#region Copyright & License Information /* * Copyright 2007-2022 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.Common.Activities { public class Hunt : Activity { readonly IEnumerable targets; readonly IMove move; public Hunt(Actor self) { move = self.Trait(); var attack = self.Trait(); targets = self.World.ActorsHavingTrait().Where( a => self != a && !a.IsDead && a.IsInWorld && a.AppearsHostileTo(self) && a.IsTargetableBy(self) && attack.HasAnyValidWeapons(Target.FromActor(a))); } public override bool Tick(Actor self) { if (IsCanceling) return true; var target = targets.ClosestTo(self); if (target == null) return false; QueueChild(new AttackMoveActivity(self, () => move.MoveTo(target.Location, 2))); QueueChild(new Wait(25)); return false; } } }