fact: build: Start: 4 Length: 20 Tick: 100 idle: Start: 0 Length: 4 Tick: 100 damaged-idle: Start: 24 Length: 4 Tick: 100 damaged-build: Start: 28 Length: 20 Tick: 100 dead: Start: 48 make: factmake Start: 0 Length: * Tick: 80 bib: bib2 Start: 0 Length: * icon: facticnh Start: 0 nuke: idle: Start: 0 Length: 4 Tick: 1000 damaged-idle: Start: 4 Length: 4 Tick: 1000 dead: Start: 8 Tick: 1000 make: nukemake Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: nukeicnh Start: 0 proc: idle: Start: 0 Length: 6 Tick: 120 damaged-idle: Start: 30 Length: 6 Tick: 120 dead: Start: 60 make: procmake Start: 0 Length: * Tick: 80 resources: proctwr Start: 0 Length: 6 Offset: -32,-21 damaged-resources: proctwr Start: 6 Length: 6 Offset: -32,-21 bib: bib2 Start: 0 Length: * icon: procicnh Start: 0 silo: idle: Start: 0 Length: 5 Offset: 0,-1 damaged-idle: Start: 5 Length: 5 Offset: 0,-1 dead: Start: 10 Offset: 0,-1 make: silomake Start: 0 Length: * Tick: 80 Offset: 0,-1 bib: mbSILO Start: 0 Length: * Offset: 0,1 icon: siloicnh Start: 0 hand: idle: Start: 0 damaged-idle: Start: 1 dead: Start: 2 make: handmake Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: handicnh Start: 0 pyle: idle: Start: 0 Length: 10 Tick: 100 damaged-idle: Start: 10 Length: 10 Tick: 100 dead: Start: 20 Tick: 100 make: pylemake Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: pyleicnh Start: 0 weap: idle: Start: 0 damaged-idle: Start: 1 dead: Start: 2 build-top: weap2 Start: 0 Length: 10 damaged-build-top: weap2 Start: 10 Length: 10 idle-top: weap2 Start: 0 damaged-idle-top: weap2 Start: 4 make: weapmake Start: 0 Length: * Tick: 80 bib: bib2 Start: 0 Length: * icon: weapicnh Start: 0 afld: idle: Start: 0 Tick: 120 ZOffset: -1023 active: Start: 0 Length: 16 Tick: 120 ZOffset: -1023 damaged-idle: Start: 16 Tick: 120 ZOffset: -1023 damaged-active: Start: 16 Length: 16 Tick: 120 ZOffset: -1023 dead: Start: 32 ZOffset: -1023 make: afldmake Start: 0 Length: * Tick: 80 bib: bib1 Start: 0 Length: * icon: afldicnh Start: 0 hq: idle: Start: 0 Length: 16 Tick: 100 damaged-idle: Start: 16 Length: 16 Tick: 100 dead: Start: 32 make: hqmake Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: hqicnh Start: 0 nuk2: idle: Start: 0 Length: 4 Tick: 1000 damaged-idle: Start: 4 Length: 4 Tick: 1000 dead: Start: 8 make: nuk2make Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: nuk2icnh Start: 0 hpad: idle: Start: 0 ZOffset: -1023 damaged-idle: Start: 7 ZOffset: -1023 active: Start: 1 Length: 6 Tick: 100 ZOffset: -1023 damaged-active: Start: 8 Length: 6 Tick: 100 ZOffset: -1023 dead: Start: 14 ZOffset: -1023 make: hpadmake Start: 0 Length: * Tick: 80 icon: hpadicnh Start: 0 fix: idle: Start: 0 ZOffset: -1c511 damaged-idle: Start: 7 ZOffset: -1c511 active: Start: 0 Length: 7 ZOffset: -1c511 damaged-active: Start: 7 Length: 7 ZOffset: -1c511 dead: Start: 14 ZOffset: -1c511 make: fixmake Start: 0 Length: 14 Tick: 60 bib: mbFIX Start: 0 Length: * Offset: 0,-9 icon: fixicnh Start: 0 eye: idle: Start: 0 Length: 16 Tick: 100 damaged-idle: Start: 16 Length: 16 Tick: 100 dead: Start: 32 make: eyemake Start: 0 Length: * Tick: 80 bib: bib3 Start: 0 Length: * icon: eyeicnh Start: 0 tmpl: idle: Start: 0 damaged-idle: Start: 5 active: Start: 0 Length: 5 damaged-active: Start: 5 Length: 5 dead: Start: 10 make: tmplmake Start: 0 Length: * Tick: 60 bib: bib2 Start: 0 Length: * icon: tmplicnh Start: 0 obli: idle: Start: 0 damaged-idle: Start: 4 active: Start: 0 Length: 4 Tick: 680 damaged-active: Start: 4 Length: 4 Tick: 680 dead: Start: 8 make: oblimake Start: 0 Length: 13 Tick: 80 bib: mbOBLI Start: 0 Length: * Offset: -1,-3 icon: obliicnh Start: 0 brik: idle: Start: 0 Length: 16 scratched-idle: Start: 16 Length: 16 damaged-idle: Start: 32 Length: 16 icon: brikicnh Start: 0 sbag: idle: Start: 0 Length: 16 icon: sbagicnh Start: 0 cycl: idle: Start: 0 Length: 16 damaged-idle: Start: 16 Length: 16 icon: cyclicnh Start: 0 barb: idle: Start: 0 Length: 16 damaged-idle: Start: 16 Length: 16 wood: idle: Start: 0 Length: 16 damaged-idle: Start: 16 Length: 16 gun: idle: Start: 0 Facings: 32 recoil: Start: 32 Facings: 32 damaged-idle: Start: 64 Facings: 32 damaged-recoil: Start: 96 Facings: 32 make: gunmake Start: 0 Length: * Tick: 80 muzzle: gunfire2 Start: 0 Length: * bib: mbGUN Start: 0 Length: * Offset: -1,-1 icon: gunicnh Start: 0 sam: closed-idle: Start:0 opening: Start: 1 Length: 16 Tick: 30 idle: Start: 17 Facings: 32 closing: Start: 50 Length: 14 Tick: 30 damaged-closed-idle: Start:64 damaged-opening: Start: 65 Length: 16 Tick: 30 damaged-idle: Start: 81 Facings: 32 damaged-closing: Start: 114 Length: 14 Tick: 30 dead: Start: 128 make: sammake Start: 0 Length: 20 Tick: 30 muzzle: samfire Start: 0 Length: 18 Facings: 8 icon: samicnh Start: 0 gtwr: idle: Start: 0 damaged-idle: Start: 1 dead: Start: 2 make: gtwrmake Start: 0 Length: * Tick: 80 muzzle: minigun Start: 0 Length: 6 Facings: 8 bib: mbGTWR Start: 0 Length: * Offset: 0,-2 icon: gtwricnh Start: 0 atwr: idle: Start: 0 Offset: 0,-1 damaged-idle: Start: 1 Offset: 0,-1 dead: Start: 2 Offset: 0,-1 make: atwrmake Start: 0 Length: * Tick: 80 Offset: 0,-1 muzzle: gunfire2 Start: 0 Length: * Offset: 0,-1 bib: mbGTWR Start: 0 Length: * Offset: -3,0 icon: atwricnh Start: 0 hosp: idle: Start: 0 Length: 4 Tick: 100 Offset: 0,-2 damaged-idle: Start: 4 Length: 4 Offset: 0,-2 make: hospmake Start: 0 Length: * Tick: 80 Offset: 0,-2 bib: mbHOSP Start: 0 Length: * Offset: 0,1 hosp.husk: idle: hosp Start: 8 bib: mbHOSP Start: 0 Length: * Offset: 0,1 bio: idle: Start: 0 damaged-idle: Start: 1 make: biomake Start: 0 Length: * Tick: 80 bio.husk: idle: bio Start: 2 miss: idle: Start: 0 Offset: 0,-1 damaged-idle: Start: 1 Offset: 0,-1 make: missmake Start: 0 Length: * Tick: 80 Offset: 0,-1 bib: mbMISS Start: 0 Length: * Offset: 0,1 icon: missicnh Start: 0 miss.husk: idle: miss Start: 2 bib: mbMISS Start: 0 Length: * Offset: 0,1