#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Drawing; using System.Drawing.Imaging; using OpenRA; using OpenRA.FileFormats; namespace MapConverter { public class MapConverter { // Mapping from ra overlay index to type string static string[] raOverlayNames = { "sbag", "cycl", "brik", "fenc", "wood", "gold01", "gold02", "gold03", "gold04", "gem01", "gem02", "gem03", "gem04", "v12", "v13", "v14", "v15", "v16", "v17", "v18", "fpls", "wcrate", "scrate", "barb", "sbag", }; static Dictionary< string, Pair > overlayResourceMapping = new Dictionary>() { // RA Gems, Gold { "gold01", new Pair(1,0) }, { "gold02", new Pair(1,1) }, { "gold03", new Pair(1,2) }, { "gold04", new Pair(1,3) }, { "gem01", new Pair(2,0) }, { "gem02", new Pair(2,1) }, { "gem03", new Pair(2,2) }, { "gem04", new Pair(2,3) }, // cnc tiberium { "ti1", new Pair(1,0) }, { "ti2", new Pair(1,1) }, { "ti3", new Pair(1,2) }, { "ti4", new Pair(1,3) }, { "ti5", new Pair(1,4) }, { "ti6", new Pair(1,5) }, { "ti7", new Pair(1,6) }, { "ti8", new Pair(1,7) }, { "ti9", new Pair(1,8) }, { "ti10", new Pair(1,9) }, { "ti11", new Pair(1,10) }, { "ti12", new Pair(1,11) }, }; static Dictionary overlayActorMapping = new Dictionary() { // Fences {"sbag","sbag"}, {"cycl","cycl"}, {"brik","brik"}, {"fenc","fenc"}, {"wood","wood"}, // Fields {"v12","v12"}, {"v13","v13"}, {"v14","v14"}, {"v15","v15"}, {"v16","v16"}, {"v17","v17"}, {"v18","v18"}, // Crates {"wcrate","crate"}, {"scrate","crate"}, }; int MapSize; int ActorCount = 0; Map Map = new Map(); Manifest manifest; public MapConverter(string[] args) { if (args.Length != 3) { Console.WriteLine("usage: MapConverter mod[,mod]* input-map.ini output-map.yaml"); return; } var mods = args[0].Split(','); manifest = new Manifest(mods); foreach (var folder in manifest.Folders) FileSystem.Mount(folder); foreach (var pkg in manifest.Packages) FileSystem.Mount(pkg); ConvertIniMap(args[1]); Save(args[2]); } static Dictionary,Pair > fileMapping = new Dictionary,Pair >() { {Pair.New("ra","TEMPERAT"),Pair.New("tem","temperat.col")}, {Pair.New("ra","SNOW"),Pair.New("sno","snow.col")}, {Pair.New("ra","INTERIOR"),Pair.New("int","temperat.col")}, {Pair.New("cnc","DESERT"),Pair.New("des","desert.col")}, {Pair.New("cnc","TEMPERAT"),Pair.New("tem","temperat.col")}, {Pair.New("cnc","WINTER"),Pair.New("win","winter.col")}, }; TileSet tileset; public void ConvertIniMap(string iniFile) { IniFile file = new IniFile(FileSystem.Open(iniFile)); IniSection basic = file.GetSection("Basic"); IniSection map = file.GetSection("Map"); var INIFormat = int.Parse(basic.GetValue("NewINIFormat", "0")); var XOffset = int.Parse(map.GetValue("X", "0")); var YOffset = int.Parse(map.GetValue("Y", "0")); var Width = int.Parse(map.GetValue("Width", "0")); var Height = int.Parse(map.GetValue("Height", "0")); MapSize = (INIFormat == 3) ? 128 : 64; Map.Title = basic.GetValue("Name", "(null)"); Map.Author = "Westwood Studios"; Map.Tileset = Truncate(map.GetValue("Theater", "TEMPERAT"), 8); Map.MapSize.X = MapSize; Map.MapSize.Y = MapSize; Map.TopLeft = new int2 (XOffset, YOffset); Map.BottomRight = new int2(XOffset+Width,YOffset+Height); Map.Selectable = true; if (INIFormat == 3) // RA map { UnpackRATileData(ReadPackedSection(file.GetSection("MapPack"))); UnpackRAOverlayData(ReadPackedSection(file.GetSection("OverlayPack"))); ReadRATrees(file); // TODO: Fixme //tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("ra",Map.Tileset)].First); } else // CNC { UnpackCncTileData(FileSystem.Open(iniFile.Substring(0,iniFile.Length-4)+".bin")); ReadCncOverlay(file); ReadCncTrees(file); // TODO: Fixme //tileset = new TileSet("tileSet.til","templates.ini",fileMapping[Pair.New("cnc",Map.Tileset)].First); } LoadActors(file, "STRUCTURES"); LoadActors(file, "UNITS"); LoadActors(file, "INFANTRY"); LoadSmudges(file, "SMUDGE"); var wp = file.GetSection("Waypoints") .Where(kv => int.Parse(kv.Value) > 0) .Select(kv => Pair.New(int.Parse(kv.Key), new int2(int.Parse(kv.Value) % MapSize, int.Parse(kv.Value) / MapSize))) .Where(a => a.First < 8) .ToArray(); Map.PlayerCount = wp.Count(); foreach (var kv in wp) Map.Waypoints.Add("spawn"+kv.First, kv.Second); } static MemoryStream ReadPackedSection(IniSection mapPackSection) { StringBuilder sb = new StringBuilder(); for (int i = 1; ; i++) { string line = mapPackSection.GetValue(i.ToString(), null); if (line == null) break; sb.Append(line.Trim()); } byte[] data = Convert.FromBase64String(sb.ToString()); List chunks = new List(); BinaryReader reader = new BinaryReader(new MemoryStream(data)); try { while (true) { uint length = reader.ReadUInt32() & 0xdfffffff; byte[] dest = new byte[8192]; byte[] src = reader.ReadBytes((int)length); /*int actualLength =*/ Format80.DecodeInto(src, dest); chunks.Add(dest); } } catch (EndOfStreamException) { } MemoryStream ms = new MemoryStream(); foreach (byte[] chunk in chunks) ms.Write(chunk, 0, chunk.Length); ms.Position = 0; return ms; } static byte ReadByte( Stream s ) { int ret = s.ReadByte(); if( ret == -1 ) throw new NotImplementedException(); return (byte)ret; } static ushort ReadWord(Stream s) { ushort ret = ReadByte(s); ret |= (ushort)(ReadByte(s) << 8); return ret; } void UnpackRATileData( MemoryStream ms ) { Map.MapTiles = new TileReference[ MapSize, MapSize ]; for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) Map.MapTiles[i,j] = new TileReference(); for( int j = 0 ; j < MapSize ; j++ ) for( int i = 0 ; i < MapSize ; i++ ) Map.MapTiles[i,j].type = ReadWord(ms); for( int j = 0 ; j < MapSize ; j++ ) for( int i = 0 ; i < MapSize ; i++ ) { Map.MapTiles[i,j].index = ReadByte(ms); if( Map.MapTiles[i,j].type == 0xff || Map.MapTiles[i,j].type == 0xffff ) Map.MapTiles[i,j].index = byte.MaxValue; } } void UnpackRAOverlayData( MemoryStream ms ) { Map.MapResources = new TileReference[ MapSize, MapSize ]; for( int j = 0 ; j < MapSize ; j++ ) for( int i = 0 ; i < MapSize ; i++ ) { byte o = ReadByte( ms ); var res = Pair.New((byte)0,(byte)0); if (o != 255 && overlayResourceMapping.ContainsKey(raOverlayNames[o])) res = overlayResourceMapping[raOverlayNames[o]]; Map.MapResources[i,j] = new TileReference(res.First, res.Second); if (o != 255 && overlayActorMapping.ContainsKey(raOverlayNames[o])) Map.Actors.Add("Actor"+ActorCount, new ActorReference("Actor"+ActorCount++, overlayActorMapping[raOverlayNames[o]], new int2(i,j), "Neutral")); } } void ReadRATrees( IniFile file ) { IniSection terrain = file.GetSection( "TERRAIN", true ); if( terrain == null ) return; foreach( KeyValuePair kv in terrain ) { var loc = int.Parse( kv.Key ); Map.Actors.Add("Actor"+ActorCount, new ActorReference("Actor"+ActorCount++,kv.Value.ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), "Neutral" ) ); } } void UnpackCncTileData( Stream ms ) { Map.MapTiles = new TileReference[ MapSize, MapSize ]; for( int i = 0 ; i < MapSize ; i++ ) for( int j = 0 ; j < MapSize ; j++ ) Map.MapTiles[i,j] = new TileReference(); for( int j = 0 ; j < MapSize ; j++ ) for( int i = 0 ; i < MapSize ; i++ ) { Map.MapTiles[i,j].type = ReadByte(ms); Map.MapTiles[i,j].index = ReadByte(ms); if( Map.MapTiles[i,j].type == 0xff ) Map.MapTiles[i,j].index = byte.MaxValue; } } void ReadCncOverlay( IniFile file ) { IniSection overlay = file.GetSection( "OVERLAY", true ); if( overlay == null ) return; Map.MapResources = new TileReference[ MapSize, MapSize ]; foreach( KeyValuePair kv in overlay ) { var loc = int.Parse( kv.Key ); int2 cell = new int2(loc % MapSize, loc / MapSize); var res = Pair.New((byte)0,(byte)0); if (overlayResourceMapping.ContainsKey(kv.Value.ToLower())) res = overlayResourceMapping[kv.Value.ToLower()]; Map.MapResources[ cell.X, cell.Y ] = new TileReference(res.First, res.Second); if (overlayActorMapping.ContainsKey(kv.Value.ToLower())) Map.Actors.Add("Actor"+ActorCount, new ActorReference("Actor"+ActorCount++, overlayActorMapping[kv.Value.ToLower()], new int2(cell.X,cell.Y), "Neutral")); } } void ReadCncTrees( IniFile file ) { IniSection terrain = file.GetSection( "TERRAIN", true ); if( terrain == null ) return; foreach( KeyValuePair kv in terrain ) { var loc = int.Parse( kv.Key ); Map.Actors.Add("Actor"+ActorCount, new ActorReference("Actor"+ActorCount++, kv.Value.Split(',')[0].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize),"Neutral")); } } void LoadActors(IniFile file, string section) { foreach (var s in file.GetSection(section, true)) { //num=owner,type,health,location,facing,... var parts = s.Value.Split( ',' ); var loc = int.Parse(parts[3]); if (parts[0] == "") parts[0] = "Neutral"; Map.Actors.Add("Actor"+ActorCount, new ActorReference("Actor"+ActorCount++, parts[1].ToLowerInvariant(), new int2(loc % MapSize, loc / MapSize), parts[0])); } } void LoadSmudges(IniFile file, string section) { foreach (var s in file.GetSection(section, true)) { //loc=type,loc,depth var parts = s.Value.Split( ',' ); var loc = int.Parse(parts[1]); Map.Smudges.Add(new SmudgeReference(parts[0].ToLowerInvariant(),new int2(loc % MapSize, loc / MapSize),int.Parse(parts[2]))); } } static string Truncate( string s, int maxLength ) { return s.Length <= maxLength ? s : s.Substring(0,maxLength ); } public void Save(string filepath) { Directory.CreateDirectory(filepath); Map.Package = new Folder(filepath); Map.Save(filepath); } } }