#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.IO; using OpenRA.FileSystem; namespace OpenRA.GameRules { public class MusicInfo { public readonly string Filename; public readonly string Title; public readonly bool Hidden; public readonly float VolumeModifier = 1f; public int Length { get; private set; } // seconds public bool Exists { get; private set; } public MusicInfo(string key, MiniYaml value) { Title = value.Value; var nd = value.ToDictionary(); if (nd.ContainsKey("Hidden")) bool.TryParse(nd["Hidden"].Value, out Hidden); if (nd.ContainsKey("VolumeModifier")) VolumeModifier = FieldLoader.GetValue("VolumeModifier", nd["VolumeModifier"].Value); var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud"; Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key) + "." + ext; } public void Load(IReadOnlyFileSystem fileSystem) { if (!fileSystem.TryOpen(Filename, out var stream)) return; try { Exists = true; foreach (var loader in Game.ModData.SoundLoaders) { if (loader.TryParseSound(stream, out var soundFormat)) { Length = (int)soundFormat.LengthInSeconds; soundFormat.Dispose(); break; } } } finally { stream.Dispose(); } } } }