#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Grants a condition if the owner is a combatant.")] public class GrantConditionOnCombatantOwnerInfo : TraitInfo { [FieldLoader.Require] [GrantedConditionReference] [Desc("The condition to grant.")] public readonly string Condition = null; public override object Create(ActorInitializer init) { return new GrantConditionOnCombatantOwner(this); } } public class GrantConditionOnCombatantOwner : INotifyCreated, INotifyOwnerChanged { readonly GrantConditionOnCombatantOwnerInfo info; int conditionToken = Actor.InvalidConditionToken; public GrantConditionOnCombatantOwner(GrantConditionOnCombatantOwnerInfo info) { this.info = info; } void INotifyCreated.Created(Actor self) { if (!self.Owner.NonCombatant) conditionToken = self.GrantCondition(info.Condition); } void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { if (conditionToken != Actor.InvalidConditionToken) conditionToken = self.RevokeCondition(conditionToken); if (!newOwner.NonCombatant) conditionToken = self.GrantCondition(info.Condition); } } }