = Hijacks enemy vehicles. Unarmed .name = Mutant Hijacker ## nod-structures.yaml actor-napowr = .description = Provides power for other structures. .name = Nod Power Plant actor-naapwr = .description = Provides twice as much power as the normal Power Plant. .name = Advanced Power Plant actor-nahand = .description = Produces infantry. .name = Hand of Nod actor-naweap = .name = Nod War Factory .description = Produces vehicles. actor-nahpad = .name = Helipad .description = Produces, rearms and repairs helicopters. actor-naradr = .description = Provides an overview of the battlefield. Can detect cloaked units. Requires power to operate. .name = Nod Radar actor-natech = .description = Provides access to advanced Nod technologies. .name = Nod Tech Center actor-nastlh = .name = Stealth Generator .description = Generates a cloaking field to hide your forces from the enemy. actor-natmpl = .description = Provides access to advanced Nod technologies. .name = Temple of Nod .produceactorpower-name = Hunter Seeker .produceactorpower-description = Releases a drone that will acquire and destroy an enemy target. actor-namisl = .description = Launches a devastating missile at a target location. Requires power to operate. Maximum 1 can be built. .name = Nod Missile Silo .nukepower-name = Cluster Missile .nukepower-description = Launches an explosive cluster warhead at a target location. actor-nawast = .name = Waste Refinery .description = Processes Veins into useable resources. Maximum 1 can be built. ## nod-support.yaml actor-nawall = .description = Stops infantry and blocks enemy fire. Can NOT be crushed by tanks. .name = Concrete Wall actor-nagate-a-name = Nod Gate actor-nagate-b-name = Nod Gate actor-napost = .description = Stops infantry and blocks enemy fire. Can NOT be crushed by tanks. .name = Laser Fence actor-nafnce-name = Laser Fence actor-nalasr = .name = Laser Turret .description = Basic base defense. Requires power to operate. Strong vs Ground units Weak vs Aircraft actor-naobel = .name = Obelisk of Light .description = Advanced base defense. Requires power to operate. Strong vs Ground units Weak vs Aircraft actor-nasam = .name = S.A.M. Site .description = Nod Anti-Air base defense. Requires power to operate. Strong vs Aircraft Weak vs Ground units ## nod-vehicles.yaml actor-bggy = .name = Attack Buggy .description = Fast scout and anti-infantry vehicle. Strong vs Infantry, Light armor Weak vs Vehicles, Aircraft actor-bike = .name = Attack Cycle .description = Fast scout vehicle, armed with rockets. Strong vs Vehicles Weak vs Infantry, Aircraft actor-ttnk = .name = Tick Tank .deployed-name = Tick Tank (deployed) .description = Nod's main battle tank. Can deploy to gain extra protection. Strong vs Vehicles Weak vs Infantry, Aircraft actor-art2 = .name = Artillery .deployed-name = Artillery (deployed) .description = Mobile Artillery. Needs to deploy in order to shoot. Strong vs Ground units Weak vs Aircraft actor-repair = .description = Repairs nearby vehicles. Unarmed .name = Mobile Repair Vehicle actor-weed = .name = Weed Eater .description = Collects veins for processing. Unarmed actor-sapc = .name = Subterranean APC .description = Troop transport that can move underground to avoid detection. Unarmed actor-subtank = .name = Devil's Tongue .description = Subterranean Flame Tank. Is able to move underground. Strong vs Infantry, Buildings Weak vs Tanks, Aircraft actor-stnk = .name = Stealth Tank .description = Lightly armoured tank equipped with a personal stealth generator. Armed with missiles. Can be spotted by infantry at close range. Strong vs Vehicles, Aircraft Weak vs Infantry actor-sgen = .name = Mobile Stealth Generator .deployed-name = Mobile Stealth Generator (deployed) .description = Can cloak units when deployed. Unarmed ## shared-infantry.yaml actor-e1 = .description = General-purpose infantry. Strong vs Infantry Weak vs Vehicles, Aircraft .name = Light Infantry actor-engineer = .name = Engineer .description = Infiltrates and captures enemy structures. Unarmed ## shared-structures.yaml actor-gacnst = .description = Builds base structures. .name = Construction Yard actor-proc = .name = Tiberium Refinery .description = Processes raw Tiberium into useable resources. actor-gasilo = .description = Stores excess Tiberium. .name = Silo actor-anypower-name = Any Power Generation actor-barracks-name = Infantry Production actor-factory-name = Vehicle Production actor-radar-name = Radar actor-tech-name = Tech Center ## shared-support.yaml actor-napuls = .name = E.M. Pulse Cannon .description = Disables mechanical units in an area. Requires power to operate. .attackorderpower-name = E.M. Pulse .attackorderpower-description = Fires a pulse blast which disables all mechanical units in the area. ## shared-vehicles.yaml actor-mcv = .description = Deploys into another Construction Yard. Unarmed .name = Mobile Construction Vehicle actor-harv = .name = Harvester .description = Collects Tiberium for processing. Unarmed actor-lpst = .description = Can detect cloaked and subterranean units when deployed. Unarmed .name = Mobile Sensor Array .deployed-name = Mobile Sensor Array (deployed) ## trees.yaml actor-bigblue-name = Large Blue Tiberium Crystal actor-veinhole-name = Veinhole meta-tibflora-name = Tiberian Flora ## Civilian Tech actor-cahosp = .name = Civilian Hospital .captured-desc = Provides infantry with self-healing. .capturable-desc = Capture to enable self-healing for infantry. ## ai.yaml bot-test-ai = .name = Test AI