#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Warheads { public class HealthPercentageDamageWarhead : DamageWarhead { [Desc("Size of the area. Damage will be applied to this area.", "If two spreads are defined, the area of effect is a ring, where the second value is the inner radius.")] public readonly WDist[] Spread = { new WDist(43) }; public override void DoImpact(WPos pos, Actor firedBy, IEnumerable damageModifiers) { var world = firedBy.World; if (world.LocalPlayer != null) { var devMode = world.LocalPlayer.PlayerActor.TraitOrDefault(); if (devMode != null && devMode.ShowCombatGeometry) world.WorldActor.Trait().AddImpact(pos, Spread, DebugOverlayColor); } var range = Spread[0]; var hitActors = world.FindActorsInCircle(pos, range); if (Spread.Length > 1 && Spread[1].Length > 0) hitActors = hitActors.Except(world.FindActorsInCircle(pos, Spread[1])); foreach (var victim in hitActors) DoImpact(victim, firedBy, damageModifiers); } public override void DoImpact(Actor victim, Actor firedBy, IEnumerable damageModifiers) { if (!IsValidAgainst(victim, firedBy)) return; var healthInfo = victim.Info.TraitInfoOrDefault(); if (healthInfo == null) return; // Damage is measured as a percentage of the target health var damage = Util.ApplyPercentageModifiers(healthInfo.HP, damageModifiers.Append(Damage, DamageVersus(victim))); victim.InflictDamage(firedBy, new Damage(damage, DamageTypes)); } } }