Container@AUDIO_PANEL: Logic: AudioSettingsLogic Width: PARENT_RIGHT Height: PARENT_BOTTOM Children: Label@AUDIO_TITLE: Y: 21 Width: PARENT_RIGHT Font: Bold Text: Audio Align: Center Label@NO_AUDIO_DEVICE: Y: 50 Width: PARENT_RIGHT Align: Center Text: Audio controls require an active sound device Container@AUDIO_CONTROLS: Width: PARENT_RIGHT Height: PARENT_BOTTOM Children: Checkbox@CASH_TICKS: X: 15 Y: 43 Width: 200 Height: 20 Font: Regular Text: Cash Ticks Checkbox@MUTE_SOUND: X: 15 Y: 73 Width: 200 Height: 20 Font: Regular Text: Mute Sound Checkbox@MUTE_BACKGROUND_MUSIC: X: 15 Y: 103 Width: 200 Height: 20 Font: Regular Text: Mute Background Music Label@SOUND_LABEL: X: PARENT_RIGHT - WIDTH - 270 Y: 40 Width: 95 Height: 25 Align: Right Text: Sound Volume: ExponentialSlider@SOUND_VOLUME: X: PARENT_RIGHT - WIDTH - 15 Y: 45 Width: 250 Height: 20 Ticks: 7 Label@MUSIC_LABEL: X: PARENT_RIGHT - WIDTH - 270 Y: 70 Width: 95 Height: 25 Align: Right Text: Music Volume: ExponentialSlider@MUSIC_VOLUME: X: PARENT_RIGHT - WIDTH - 15 Y: 75 Width: 250 Height: 20 Ticks: 7 Label@VIDEO_LABEL: X: PARENT_RIGHT - WIDTH - 270 Y: 100 Width: 95 Height: 25 Align: Right Text: Video Volume: ExponentialSlider@VIDEO_VOLUME: X: PARENT_RIGHT - WIDTH - 15 Y: 105 Width: 250 Height: 20 Ticks: 7 Label@AUDIO_DEVICE_LABEL: X: 190 - WIDTH - 5 Y: 240 Width: 75 Height: 25 Align: Right Text: Audio Device: DropDownButton@AUDIO_DEVICE: X: 190 Y: 240 Width: 300 Height: 25 Label@AUDIO_DEVICE_DESC: Y: 261 Width: PARENT_RIGHT Height: 25 Font: Tiny Align: Center Text: Device changes will be applied after the game is restarted