#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Mods.Common.Lint; using OpenRA.Mods.Common.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { [ChromeLogicArgsHotkeys("StopMusicKey", "PauseMusicKey", "PrevMusicKey", "NextMusicKey")] public class MusicHotkeyLogic : ChromeLogic { readonly MusicPlaylist musicPlaylist; [ObjectCreator.UseCtor] public MusicHotkeyLogic(Widget widget, World world, Dictionary logicArgs) { musicPlaylist = world.WorldActor.Trait(); var ks = Game.Settings.Keys; MiniYaml yaml; var stopKey = new NamedHotkey(); if (logicArgs.TryGetValue("StopMusicKey", out yaml)) stopKey = new NamedHotkey(yaml.Value, ks); var pauseKey = new NamedHotkey(); if (logicArgs.TryGetValue("PauseMusicKey", out yaml)) pauseKey = new NamedHotkey(yaml.Value, ks); var prevKey = new NamedHotkey(); if (logicArgs.TryGetValue("PrevMusicKey", out yaml)) prevKey = new NamedHotkey(yaml.Value, ks); var nextKey = new NamedHotkey(); if (logicArgs.TryGetValue("NextMusicKey", out yaml)) nextKey = new NamedHotkey(yaml.Value, ks); var keyhandler = widget.Get("GLOBAL_KEYHANDLER"); keyhandler.AddHandler(e => { if (e.Event == KeyInputEvent.Down) { var key = Hotkey.FromKeyInput(e); if (key == nextKey.GetValue()) musicPlaylist.Play(musicPlaylist.GetNextSong()); else if (key == prevKey.GetValue()) musicPlaylist.Play(musicPlaylist.GetPrevSong()); else if (key == stopKey.GetValue()) StopMusic(); else if (key == pauseKey.GetValue()) PauseOrResumeMusic(); } return false; }); } void PauseOrResumeMusic() { if (Game.Sound.MusicPlaying) Game.Sound.PauseMusic(); else if (Game.Sound.CurrentMusic != null) Game.Sound.PlayMusic(); else { musicPlaylist.Play(musicPlaylist.GetNextSong()); } } void StopMusic() { if (!musicPlaylist.CurrentSongIsBackground) musicPlaylist.Stop(); else musicPlaylist.Play(musicPlaylist.GetNextSong()); } } }