#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { public class GrantConditionOnTerrainInfo : TraitInfo { [FieldLoader.Require] [GrantedConditionReference] [Desc("Condition to grant.")] public readonly string Condition = null; [FieldLoader.Require] [Desc("Terrain names to trigger the condition.")] public readonly string[] TerrainTypes = Array.Empty(); public override object Create(ActorInitializer init) { return new GrantConditionOnTerrain(init, this); } } public class GrantConditionOnTerrain : ITick { readonly GrantConditionOnTerrainInfo info; readonly TerrainTypeInfo[] terrainTypes; int conditionToken = Actor.InvalidConditionToken; string cachedTerrain; public GrantConditionOnTerrain(ActorInitializer init, GrantConditionOnTerrainInfo info) { this.info = info; terrainTypes = init.World.Map.Rules.TerrainInfo.TerrainTypes; } void ITick.Tick(Actor self) { var cell = self.Location; if (!self.World.Map.Contains(cell)) return; // The terrain type may change between ticks without the actor moving var currentTerrain = cell.Layer == 0 ? self.World.Map.GetTerrainInfo(cell).Type : terrainTypes[self.World.GetCustomMovementLayers()[cell.Layer].GetTerrainIndex(cell)].Type; var wantsGranted = info.TerrainTypes.Contains(currentTerrain); if (currentTerrain != cachedTerrain) { if (wantsGranted && conditionToken == Actor.InvalidConditionToken) conditionToken = self.GrantCondition(info.Condition); else if (!wantsGranted && conditionToken != Actor.InvalidConditionToken) conditionToken = self.RevokeCondition(conditionToken); } cachedTerrain = currentTerrain; } } }