4TNK: Inherits: ^Tank Inherits@VOXELS: ^VoxelActor Inherits@EXPERIENCE: ^GainsExperience Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove Valued: Cost: 1700 Tooltip: Name: Mammoth Tank Mobile: Speed: 56 TurnSpeed: 5 Health: HP: 60000 Armor: Type: Heavy RevealsShroud: Range: 6c0 MaxHeightDelta: 3 RequiresCondition: !inside-tunnel Turreted: TurnSpeed: 3 Armament@PRIMARY: Weapon: 120mmx LocalOffset: 707,85,509, 707,-120,509 MuzzleSequence: muzzle MuzzlePalette: effect-ignore-lighting Armament@SECONDARY: Weapon: MammothTusk LocalOffset: 0,283,580, 0,-283,580 AttackTurreted: Voice: Attack PauseOnCondition: empdisable SelfHealing: Step: 500 Delay: 10 HealIfBelow: 50 DamageCooldown: 200 WithVoxelTurret: WithVoxelBarrel: WithMuzzleOverlay: ^TRUCK: Inherits: ^CivilianVoxelVehicle Valued: Cost: 500 Tooltip: Name: Truck Health: HP: 20000 Armor: Type: Light Mobile: Speed: 56 RevealsShroud: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 TRUCKA: Inherits: ^TRUCK TRUCKB: Inherits: ^TRUCK ICBM: Inherits: ^CivilianVoxelCrusher Valued: Cost: 1400 Tooltip: Name: Ballistic Missile Launcher Health: HP: 50000 Armor: Type: Light Mobile: Speed: 85 TurnSpeed: 5 RevealsShroud: RequiresCondition: !inside-tunnel Range: 7c0 MaxHeightDelta: 3 Transforms: IntoActor: gaicbm Offset: -1,-1 Facing: 96 TransformSounds: NoTransformSounds: Voice: Move BUS: Inherits: ^CivilianVoxelCrusher Valued: Cost: 800 Tooltip: Name: School Bus Mobile: TurnSpeed: 5 Speed: 113 RequiresCondition: !empdisable && !loading Health: HP: 10000 Armor: Type: Light RevealsShroud: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 Cargo: Types: Infantry MaxWeight: 20 PipCount: 5 UnloadVoice: Unload LoadingCondition: loading EjectOnDeath: true PICK: Inherits: ^CivilianVoxelVehicle Valued: Cost: 800 Tooltip: Name: Pickup Mobile: TurnSpeed: 5 Speed: 113 RequiresCondition: !empdisable && !loading Health: HP: 10000 Armor: Type: Light RevealsShroud: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 Cargo: Types: Infantry MaxWeight: 2 PipCount: 5 UnloadVoice: Unload LoadingCondition: loading EjectOnDeath: true CAR: Inherits: ^CivilianVoxelVehicle Valued: Cost: 800 Tooltip: Name: Automobile Mobile: TurnSpeed: 5 Speed: 113 RequiresCondition: !empdisable && !loading Health: HP: 10000 Armor: Type: Light RevealsShroud: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 Cargo: Types: Infantry MaxWeight: 4 PipCount: 5 UnloadVoice: Unload LoadingCondition: loading EjectOnDeath: true WINI: Inherits: ^CivilianVoxelVehicle Valued: Cost: 800 Tooltip: Name: Recreational Vehicle Mobile: TurnSpeed: 5 Speed: 113 RequiresCondition: !empdisable && !loading Health: HP: 20000 Armor: Type: Light RevealsShroud: RequiresCondition: !inside-tunnel Range: 5c0 MaxHeightDelta: 3 Cargo: Types: Infantry MaxWeight: 5 PipCount: 5 UnloadVoice: Unload LoadingCondition: loading EjectOnDeath: true LOCOMOTIVE: Inherits: ^Train Valued: Cost: 800 Tooltip: Name: Train Locomotive Cargo: MaxWeight: 2 PipCount: 2 EjectOnDeath: true TRAINCAR: Inherits: ^Train Valued: Cost: 800 Tooltip: Name: Passenger Car Cargo: MaxWeight: 10 PipCount: 5 EjectOnDeath: true CARGOCAR: Inherits: ^Train Valued: Cost: 800 Tooltip: Name: Cargo Car Cargo: MaxWeight: 10 PipCount: 5 EjectOnDeath: true