#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using OpenRA.Mods.RA.Activities; using OpenRA.Orders; using OpenRA.Traits; using OpenRA.Traits.Activities; using OpenRA.FileFormats; namespace OpenRA.Mods.RA { class AirstrikePowerInfo : SupportPowerInfo { [ActorReference] public readonly string UnitType = "badr.bomber"; [ActorReference] public readonly string FlareType = null; public override object Create(ActorInitializer init) { return new AirstrikePower(init.self, this); } } class AirstrikePower : SupportPower, IResolveOrder { public AirstrikePower(Actor self, AirstrikePowerInfo info) : base(self, info) { } protected override void OnActivate() { Self.World.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, Info.OrderName, "ability"); } public void ResolveOrder(Actor self, Order order) { if (!IsAvailable) return; if (order.OrderString == Info.OrderName) { var startPos = Owner.World.ChooseRandomEdgeCell(); Owner.World.AddFrameEndTask(w => { var info = (Info as AirstrikePowerInfo); var flare = info.FlareType != null ? w.CreateActor(info.FlareType, new TypeDictionary { new LocationInit( order.TargetLocation ), new OwnerInit( Owner ), }) : null; var a = w.CreateActor(info.UnitType, new TypeDictionary { new LocationInit( startPos ), new OwnerInit( Owner ), new FacingInit( Util.GetFacing(order.TargetLocation - startPos, 0) ), new AltitudeInit( Rules.Info[info.UnitType].Traits.Get().CruiseAltitude ), }); a.Trait().SetTarget(order.TargetLocation); a.CancelActivity(); a.QueueActivity(new Fly(order.TargetLocation)); if (flare != null) a.QueueActivity(new CallFunc(() => Owner.World.AddFrameEndTask(_w => _w.Remove(flare)))); a.QueueActivity(new FlyOffMap { Interruptible = false }); a.QueueActivity(new RemoveSelf()); }); if (Owner == Owner.World.LocalPlayer) self.World.CancelInputMode(); FinishActivate(); } } } }