#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Network; using OpenRA.Primitives; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { public class ServerCreationLogic : ChromeLogic { [TranslationReference] const string InternetServerNatA = "label-internet-server-nat-A"; [TranslationReference] const string InternetServerNatBenabled = "label-internet-server-nat-B-enabled"; [TranslationReference] const string InternetServerNatBnotSupported = "label-internet-server-nat-B-not-supported"; [TranslationReference] const string InternetServerNatBdisabled = "label-internet-server-nat-B-disabled"; [TranslationReference] const string InternetServerNatC = "label-internet-server-nat-C"; [TranslationReference] const string LocalServer = "label-local-server"; [TranslationReference("port")] const string ServerCreationFailedPrompt = "dialog-server-creation-failed.prompt"; [TranslationReference] const string ServerCreationFailedPortUsed = "dialog-server-creation-failed.prompt-port-used"; [TranslationReference("message", "code")] const string ServerCreationFailedError = "dialog-server-creation-failed.prompt-error"; [TranslationReference] const string ServerCreationFailedTitle = "dialog-server-creation-failed.title"; [TranslationReference] const string ServerCreationFailedCancel = "dialog-server-creation-failed.cancel"; readonly Widget panel; readonly ModData modData; readonly LabelWidget noticesLabelA, noticesLabelB, noticesLabelC; readonly Action onCreate; readonly Action onExit; MapPreview preview = MapCache.UnknownMap; bool advertiseOnline; [ObjectCreator.UseCtor] public ServerCreationLogic(Widget widget, ModData modData, Action onExit, Action openLobby) { panel = widget; this.modData = modData; onCreate = openLobby; this.onExit = onExit; var settings = Game.Settings; preview = modData.MapCache[modData.MapCache.ChooseInitialMap(modData.MapCache.PickLastModifiedMap(MapVisibility.Lobby) ?? Game.Settings.Server.Map, Game.CosmeticRandom)]; panel.Get("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; panel.Get("CREATE_BUTTON").OnClick = CreateAndJoin; var mapButton = panel.GetOrNull("MAP_BUTTON"); if (mapButton != null) { panel.Get("MAP_BUTTON").OnClick = () => { Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", preview.Uid }, { "initialTab", MapClassification.System }, { "onExit", () => { } }, { "onSelect", (Action)(uid => preview = modData.MapCache[uid]) }, { "filter", MapVisibility.Lobby }, { "onStart", () => { } } }); }; panel.Get("MAP_PREVIEW").Preview = () => preview; var titleLabel = panel.GetOrNull("MAP_TITLE"); if (titleLabel != null) { var font = Game.Renderer.Fonts[titleLabel.Font]; var title = new CachedTransform(m => { var truncated = WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font); if (m.Title != truncated) titleLabel.GetTooltipText = () => m.Title; else titleLabel.GetTooltipText = null; return truncated; }); titleLabel.GetText = () => title.Update(preview); } var typeLabel = panel.GetOrNull("MAP_TYPE"); if (typeLabel != null) { var type = new CachedTransform(m => m.Categories.FirstOrDefault() ?? ""); typeLabel.GetText = () => type.Update(preview); } var authorLabel = panel.GetOrNull("MAP_AUTHOR"); if (authorLabel != null) { var font = Game.Renderer.Fonts[authorLabel.Font]; var author = new CachedTransform( m => WidgetUtils.TruncateText($"Created by {m.Author}", authorLabel.Bounds.Width, font)); authorLabel.GetText = () => author.Update(preview); } } var serverName = panel.Get("SERVER_NAME"); serverName.Text = Game.Settings.SanitizedServerName(settings.Server.Name); serverName.OnEnterKey = _ => { serverName.YieldKeyboardFocus(); return true; }; serverName.OnLoseFocus = () => { serverName.Text = Game.Settings.SanitizedServerName(serverName.Text); settings.Server.Name = serverName.Text; }; panel.Get("LISTEN_PORT").Text = settings.Server.ListenPort.ToString(); advertiseOnline = Game.Settings.Server.AdvertiseOnline; var advertiseCheckbox = panel.Get("ADVERTISE_CHECKBOX"); advertiseCheckbox.IsChecked = () => advertiseOnline; advertiseCheckbox.OnClick = () => { advertiseOnline ^= true; BuildNotices(); }; var passwordField = panel.GetOrNull("PASSWORD"); if (passwordField != null) passwordField.Text = Game.Settings.Server.Password; noticesLabelA = panel.GetOrNull("NOTICES_HEADER_A"); noticesLabelB = panel.GetOrNull("NOTICES_HEADER_B"); noticesLabelC = panel.GetOrNull("NOTICES_HEADER_C"); var noticesNoUPnP = panel.GetOrNull("NOTICES_NO_UPNP"); if (noticesNoUPnP != null) { noticesNoUPnP.IsVisible = () => advertiseOnline && (Nat.Status == NatStatus.NotSupported || Nat.Status == NatStatus.Disabled); var settingsA = noticesNoUPnP.GetOrNull("SETTINGS_A"); if (settingsA != null) settingsA.IsVisible = () => Nat.Status == NatStatus.Disabled; var settingsB = noticesNoUPnP.GetOrNull("SETTINGS_B"); if (settingsB != null) settingsB.IsVisible = () => Nat.Status == NatStatus.Disabled; } var noticesUPnP = panel.GetOrNull("NOTICES_UPNP"); if (noticesUPnP != null) noticesUPnP.IsVisible = () => advertiseOnline && Nat.Status == NatStatus.Enabled; var noticesLAN = panel.GetOrNull("NOTICES_LAN"); if (noticesLAN != null) noticesLAN.IsVisible = () => !advertiseOnline; BuildNotices(); } void BuildNotices() { if (noticesLabelA == null || noticesLabelB == null || noticesLabelC == null) return; if (advertiseOnline) { noticesLabelA.Text = modData.Translation.GetString(InternetServerNatA) + " "; var aWidth = Game.Renderer.Fonts[noticesLabelA.Font].Measure(noticesLabelA.Text).X; noticesLabelA.Bounds.Width = aWidth; noticesLabelB.Text = Nat.Status == NatStatus.Enabled ? modData.Translation.GetString(InternetServerNatBenabled) : Nat.Status == NatStatus.NotSupported ? modData.Translation.GetString(InternetServerNatBnotSupported) : modData.Translation.GetString(InternetServerNatBdisabled); noticesLabelB.TextColor = Nat.Status == NatStatus.Enabled ? ChromeMetrics.Get("NoticeSuccessColor") : Nat.Status == NatStatus.NotSupported ? ChromeMetrics.Get("NoticeErrorColor") : ChromeMetrics.Get("NoticeInfoColor"); var bWidth = Game.Renderer.Fonts[noticesLabelB.Font].Measure(noticesLabelB.Text).X; noticesLabelB.Bounds.X = noticesLabelA.Bounds.Right; noticesLabelB.Bounds.Width = bWidth; noticesLabelB.Visible = true; noticesLabelC.Text = modData.Translation.GetString(InternetServerNatC); noticesLabelC.Bounds.X = noticesLabelB.Bounds.Right; noticesLabelC.Visible = true; } else { noticesLabelA.Text = modData.Translation.GetString(LocalServer); noticesLabelB.Visible = false; noticesLabelC.Visible = false; } } void CreateAndJoin() { var name = Game.Settings.SanitizedServerName(panel.Get("SERVER_NAME").Text); if (!Exts.TryParseIntegerInvariant(panel.Get("LISTEN_PORT").Text, out var listenPort)) listenPort = 1234; var passwordField = panel.GetOrNull("PASSWORD"); var password = passwordField != null ? passwordField.Text : ""; // Save new settings Game.Settings.Server.Name = name; Game.Settings.Server.ListenPort = listenPort; Game.Settings.Server.AdvertiseOnline = advertiseOnline; Game.Settings.Server.Map = preview.Uid; Game.Settings.Server.Password = password; Game.Settings.Save(); // Take a copy so that subsequent changes don't affect the server var settings = Game.Settings.Server.Clone(); // Create and join the server try { var endpoint = Game.CreateServer(settings); Ui.CloseWindow(); ConnectionLogic.Connect(endpoint, password, onCreate, onExit); } catch (System.Net.Sockets.SocketException e) { var message = modData.Translation.GetString(ServerCreationFailedPrompt, Translation.Arguments("port", Game.Settings.Server.ListenPort)); // AddressAlreadyInUse (WSAEADDRINUSE) if (e.ErrorCode == 10048) message += "\n" + modData.Translation.GetString(ServerCreationFailedPortUsed); else message += $"\n" + modData.Translation.GetString(ServerCreationFailedError, Translation.Arguments("message", e.Message, "code", e.ErrorCode)); ConfirmationDialogs.ButtonPrompt(modData, ServerCreationFailedTitle, message, onCancel: () => { }, cancelText: ServerCreationFailedCancel); } } } }