Player: PlayerResources: DefaultCash: 2400 World: LuaScript: Scripts: campaign.lua, utils.lua, intervention.lua MissionData: Briefing: The Soviet Air Force is flying air raids against a civilian village.\n\nWe have to do everything in our power to stop them!\n\nYour job is to establish a base on the mainland ASAP. We can prevent the village's destruction by capturing the enemy's Air Force Headquarters building. The enemy base is heavily guarded, though. You will not have enough time to build a force big enough to overpower the Soviet defences. You will have to find a way to sneak in!\n\nGood luck, Commander!\n ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: normal CAMERA: RevealsShroud: Range: 18c0 CAMERA.hq: Inherits: CAMERA RevealsShroud: Range: 8c0 FLARE: RevealsShroud: Range: 5c0 MISS: Tooltip: Name: actor-air-force-hq-name Capturable: Types: building CaptureManager: TENT: Buildable: Prerequisites: anypower, ~structures.allies, ~techlevel.infonly, mainland DOME: Buildable: Prerequisites: proc, ~techlevel.medium, mainland WEAP: Buildable: Prerequisites: proc, ~techlevel.low, mainland ProvidesPrerequisite: Prerequisite: givefix MAINLAND: AlwaysVisible: Interactable: Tooltip: Name: actor-mainland-name ProvidesPrerequisite: Prerequisite: mainland HPAD: ProvidesPrerequisite: Prerequisite: givefix FIX: Buildable: Prerequisites: givefix GIVEFIX: AlwaysVisible: Interactable: Tooltip: Name: actor-givefix-name MIG.SCRIPTED: Inherits: MIG Buildable: Prerequisites: ~disabled RenderSprites: Image: mig AmmoPool: Ammo: 2 Aircraft: IdleBehavior: LeaveMapAtClosestEdge NumberOfTicksToVerifyAvailableAirport: 25 HELI: Buildable: Prerequisites: ~hpad Valued: Cost: 1500 SAM: RevealsShroud: Range: 7c0 Power: Amount: -5 TSLA: Power: Amount: -50 ATEK: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled GAP: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled PDOX: Buildable: Prerequisites: ~disabled E4: Buildable: Prerequisites: ~disabled E7: Buildable: Prerequisites: ~disabled THF: Buildable: Prerequisites: ~disabled SHOK: Buildable: Prerequisites: ~disabled 2TNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled CTNK: Buildable: Prerequisites: ~disabled MGG: Buildable: Prerequisites: ~disabled MNLY: Buildable: Prerequisites: ~disabled MRJ: Buildable: Prerequisites: ~disabled MH60: Buildable: Prerequisites: ~disabled YAK: Buildable: Prerequisites: ~disabled CA: Buildable: Prerequisites: ~disabled DD: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled