World: LuaScript: Scripts: campaign.lua, utils.lua, nod05.lua MusicPlaylist: StartingMusic: airstrik VictoryMusic: nod_win1 MissionData: Briefing: Our brothers within GDI tell us of A-10 strike jets scheduled to be deployed here soon. Our suppliers have delivered new Surface to Air Missiles to aid you. Use the SAMs to defend your base, then seek out their base and destroy it. BackgroundVideo: sethpre.vqa BriefingVideo: nod5.vqa StartVideo: samsite.vqa WinVideo: insites.vqa LossVideo: flag.vqa SmudgeLayer@CRATER: InitialSmudges: 46,48: cr1,0 ^Palettes: IndexedPlayerPalette: PlayerIndex: Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 IndexedPlayerPalette@units: PlayerIndex: Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198 NUK2: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled CYCL: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled HPAD: Buildable: Prerequisites: ~disabled OBLI: Buildable: Prerequisites: ~disabled BRIK: Buildable: Prerequisites: ~disabled TMPL: Buildable: Prerequisites: ~disabled E5: Buildable: Prerequisites: ~disabled RMBO: Buildable: Prerequisites: ~disabled MLRS: Buildable: Prerequisites: ~disabled MCV: Buildable: Prerequisites: ~disabled GTWR: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled EYE: Buildable: Prerequisites: ~disabled ATWR: Buildable: Prerequisites: ~disabled HARV: Buildable: Prerequisites: ~disabled Harvester: SearchFromProcRadius: 24 SearchFromHarvesterRadius: 24 FTNK: Buildable: Prerequisites: ~disabled STNK: Buildable: Prerequisites: ~disabled ARTY: Buildable: Prerequisites: ~disabled MTNK: Buildable: Prerequisites: ~disabled HTNK: Buildable: Prerequisites: ~disabled ORCA: Buildable: Prerequisites: ~disabled MSAM: Buildable: Prerequisites: ~disabled SBAG: Buildable: Queue: Defence.GDI, Defence.Nod HQ: AirstrikePower: Prerequisites: gdi SquadSize: 1 A10: Targetable: