#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.RA.Render; using OpenRA.Traits; namespace OpenRA.Mods.RA { class IronCurtainPowerInfo : SupportPowerInfo { [Desc("Seconds")] public readonly int Duration = 10; [Desc("Cells")] public readonly int Range = 1; public readonly string IronCurtainSound = "ironcur9.aud"; public override object Create(ActorInitializer init) { return new IronCurtainPower(init.self, this); } } class IronCurtainPower : SupportPower { IronCurtainPowerInfo info; public IronCurtainPower(Actor self, IronCurtainPowerInfo info) : base(self, info) { this.info = info; } public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager) { Sound.PlayToPlayer(manager.self.Owner, Info.SelectTargetSound); return new SelectTarget(self.World, order, manager, this); } public override void Activate(Actor self, Order order, SupportPowerManager manager) { base.Activate(self, order, manager); self.Trait().PlayCustomAnim(self, "active"); Sound.Play(info.IronCurtainSound, self.World.Map.CenterOfCell(order.TargetLocation)); foreach (var target in UnitsInRange(order.TargetLocation) .Where(a => a.Owner.Stances[self.Owner] == Stance.Ally)) target.Trait().Activate(target, ((IronCurtainPowerInfo)Info).Duration * 25); } public IEnumerable UnitsInRange(CPos xy) { var range = ((IronCurtainPowerInfo)Info).Range; var tiles = self.World.Map.FindTilesInCircle(xy, range); var units = new List(); foreach (var t in tiles) units.AddRange(self.World.ActorMap.GetUnitsAt(t)); return units.Distinct().Where(a => a.HasTrait()); } class SelectTarget : IOrderGenerator { readonly IronCurtainPower power; readonly int range; readonly Sprite tile; readonly SupportPowerManager manager; readonly string order; public SelectTarget(World world, string order, SupportPowerManager manager, IronCurtainPower power) { this.manager = manager; this.order = order; this.power = power; this.range = ((IronCurtainPowerInfo)power.Info).Range; tile = world.Map.SequenceProvider.GetSequence("overlay", "target-select").GetSprite(0); } public IEnumerable Order(World world, CPos xy, MouseInput mi) { world.CancelInputMode(); if (mi.Button == MouseButton.Left && power.UnitsInRange(xy).Any()) yield return new Order(order, manager.self, false) { TargetLocation = xy, SuppressVisualFeedback = true }; } public void Tick(World world) { // Cancel the OG if we can't use the power if (!manager.Powers.ContainsKey(order)) world.CancelInputMode(); } public IEnumerable RenderAfterWorld(WorldRenderer wr, World world) { var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos); var targetUnits = power.UnitsInRange(xy).Where(a => a.Owner.Stances[power.self.Owner] == Stance.Ally); foreach (var unit in targetUnits) yield return new SelectionBoxRenderable(unit, Color.Red); } public IEnumerable Render(WorldRenderer wr, World world) { var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos); var pal = wr.Palette("terrain"); foreach (var t in world.Map.FindTilesInCircle(xy, range)) yield return new SpriteRenderable(tile, wr.world.Map.CenterOfCell(t), WVec.Zero, -511, pal, 1f, true); } public string GetCursor(World world, CPos xy, MouseInput mi) { return power.UnitsInRange(xy).Any(a => a.Owner.Stances[power.self.Owner] == Stance.Ally) ? "ability" : "move-blocked"; } } } }