#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Drawing; using OpenRA.FileFormats; using OpenRA.Traits; namespace OpenRA.Mods.RA { class ShroudPaletteInfo : ITraitInfo { public readonly string Name = "shroud"; public readonly bool IsFog = false; public object Create(ActorInitializer init) { return new ShroudPalette(init.world, this); } } class ShroudPalette { public ShroudPalette(World world, ShroudPaletteInfo info) { // TODO: This shouldn't rely on a base palette var wr = world.WorldRenderer; var pal = wr.GetPalette("terrain"); wr.AddPalette(info.Name, new Palette(pal, new ShroudPaletteRemap(info.IsFog))); } } class ShroudPaletteRemap : IPaletteRemap { bool isFog; public ShroudPaletteRemap(bool isFog) { this.isFog = isFog; } public Color GetRemappedColor(Color original, int index) { if (isFog) return new[] { Color.Transparent, Color.Green, Color.Blue, Color.Yellow, Color.FromArgb(128,0,0,0), Color.FromArgb(128,0,0,0), Color.FromArgb(128,0,0,0), Color.FromArgb(64,0,0,0)}[index % 8]; else return new[] { Color.Transparent, Color.Green, Color.Blue, Color.Yellow, Color.Black, Color.FromArgb(128,0,0,0), Color.Transparent, Color.Transparent}[index % 8]; } } }