%define name openra %define version {VERSION_FIELD} %define root {ROOT_DIR} %define _use_internal_dependency_generator 0 %define __find_provides "" %define __find_requires "" Name: %{name} Version: %{version} Release: 1 Summary: Open Source rebuild of the Red Alert game engine using Mono/OpenGL. License: GPL-3.0 Url: http://open-ra.org Group: Amusements/Games Packager: Matthias Mailänder Requires: mono-core Requires: mono-winforms Requires: openal Requires: libfreetype.so.6 Requires: libasound.so.2 Requires: libc.so.6 Requires: libdl.so.2 Requires: libm.so.6 Requires: libpthread.so.0 Requires: librt.so.1 Requires: xdg-utils Requires: zenity Prefix: /usr Source: %{name}-%{version}.tar.gz BuildRoot: /tmp/openra %description A reimplementation of the Command & Conquer: Red Alert game engine using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as well as Dune 2000. %build %install rm -rf %{buildroot} cp -r %{root} %{buildroot} %clean rm -rf %{buildroot} %files /usr/bin/openra /usr/bin/openra-editor /usr/share/applications/*.desktop /usr/share/doc/openra/* /usr/share/icons/hicolor/*/apps/*.png /usr/share/icons/hicolor/*/apps/*.svg