World: -SpawnStartingUnits: -MapStartingLocations: -CrateSpawner: ObjectivesPanel: PanelName: MISSION_OBJECTIVES MapCreeps: CheckboxVisible: False CheckboxLocked: True CheckboxEnabled: False MapBuildRadius: AllyBuildRadiusCheckboxVisible: False AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False BuildRadiusCheckboxVisible: False BuildRadiusCheckboxLocked: True BuildRadiusCheckboxEnabled: True MapOptions: ShortGameCheckboxVisible: False ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False TechLevelDropdownVisible: False TechLevelDropdownLocked: True TimeLimitManager: TimeLimitDropdownVisible: False Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true GameOverDelay: 3000 Shroud: FogCheckboxVisible: False FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxVisible: False ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashDropdownVisible: False DefaultCashDropdownLocked: True DefaultCash: 5000 LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: Enabled: False Locked: True Visible: False LobbyPrerequisiteCheckbox@GLOBALC17STEALTH: Enabled: False Locked: True Visible: False DeveloperMode: CheckboxVisible: False ModularBot@CampaignAI: Name: Campaign Player AI Type: campaign airstrike.proxy: AlwaysVisible: AirstrikePower: Icon: airstrike StartFullyCharged: True ChargeInterval: 3000 SquadSize: 3 QuantizedFacings: 8 Name: Air Strike Description: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line. EndChargeSpeechNotification: AirstrikeReady SelectTargetSpeechNotification: SelectTarget InsufficientPowerSpeechNotification: InsufficientPower IncomingSpeechNotification: EnemyPlanesApproaching UnitType: a10 DisplayBeacon: True BeaconPoster: airstrike DisplayRadarPing: True CameraActor: camera ArrowSequence: arrow ClockSequence: clock CircleSequence: circles SupportPowerPaletteOrder: 10 MoneyCrate: Inherits: ^Crate Tooltip: Name: Money Crate GiveCashCrateAction: Amount: 2000 Sequence: dollar UseCashTick: true RenderSprites: Image: wcrate TRUCK: Buildable: Prerequisites: ~disabled MISS: Inherits: ^CivBuilding RevealsShroud: Range: 3c0