#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using OpenRA.Mods.RA.Activities; using OpenRA.Traits; using OpenRA.Traits.Activities; namespace OpenRA.Mods.RA { class EngineerCaptureInfo : TraitInfo { public readonly int EngineerDamage = 300; } class EngineerCapture : IIssueOrder, IResolveOrder, IProvideCursor { public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor) { if (mi.Button != MouseButton.Right) return null; if (underCursor == null) return null; if (!underCursor.traits.Contains()) return null; // todo: other bits if (underCursor.Owner == null) return null; // don't allow capturing of bridges, etc. var isCapture = underCursor.Health <= self.Info.Traits.Get().EngineerDamage && self.Owner.Stances[underCursor.Owner] != Stance.Ally; return new Order(isCapture ? "Capture" : "Infiltrate", self, underCursor); } public string CursorForOrderString(string s, Actor a, int2 location) { return (s == "Infiltrate") ? "enter" : (s == "Capture") ? "capture" : null; } public void ResolveOrder(Actor self, Order order) { if (order.OrderString == "Infiltrate" || order.OrderString == "Capture") { self.CancelActivity(); self.QueueActivity(new Move(order.TargetActor, 1)); self.QueueActivity(new CaptureBuilding(order.TargetActor)); } } } }