#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using System.Linq; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA { public interface IPlaceBuildingDecoration { void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition); } class RenderRangeCircleInfo : ITraitInfo, IPlaceBuildingDecoration, Requires { public readonly string RangeCircleType = null; [Desc("Range to draw if no armaments are available")] public readonly WRange FallbackRange = WRange.Zero; public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition) { var armaments = ai.Traits.WithInterface(); var range = FallbackRange; if (armaments.Any()) range = armaments.Select(a => w.Map.Rules.Weapons[a.Weapon.ToLowerInvariant()].Range).Max(); if (range == WRange.Zero) return; wr.DrawRangeCircleWithContrast( centerPosition, range, Color.FromArgb(128, Color.Yellow), Color.FromArgb(96, Color.Black) ); foreach (var a in w.ActorsWithTrait()) if (a.Actor.Owner == a.Actor.World.LocalPlayer) if (a.Actor.Info.Traits.Get().RangeCircleType == RangeCircleType) a.Trait.RenderAfterWorld(wr); } public object Create(ActorInitializer init) { return new RenderRangeCircle(init.self); } } class RenderRangeCircle : IPostRenderSelection { Actor self; AttackBase attack; public RenderRangeCircle(Actor self) { this.self = self; attack = self.Trait(); } public void RenderAfterWorld(WorldRenderer wr) { if (self.Owner != self.World.LocalPlayer) return; wr.DrawRangeCircleWithContrast( self.CenterPosition, attack.GetMaximumRange(), Color.FromArgb(128, Color.Yellow), Color.FromArgb(96, Color.Black) ); } } }