^Vehicle: Category: Vehicle Unit: ROT: 5 Mobile: Crushes: atmine TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 60%, 40%, 100%, 0%, 0%, 0%, 0%, 90%, 40%, 0%, 100% Selectable: Voice: VehicleVoice Repairable: Chronoshiftable: Passenger: IronCurtainable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Tank: Category: Vehicle Unit: ROT: 5 Mobile: Crushes: wall, atmine TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 80%, 70%, 100%, 0%, 0%, 0%, 0%, 90%, 70%, 0%, 100% Selectable: Voice: VehicleVoice Repairable: Chronoshiftable: Passenger: IronCurtainable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Infantry: Category: Infantry Unit: Armor: none Sight: 4 Mobile: Crushes: apmine TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 90%, 80%, 100%, 0%, 0%, 0%, 0%, 100%, 80%, 0%, 100% Selectable: RenderInfantry: AutoTarget: Passenger: HiddenUnderFog: RevealsShroud: TeslaInstantKills: GainsExperience: GivesExperience: ^Ship: Category: Ship Unit: Mobile: TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River, Special TerrainSpeeds: 0%, 0%, 0%, 0%, 100%, 0%, 0%, 0%, 0%, 0%, 100% Selectable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Plane: Category: Plane Unit: TargetType: Air Selectable: HiddenUnderFog: RevealsShroud: GainsExperience: GivesExperience: ^Building: Category: Building Selectable: Priority: 3 Building: Dimensions: 1,1 Footprint: x RenderBuilding: EmitInfantryOnSell: ActorTypes: e1,e1,e1,c1,c2,e6 MustBeDestroyed: GivesExperience: FrozenUnderFog: ^Wall: Category: Building Building: Dimensions: 1,1 Footprint: x BuildSounds: placbldg.aud Capturable: false BaseNormal: no Crewed: no Sight: 0 DamagedSound: sandbag2.aud DestroyedSound: sandbag2.aud Adjacent: 4 Wall: CrushClasses: wall LineBuild: Selectable: Priority: 1 RenderBuildingWall: HasMakeAnimation: false Palette: terrain DamageStates: 2 GivesExperience: ^Tree: Category: Building RenderBuilding: Palette: terrain Building: Footprint: x Dimensions: 1,1 ^Husk: Category: Vehicle Unit: ROT: 0 Speed: 0 HP: 140 Armor: Heavy TargetType: Special Husk: Selectable: Priority: -1 HiddenUnderFog: RevealsShroud: Burns: