#region Copyright & License Information /* * Copyright 2007-2012 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using OpenRA.FileFormats; using OpenRA.FileFormats.Graphics; using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Utility { public static class Command { public static void Settings(string[] args) { if (args.Length < 2) { Console.WriteLine("Error: Invalid syntax"); return; } var section = args[1].Split('.')[0]; var field = args[1].Split('.')[1]; var settings = new Settings(Platform.SupportDir + "settings.yaml", Arguments.Empty); var result = settings.Sections[section].GetType().GetField(field).GetValue(settings.Sections[section]); Console.WriteLine(result); } public static void ConvertPngToShp(string[] args) { var src = args[1]; var dest = Path.ChangeExtension(src, ".shp"); var width = int.Parse(args[2]); var srcImage = PngLoader.Load(src); if (srcImage.Width % width != 0) throw new InvalidOperationException("Bogus width; not a whole number of frames"); using (var destStream = File.Create(dest)) ShpWriter.Write(destStream, width, srcImage.Height, srcImage.ToFrames(width)); Console.WriteLine(dest + " saved."); } static IEnumerable ToFrames(this Bitmap bitmap, int width) { for (var x = 0; x < bitmap.Width; x += width) { var data = bitmap.LockBits(new Rectangle(x, 0, width, bitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format8bppIndexed); var bytes = new byte[width * bitmap.Height]; for (var i = 0; i < bitmap.Height; i++) Marshal.Copy(new IntPtr(data.Scan0.ToInt64() + i * data.Stride), bytes, i * width, width); bitmap.UnlockBits(data); yield return bytes; } } public static void ConvertShpToPng(string[] args) { var src = args[1]; var dest = Path.ChangeExtension(src, ".png"); var srcImage = ShpReader.Load(src); var shadowIndex = new int[] { }; if (args.Contains("--noshadow")) { Array.Resize(ref shadowIndex, shadowIndex.Length + 3); shadowIndex[shadowIndex.Length - 1] = 1; shadowIndex[shadowIndex.Length - 2] = 3; shadowIndex[shadowIndex.Length - 1] = 4; } var palette = Palette.Load(args[2], shadowIndex); using (var bitmap = new Bitmap(srcImage.ImageCount * srcImage.Width, srcImage.Height, PixelFormat.Format8bppIndexed)) { var x = 0; bitmap.Palette = palette.AsSystemPalette(); foreach (var frame in srcImage.Frames) { var data = bitmap.LockBits(new Rectangle(x, 0, srcImage.Width, srcImage.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < bitmap.Height; i++) Marshal.Copy(frame.Image, i * srcImage.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), srcImage.Width); x += srcImage.Width; bitmap.UnlockBits(data); } bitmap.Save(dest); Console.WriteLine(dest + " saved"); } } public static void ConvertR8ToPng(string[] args) { var srcImage = new R8Reader(File.OpenRead(args[1])); var shadowIndex = new int[] { }; if (args.Contains("--noshadow")) { Array.Resize(ref shadowIndex, shadowIndex.Length + 1); shadowIndex[shadowIndex.Length - 1] = 3; } var palette = Palette.Load(args[2], shadowIndex); var startFrame = int.Parse(args[3]); var endFrame = int.Parse(args[4]) + 1; var filename = args[5]; var frameCount = endFrame - startFrame; var frame = srcImage[startFrame]; var bitmap = new Bitmap(frame.FrameSize.Width * frameCount, frame.FrameSize.Height, PixelFormat.Format8bppIndexed); bitmap.Palette = palette.AsSystemPalette(); int x = 0; frame = srcImage[startFrame]; // resorting to RA/CnC compatible counter-clockwise frame order if (args.Contains("--infantry")) { endFrame = startFrame - 1; // assuming 8 facings each animation set for (int e = 8; e < frameCount + 1; e = e + 8) { for (int f = startFrame + e - 1; f > endFrame; f--) { var offsetX = frame.FrameSize.Width / 2 - frame.Size.Width / 2; var offsetY = frame.FrameSize.Height / 2 - frame.Size.Height / 2; Console.WriteLine("calculated OffsetX: {0}", offsetX); Console.WriteLine("calculated OffsetY: {0}", offsetY); var data = bitmap.LockBits(new Rectangle(x + offsetX, 0 + offsetY, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); bitmap.UnlockBits(data); x += frame.FrameSize.Width; frame = srcImage[f]; Console.WriteLine("f: {0}", f); } endFrame = startFrame + e - 1; frame = srcImage[startFrame + e]; Console.WriteLine("e: {0}", e); Console.WriteLine("FrameCount: {0}", frameCount); } } else if (args.Contains("--vehicle") || args.Contains("--projectile")) { frame = srcImage[startFrame]; for (int f = endFrame - 1; f > startFrame - 1; f--) { var offsetX = frame.FrameSize.Width / 2 - frame.Offset.X; var offsetY = frame.FrameSize.Height / 2 - frame.Offset.Y; Console.WriteLine("calculated OffsetX: {0}", offsetX); Console.WriteLine("calculated OffsetY: {0}", offsetY); var data = bitmap.LockBits(new Rectangle(x + offsetX, 0 + offsetY, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); bitmap.UnlockBits(data); x += frame.FrameSize.Width; frame = srcImage[f]; } } else if (args.Contains("--turret")) { frame = srcImage[startFrame]; for (int f = endFrame - 1; f > startFrame - 1; f--) { var offsetX = Math.Abs(frame.Offset.X); var offsetY = frame.FrameSize.Height - Math.Abs(frame.Offset.Y); Console.WriteLine("calculated OffsetX: {0}", offsetX); Console.WriteLine("calculated OffsetY: {0}", offsetY); var data = bitmap.LockBits(new Rectangle(x + offsetX, 0 + offsetY, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); bitmap.UnlockBits(data); x += frame.FrameSize.Width; frame = srcImage[f]; } } else if (args.Contains("--wall")) { // complex resorting to RA/CnC compatible frame order var d2kBrikFrameOrder = new int[] { 1, 4, 2, 12, 5, 6, 16, 9, 3, 13, 7, 8, 14, 10, 11, 15, 17, 20, 18, 28, 21, 22, 32, 25, 19, 29, 23, 24, 30, 26, 27, 31 }; foreach (int o in d2kBrikFrameOrder) { var f = startFrame - 1 + o; frame = srcImage[f]; var offsetX = Math.Abs(frame.Offset.X); var offsetY = frame.FrameSize.Height - Math.Abs(frame.Offset.Y); Console.WriteLine("calculated OffsetX: {0}", offsetX); Console.WriteLine("calculated OffsetY: {0}", offsetY); var data = bitmap.LockBits(new Rectangle(x + offsetX, 0 + offsetY, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); bitmap.UnlockBits(data); x += frame.FrameSize.Width; } } else if (args.Contains("--tileset")) { int f = 0; var tileset = new Bitmap(frame.FrameSize.Width * 20, frame.FrameSize.Height * 40, PixelFormat.Format8bppIndexed); tileset.Palette = palette.AsSystemPalette(); for (int h = 0; h < 40; h++) { for (int w = 0; w < 20; w++) { if (h * 20 + w < frameCount) { Console.WriteLine(f); frame = srcImage[f]; var data = tileset.LockBits(new Rectangle(w * frame.Size.Width, h * frame.Size.Height, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); tileset.UnlockBits(data); f++; } } } bitmap = tileset; } else { for (int f = startFrame; f < endFrame; f++) { frame = srcImage[f]; var offsetX = 0; var offsetY = 0; if (args.Contains("--infantrydeath")) { offsetX = frame.FrameSize.Width / 2 - frame.Size.Width / 2; offsetY = frame.FrameSize.Height / 2 - frame.Size.Height / 2; } else if (args.Contains("--building")) { offsetX = Math.Abs(frame.Offset.X); offsetY = frame.FrameSize.Height - Math.Abs(frame.Offset.Y); } Console.WriteLine("calculated OffsetX: {0}", offsetX); Console.WriteLine("calculated OffsetY: {0}", offsetY); var data = bitmap.LockBits(new Rectangle(x + offsetX, 0 + offsetY, frame.Size.Width, frame.Size.Height), ImageLockMode.WriteOnly, PixelFormat.Format8bppIndexed); for (var i = 0; i < frame.Size.Height; i++) Marshal.Copy(frame.Image, i * frame.Size.Width, new IntPtr(data.Scan0.ToInt64() + i * data.Stride), frame.Size.Width); bitmap.UnlockBits(data); x += frame.FrameSize.Width; } } bitmap.Save(filename + ".png"); Console.WriteLine(filename + ".png saved"); } public static void ConvertTmpToPng(string[] args) { var mods = args[1].Split(','); var theater = args[2]; var templateNames = args.Skip(3); var shadowIndex = new int[] { 3, 4 }; var manifest = new Manifest(mods); FileSystem.LoadFromManifest(manifest); var tileset = manifest.TileSets.Select(a => new TileSet(a)) .FirstOrDefault(ts => ts.Name == theater); if (tileset == null) throw new InvalidOperationException("No theater named '{0}'".F(theater)); tileset.LoadTiles(); var palette = new Palette(FileSystem.Open(tileset.Palette), shadowIndex); foreach (var templateName in templateNames) { var template = tileset.Templates.FirstOrDefault(tt => tt.Value.Image == templateName); if (template.Value == null) throw new InvalidOperationException("No such template '{0}'".F(templateName)); using (var image = tileset.RenderTemplate(template.Value.Id, palette)) image.Save(Path.ChangeExtension(templateName, ".png")); } } public static void ConvertFormat2ToFormat80(string[] args) { var src = args[1]; var dest = args[2]; Dune2ShpReader srcImage = null; using (var s = File.OpenRead(src)) srcImage = new Dune2ShpReader(s); var size = srcImage.First().Size; if (!srcImage.All(im => im.Size == size)) throw new InvalidOperationException("All the frames must be the same size to convert from Dune2 to RA"); using (var destStream = File.Create(dest)) ShpWriter.Write(destStream, size.Width, size.Height, srcImage.Select(im => im.Image)); } public static void ExtractFiles(string[] args) { var mods = args[1].Split(','); var files = args.Skip(2); var manifest = new Manifest(mods); FileSystem.LoadFromManifest(manifest); foreach (var f in files) { if (f == "--userdir") break; var src = FileSystem.Open(f); if (src == null) throw new InvalidOperationException("File not found: {0}".F(f)); var data = src.ReadAllBytes(); var output = args.Contains("--userdir") ? Platform.SupportDir + f : f; File.WriteAllBytes(output, data); Console.WriteLine(output + " saved."); } } static int ColorDistance(uint a, uint b) { var ca = Color.FromArgb((int)a); var cb = Color.FromArgb((int)b); return Math.Abs((int)ca.R - (int)cb.R) + Math.Abs((int)ca.G - (int)cb.G) + Math.Abs((int)ca.B - (int)cb.B); } public static void RemapShp(string[] args) { var remap = new Dictionary(); /* the first 4 entries are fixed */ for (var i = 0; i < 4; i++) remap[i] = i; var srcMod = args[1].Split(':')[0]; Game.modData = new ModData(srcMod); FileSystem.LoadFromManifest(Game.modData.Manifest); Rules.LoadRules(Game.modData.Manifest, new Map()); var srcPaletteInfo = Rules.Info["player"].Traits.Get(); int[] srcRemapIndex = srcPaletteInfo.RemapIndex; var destMod = args[2].Split(':')[0]; Game.modData = new ModData(destMod); FileSystem.LoadFromManifest(Game.modData.Manifest); Rules.LoadRules(Game.modData.Manifest, new Map()); var destPaletteInfo = Rules.Info["player"].Traits.Get(); var destRemapIndex = destPaletteInfo.RemapIndex; var shadowIndex = new int[] { }; // the remap range is always 16 entries, but their location and order changes for (var i = 0; i < 16; i++) remap[PlayerColorRemap.GetRemapIndex(srcRemapIndex, i)] = PlayerColorRemap.GetRemapIndex(destRemapIndex, i); // map everything else to the best match based on channel-wise distance var srcPalette = Palette.Load(args[1].Split(':')[1], shadowIndex); var destPalette = Palette.Load(args[2].Split(':')[1], shadowIndex); var fullIndexRange = Exts.MakeArray(256, x => x); for (var i = 0; i < 256; i++) if (!remap.ContainsKey(i)) remap[i] = fullIndexRange .Where(a => !remap.ContainsValue(a)) .OrderBy(a => ColorDistance(destPalette.Values[a], srcPalette.Values[i])) .First(); var srcImage = ShpReader.Load(args[3]); using (var destStream = File.Create(args[4])) ShpWriter.Write(destStream, srcImage.Width, srcImage.Height, srcImage.Frames.Select(im => im.Image.Select(px => (byte)remap[px]).ToArray())); } public static void TransposeShp(string[] args) { var srcImage = ShpReader.Load(args[1]); var srcFrames = srcImage.Frames.ToArray(); var destFrames = srcImage.Frames.ToArray(); for (var z = 3; z < args.Length - 2; z += 3) { var start = int.Parse(args[z]); var m = int.Parse(args[z + 1]); var n = int.Parse(args[z + 2]); for (var i = 0; i < m; i++) for (var j = 0; j < n; j++) destFrames[start + i * n + j] = srcFrames[start + j * m + i]; } using (var destStream = File.Create(args[2])) ShpWriter.Write(destStream, srcImage.Width, srcImage.Height, destFrames.Select(f => f.Image)); } static string FriendlyTypeName(Type t) { if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(Dictionary<,>)) return "Dictionary<{0},{1}>".F(t.GetGenericArguments().Select(FriendlyTypeName).ToArray()); return t.Name; } public static void ExtractTraitDocs(string[] args) { Game.modData = new ModData(args[1]); FileSystem.LoadFromManifest(Game.modData.Manifest); Rules.LoadRules(Game.modData.Manifest, new Map()); Console.WriteLine("## Documentation"); Console.WriteLine( "This documentation is aimed at modders and contributors of OpenRA. It displays all traits with default values and developer commentary. " + "Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been automatically generated on {0}. " + "Type `make docs` to create a new one. A copy of this is uploaded to https://github.com/OpenRA/OpenRA/wiki/Traits " + "as well as compiled to HTML and shipped with every release during the automated packaging process.", DateTime.Now); Console.WriteLine(); Console.WriteLine("```yaml"); Console.WriteLine(); foreach (var t in Game.modData.ObjectCreator.GetTypesImplementing()) { if (t.ContainsGenericParameters || t.IsAbstract) continue; // skip helpers like TraitInfo var traitName = t.Name.EndsWith("Info") ? t.Name.Substring(0, t.Name.Length - 4) : t.Name; var traitDescLines = t.GetCustomAttributes(false).SelectMany(d => d.Lines); Console.WriteLine("\t{0}:{1}", traitName, traitDescLines.Count() == 1 ? " # " + traitDescLines.First() : ""); if (traitDescLines.Count() >= 2) foreach (var line in traitDescLines) Console.WriteLine("\t\t# {0}", line); var liveTraitInfo = Game.modData.ObjectCreator.CreateBasic(t); foreach (var f in t.GetFields(BindingFlags.Public | BindingFlags.Instance | BindingFlags.FlattenHierarchy)) { var fieldDescLines = f.GetCustomAttributes(true).SelectMany(d => d.Lines); var fieldType = FriendlyTypeName(f.FieldType); var defaultValue = FieldSaver.SaveField(liveTraitInfo, f.Name).Value.Value; Console.WriteLine("\t\t{0}: {1} # Type: {2}{3}", f.Name, defaultValue, fieldType, fieldDescLines.Count() == 1 ? ". " + fieldDescLines.First() : ""); if (fieldDescLines.Count() >= 2) foreach (var line in fieldDescLines) Console.WriteLine("\t\t# {0}", line); } } Console.WriteLine(); Console.WriteLine("```"); } } }