#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Heals all actors that belong to the owner of the collector.")] sealed class HealActorsCrateActionInfo : CrateActionInfo { [Desc("The target type(s) of the actors this crate action will heal. Leave empty to heal all actors.")] public readonly BitSet TargetTypes = default; public override object Create(ActorInitializer init) { return new HealActorsCrateAction(init.Self, this); } } sealed class HealActorsCrateAction : CrateAction { readonly HealActorsCrateActionInfo info; public HealActorsCrateAction(Actor self, HealActorsCrateActionInfo info) : base(self, info) { this.info = info; } public override void Activate(Actor collector) { foreach (var healable in collector.World.ActorsWithTrait().Where(tp => tp.Actor.Owner == collector.Owner)) if (!healable.Trait.IsDead && (info.TargetTypes.IsEmpty || info.TargetTypes.Overlaps(healable.Actor.GetEnabledTargetTypes()))) healable.Trait.InflictDamage(healable.Actor, healable.Actor, new Damage(-(healable.Trait.MaxHP - healable.Trait.HP)), true); base.Activate(collector); } } }