#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("The actor stays invisible under fog of war.")] public class HiddenUnderFogInfo : HiddenUnderShroudInfo { public override object Create(ActorInitializer init) { return new HiddenUnderFog(this); } } public class HiddenUnderFog : HiddenUnderShroud { public HiddenUnderFog(HiddenUnderFogInfo info) : base(info) { } protected override bool IsVisibleInner(Actor self, Player byPlayer) { if (!VisibilityFootprint(self).Any(byPlayer.Shroud.IsVisible)) return false; return base.IsVisibleInner(self, byPlayer); } } }