carryall.reinforce: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Carryall Description: Large winged, planet-bound ship\n Automatically lifts harvesters. Health: HP: 250 Armor: Type: Light Helicopter: CruiseAltitude: 2100 InitialFacing: 0 ROT: 4 Speed: 160 LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune RepairBuildings: repair RearmBuildings: Repulsable: False LandAltitude: 100 LandWhenIdle: False RenderUnit: Image: carryall WithShadow: LeavesHusk: HuskActor: carryall.husk -Selectable: -TargetableAircraft: Carryall: Automatic: False carryall: Inherits: carryall.reinforce Carryall: Automatic: True Buildable: Queue: Aircraft BuildPaletteOrder: 120 carryall.infantry: Inherits: ^Plane ParaDrop: DropRange: 5c0 ChuteSound: Health: HP: 200 Armor: Type: Light RevealsShroud: Range: 12c0 Plane: ROT: 4 Speed: 280 RepairBuildings: repair RearmBuildings: Repulsable: False RenderUnit: Image: carryall WithShadow: Cargo: MaxWeight: 5 Types: Infantry -Selectable: -TargetableAircraft: -GainsExperience: Tooltip: Name: Carryall LeavesHusk: HuskActor: carryall.infantry.husk RejectsOrders: carryall.husk: Inherits: ^AircraftHusk Tooltip: Name: Carryall Helicopter: ROT: 4 Speed: 210 RepairBuildings: repair RearmBuildings: RenderUnit: Image: carryall WithShadow: frigate: Inherits: ^Plane ParaDrop: DropRange: 1c0 Tooltip: Name: Frigate Description: Supply spacecraft Plane: ROT: 5 Speed: 350 RepairBuildings: repair RearmBuildings: Repulsable: False Health: HP: 500 -TargetableAircraft: -AppearsOnRadar: Armor: Type: Heavy WithShadow: Cargo: MaxWeight: 20 PipCount: 10 Invulnerable: -Selectable: -GainsExperience: FlyAwayOnIdle: RejectsOrders: orni: Inherits: ^Helicopter Valued: Cost: 1000 Tooltip: Name: Ornithopter Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks Health: HP: 150 Armor: Type: Light RevealsShroud: Range: 10c0 Armament: Weapon: ChainGun LocalOffset: 85,-213,-85 AttackHeli: FacingTolerance: 20 Helicopter: LandWhenIdle: false InitialFacing: 20 ROT: 6 Speed: 280 RepairBuildings: repair RearmBuildings: RenderUnit: WithShadow: Selectable: Bounds: 38,32,0,0 LeavesHusk: HuskActor: orni.husk orni.bomber: AttackBomber: Armament: Weapon: Napalm Inherits: ^Plane Health: HP: 100 Armor: Type: Light Plane: ROT: 5 Speed: 350 RepairBuildings: repair RearmBuildings: Repulsable: False AmmoPool: Ammo: 5 RenderUnit: Image: orni WithShadow: -Selectable: -GainsExperience: Tooltip: Name: Ornithopter LeavesHusk: HuskActor: orni.bomber.husk RejectsOrders: orni.husk: Inherits: ^AircraftHusk Tooltip: Name: Ornithopter Helicopter: ROT: 6 Speed: 280 RepairBuildings: repair RearmBuildings: RenderUnit: Image: orni WithShadow: orni.bomber.husk: Inherits: ^AircraftHusk Tooltip: Name: Ornithopter Plane: ROT: 5 Speed: 350 RepairBuildings: repair RearmBuildings: RenderUnit: Image: orni WithShadow: carryall.infantry.husk: Inherits: ^AircraftHusk Tooltip: Name: Carryall Plane: ROT: 4 Speed: 280 RepairBuildings: repair RearmBuildings: RenderUnit: Image: carryall WithShadow: